Garux
034f06f18d
* brushexport plugin: write Kd (diffuse color) and map_Kd (diffuse map) data to .mtl
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* brushexport plugin fix: invert Y during YZ swap; invert V of UV coords (correct texturing)
* brushexport plugin: default to 'Don't collapse' option
q3map2: * obj export: save in popular 'Y = Up, -Z = Forward' format
* picomodel::obj: load as popular 'Y = Up, -Z = Forward' format
* picomodel::obj: fix support of back references in faces
2019-01-10 00:44:27 +03:00
Rudolf Polzer
e4287c28bb
my own uncrustify run
2012-03-27 12:03:21 +02:00
Thorn
6a27f87936
A tiny patch for the brushexport2 obj exporter that stops it from truncating filenames if you don't specifically append ".obj" in the file browser window.
2011-10-18 15:01:18 +02:00
Rudolf Polzer
b515a4a709
argh :P 20 was intentional
2010-07-25 17:16:46 +02:00
Rudolf Polzer
f78b813d8b
improve the max shader name length in brushexport plugin
2010-07-25 17:10:39 +02:00
divverent
a4f89fe0f8
fix some more crashes (on OS X only)
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@208 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-04 14:56:32 +00:00
rpolzer
4eeb89d4b2
s/GtkRadiant/NetRadiant/
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@81 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-17 13:32:43 +00:00
rpolzer
107765f0e4
initial
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00