Commit Graph

82 Commits

Author SHA1 Message Date
Garux 697d2714d6 Radiant:
binds...
	* ctrl + e: ExpandSelectionToPrimitives (select group entities w/o parent node)
	* ctrl + m3 texture painting by drag
misc...
	* fix: QNAN texture projection after scaling cuboid on Z axis (brush primitives + texture lock)
	* preferences->display->entities->Names Display Distance (in cam) def = 512u
	* always show selected/childSelected entity names (unselected is optional)
	* fix: mouse texture grab/paint commands ignore filtered faces (caulk filter)
2017-08-02 09:39:45 +03:00
Garux 43d4204697 Radiant:
misc...
	* new very fast entity names rendering system
	* render entity names in cam within < 512u dist or if selected
2017-08-02 09:36:47 +03:00
Garux 1df30a3b8c Radiant:
misc...
	* disabled depth write for qer_trans surfs and highlight (=any amount of layers is visible)
	* 20x faster light radii rendering
	* light radii are coloured and additive
	* anisotropic textures filtering option (def = yes)
2017-08-02 09:33:51 +03:00
Garux e3fd576624 Q3map2:
code fixes

Radiant:

binds...
	* m1x2 on clipper point = do clip
menus...
	* misc->colors->opengl font selector
misc...
	* calculate farplane from g_MaxWorldCoord, g_MinWorldCoord (was const 32768)
	* 1.0f nearplane
	* numerous code fixes
2017-08-02 09:25:58 +03:00
Garux 87d5b6efe5 menus...
* view->show: +Entity Names = Targetnames (option to draw targetnames, not classnames; def = no)
2017-08-02 09:17:58 +03:00
Garux c845c5cd8f Radiant:
binds...
	* Tab: focus camera on selected

menus...
	* Modify->Nudge:+ Nudge +Z, Nudge -Z

misc...
	* improvement of: Scale tool: now scales bbox by gridsize increment
	* snap transform origin for rotate 90' commands, if one is not custom (is good to stay on grid)
	* 2d camera icon in ZY, ZX views represents yaw aswell
	* M3 camera direction control: disabled snapping
	* M3 camera direction control: affect yaw instead of doing pitch > 90' in ZY, ZX views
	* fix of: ctrl+m3 in 2d, release ctrl, then m3: m3 drag works like with ctrl pressed
	* removed 2 buttons mouse option: was only affecting m3 camera control binds
	* fix of: press any modifier (ctrl/shift/alt) + any mouse, release modifier, then mouse = chase mouse broken
	* removed 'Right Button Activates Context Menu' preference
	* brushExport plugin, prtview plugin, bobToolz::Polygon Builder, about, textures reset, messagebox windows live on top of main window
	* removed 'Update views on camera move' option: camera icon updating is enough quick
	* fix: bobToolz::split patch rows+columns - works if rows = 3 ( clos and rows were mixed up in general )
	* entitySetColour, entityNormalizeColour are undoable
	* bobToolz::splitPatch commands place result into parent entity (worldspawn or group one)
	* bobToolz::mergePatches places result into last selected patch's parent entity
	* bobToolz::mergePatches: remove left empty group entities
	* SelectAllOfType works for group entities, whose brush(es) are selected (no parent node selection needed).
		Algorithm is: get [ent inspector's keyName field(if visible) or classname]'s keyValues of selected ents ('no key' counts, as property, too);
		Then select ents with according keyName+keyValues; Worldspawn is omitted;
		Otherwise (nothing or worldspawn selected) select primitives, holding selected texture;
		in 'Faces' component mode = select specifically faces, holding selected texture;
	* SelectAllOfType selects child primitives of group entities
	* ExpandSelectionToEntities works for worldspawn entity too
2017-08-02 09:09:58 +03:00
Garux 0d5ebb17b2 Q3map2:
fix compilation on linux
	* packer: pack actual loaded bsp instead of one, found in vfs

Radiant:

binds...
	* Q - toggle QE/Scale tools (MouseDragOrScale command)
	* new MouseRotateOrScale command
	* shift + m3: set custom transform/pivot origin in pivoted mode
		switch manipulator mode = disable
		is snapped to (if SnapToGrid is on):
			grid
			selection bbox edges
			selection bbox origin

misc...
	* Scale tool: now scales bbox by gridsize increment
	* m1 selector fix: shift/ctrl + m1 drag, release shift/ctrl, release m1 = replace brush selection
	* m1 selector fix: do not select when dragged off pivot in pivoted mode
	* don't restore cursor pos after quit mlook (do center)
	* toggle and paint selectors do select matching stuff (depth threshold ~= 0.1 u)
2017-08-02 09:04:48 +03:00
Garux a62c7302d3 Radiant:
misc...
	* texbro: disable alpha transparency by def; isn't good in half of cases
	* find/replace: tooltip helper note about search mode
	* Entity: arrowheads, showing direction of connection-lines in addition to color-code; New algorithm: are visible in all orthogonal projections
	* tweak: do not render 'misc_model' & 'light' entity names
	* filters: patches: +filter ones with surfaceparm playerclip
	* translucent filter also works for shaders with qer_alphafunc
	* filter areaportal, if single face matches (allows case with other faces, using 'skip')
	* filter translucent, if single face matches
	* filter liquids by surfaceparm {water, lava, slime} in addition to textures/liquids path
2017-08-01 14:28:28 +03:00
Garux dce6730b39 Radiant:
misc...
	* fix: select inside and touching: ignored ANY filters and hiding, and region
	* fix: M3 tex paint/grab ignored _hidden_ models
	* fix: M3 tex paint/grab ignored group ent (world, triggers, et cetera), model filters
	* fix: shift+a by tex: ignored group ent (world, triggers, et cetera) filters
	* fix: tex find/replace: ignored any filters, regioning & hiding
	* fix: shift+a by classname: ignored filters, hiding, region
	* fix: floor walker ignored group ent filters
	* fix: csg subtract ignored group ent filters
	* fix: invert selection: ignored group ent filters
	* fix: tex find/replace: 'select by shader' mode for patches (was replacing with notex instead)
	* fix: select inside and touching: were selecting group ents, as single unit (=sensitive to parent node and its bbox)
	* fix: csg merge two group ents = empty group ent
	* fix: csg subtract group ent completely = empty group ent
	* fix: hollow group ent: could produce empty group ent
	* func_groups are filtered by world filter only, not entities one
	* new func_group filter, filterBar button; Rightclick = create func_group
2017-08-01 14:27:03 +03:00
Rudolf Polzer e3251259ad Some clang fixes. Not all yet. 2014-02-13 17:13:24 +01:00
Rudolf Polzer e4287c28bb my own uncrustify run 2012-03-27 12:03:21 +02:00
Rudolf Polzer 114175def3 fix more compile errors 2011-07-01 11:41:02 +02:00
Rudolf Polzer c75ae4296b forbidden dirs: allow wildcard patterns 2011-07-01 11:27:15 +02:00
Rudolf Polzer 3cd914c5e1 remove some redundant data members 2010-11-18 17:03:42 +01:00
Rudolf Polzer 3ce82871e3 refactoring font code to hopefully be closer to be able to exchange the font system by something not call list based 2010-11-18 17:01:21 +01:00
Rudolf Polzer 5473ceccf9 simplify font drawing a bit so we only have to move one function to pango 2010-11-16 12:24:06 +01:00
Rudolf Polzer 599056d188 allow different file type selections for open/import/save 2010-10-10 14:35:18 +02:00
Rudolf Polzer 2b0a97c814 somewhat unclean code, sorry... but it allows opening brushPrimitives maps in nonBrushPrimitives mode (experimental) by temp toggling to the correct mode 2010-10-10 10:47:16 +02:00
Jānis Rūcis f86f8d9e29 Concat all found shaderlist.txt files to build the shader list 2010-05-30 00:09:35 +03:00
Rudolf Polzer d40c79f30c Merge branch 'osxnetradiant'
Conflicts:
	contrib/bobtoolz/DPatch.cpp
	contrib/bobtoolz/bobToolz-GTK.cpp
	contrib/bobtoolz/funchandlers-GTK.cpp
	install-dylibs.sh
	setup/data/osx/NetRadiant.app/Contents/MacOS/netradiant.sh
2010-03-28 19:32:53 +02:00
Rudolf Polzer 7dd945e36a changes from OSXnetradiant 2010-03-28 19:14:14 +02:00
Rudolf Polzer c6252fe3fc add a feature shift-k to assign killtarget, not target like ctrl-k 2010-02-08 16:41:55 +01:00
Rudolf Polzer 5c3de4809e add a "decals" texture filter option (textures/decals/) 2010-02-06 22:24:14 +01:00
divverent df072b781c slightly better font handling, enjoy!
git-svn-id: svn://svn.icculus.org/netradiant/trunk@313 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-09 10:16:31 +00:00
rpolzer 3c8d97704b fix OpenGL erorr bug on XP software renderer; use svn:ignore
git-svn-id: svn://svn.icculus.org/netradiant/trunk@85 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-18 06:57:13 +00:00
rpolzer 4eeb89d4b2 s/GtkRadiant/NetRadiant/
git-svn-id: svn://svn.icculus.org/netradiant/trunk@81 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-17 13:32:43 +00:00
rpolzer 21a6a62a8b add version/aboutmsg replacements
git-svn-id: svn://svn.icculus.org/netradiant/trunk@69 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-16 17:52:41 +00:00
rpolzer c2ae50ffbd more makefile fixes
git-svn-id: svn://svn.icculus.org/netradiant/trunk@68 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-16 17:49:33 +00:00
rpolzer 5ad1e19406 the historic move: getting rid of all visual studio project stuff, now that the mingw build works
git-svn-id: svn://svn.icculus.org/netradiant/trunk@56 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-16 08:15:52 +00:00
rpolzer f57bd8b3da git-svn-id: svn://svn.icculus.org/netradiant/trunk@54 61c419a2-8eb2-4b30-bcec-8cead039b335 2008-09-16 07:40:46 +00:00
rpolzer 0adc046b42 update version strings
git-svn-id: svn://svn.icculus.org/netradiant/trunk@6 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 19:12:02 +00:00
rpolzer 107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00