Garux
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bf6389fc26
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use #pragma once
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2021-10-22 02:19:50 +03:00 |
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Garux
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aa4f3a1f72
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reduce the use of GSlist
Quake3FileSystem::forEachFile: avoid double extension check, support "*", as advertised
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2021-08-19 12:28:56 +03:00 |
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Garux
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2222100316
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indent classes, align by spaces
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2021-03-24 00:25:15 +03:00 |
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Rudolf Polzer
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e4287c28bb
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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Jānis Rūcis
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f86f8d9e29
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Concat all found shaderlist.txt files to build the shader list
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2010-05-30 00:09:35 +03:00 |
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rpolzer
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107765f0e4
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initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
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2008-09-13 18:28:57 +00:00 |
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