update README.md

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Garux 2018-12-13 21:19:16 +03:00
parent bcbbde0b35
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@ -26,7 +26,9 @@ Development is focused on smoothing and tweaking editing process.
#### Random feature highlights
* WASD camera binds
* Clipper tool, brush and entity creation, working in camera
* fully supported editing in 3D view (brush and entity creation, all manipulating tools)
* uniform merge algorithm, merging selected brushes, components and clipper points
* free and robust vertex editing, also providing abilities to remove and insert vertices
* left mouse button click tunnel selector, paint selector
* numerous mouse shortcuts (see help->General->Mouse Shortcuts)
* focus camera on selected (Tab)
@ -88,8 +90,10 @@ Development is focused on smoothing and tweaking editing process.
* new area lights backsplash algorithm (utilizing area lights instead of point ones)
* -backsplash (float)scale (float)distance: adjust area lights globally (real area lights have no backsplash)
* new slightly less careful, but much faster lightmaps packing algorithm (allocating... process)
* Valve220 mapformat autodetection and support
* Valve220 mapformat autodetection and support
* correct .obj and .mtl loading
* guessing model shaders paths
###### see changelog-custom.txt for more
## [COMPILING](/COMPILING)
## [COMPILING](/COMPILING)