diff --git a/README.md b/README.md index 47b005db..d0172a0e 100644 --- a/README.md +++ b/README.md @@ -26,7 +26,9 @@ Development is focused on smoothing and tweaking editing process. #### Random feature highlights * WASD camera binds -* Clipper tool, brush and entity creation, working in camera +* fully supported editing in 3D view (brush and entity creation, all manipulating tools) +* uniform merge algorithm, merging selected brushes, components and clipper points +* free and robust vertex editing, also providing abilities to remove and insert vertices * left mouse button click tunnel selector, paint selector * numerous mouse shortcuts (see help->General->Mouse Shortcuts) * focus camera on selected (Tab) @@ -88,8 +90,10 @@ Development is focused on smoothing and tweaking editing process. * new area lights backsplash algorithm (utilizing area lights instead of point ones) * -backsplash (float)scale (float)distance: adjust area lights globally (real area lights have no backsplash) * new slightly less careful, but much faster lightmaps packing algorithm (allocating... process) -* Valve220 mapformat autodetection and support +* Valve220 mapformat autodetection and support +* correct .obj and .mtl loading +* guessing model shaders paths ###### see changelog-custom.txt for more -## [COMPILING](/COMPILING) \ No newline at end of file +## [COMPILING](/COMPILING)