fix q3map_fogDir, q3map_tcGen vector, ivector doc, highlighting
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@ -232,7 +232,7 @@ q3map_alphagen dotProduct2scale ( 0 0 1 0.250 0.933 )
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<dt>power</dt><dd>Light direction power, e.g. 1.</dd>
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<dt>power</dt><dd>Light direction power, e.g. 1.</dd>
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</dl>
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</dl>
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<h2 id="q3map_fogDir">q3map_fogDir X Y Z</h2>
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<h2 id="q3map_fogDir">q3map_fogDir ( X Y Z )</h2>
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<p>Specifies the direction a fog shader fades from transparent to opaque. Values indicate a directional vector.</p>
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<p>Specifies the direction a fog shader fades from transparent to opaque. Values indicate a directional vector.</p>
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<h2 id="q3map_foliage">q3map_foliage model scale density odds invert_alpha</h2>
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<h2 id="q3map_foliage">q3map_foliage model scale density odds invert_alpha</h2>
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@ -488,6 +488,7 @@ no completion on undo, paste? //atm on adding undo, not on removing
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QStringLiteral optimization
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QStringLiteral optimization
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QCompleter inactive entry in list // because is wrapAround()
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QCompleter inactive entry in list // because is wrapAround()
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check %p %t lengths in hl
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check %p %t lengths in hl
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display line numbers, exremely useful for error messages handling
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*/
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*/
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#include <set>
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#include <set>
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@ -855,7 +856,7 @@ static const std::vector<ShaderFormat> g_shaderGeneralFormats{
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"q3map_floodLight %c %c %c %f %f %f", c_pageGlob, c_colorKeyLv1
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"q3map_floodLight %c %c %c %f %f %f", c_pageGlob, c_colorKeyLv1
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},
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},
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{
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{
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"q3map_fogDir %f %f %f", c_pageGlob, c_colorKeyLv1
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"q3map_fogDir ( %f %f %f )", c_pageGlob, c_colorKeyLv1
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},
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},
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{
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{
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"q3map_foliage %p %f %f %f %i", c_pageGlob, c_colorKeyLv1
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"q3map_foliage %p %f %f %f %i", c_pageGlob, c_colorKeyLv1
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@ -973,7 +974,7 @@ static const std::vector<ShaderFormat> g_shaderGeneralFormats{
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"q3map_surfaceModel %p %f %f %f %f %f %f %i", c_pageGlob, c_colorKeyLv1
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"q3map_surfaceModel %p %f %f %f %f %f %f %i", c_pageGlob, c_colorKeyLv1
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},
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},
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{
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{
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"q3map_tcGen %s %f %f", c_pageGlob, c_colorKeyLv1, {
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"q3map_tcGen %s ( %f %f %f ) ( %f %f %f )", c_pageGlob, c_colorKeyLv1, {
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"vector",
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"vector",
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"ivector",
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"ivector",
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}
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}
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