Vulkan_Instance contains variables related to persistent vulkan resources like instance, device, queue, swapchain, etc. Vulkan_Instance is re-iniitalized only during window creation. Vulkan_Resources contains data specific to current game context, i.e. current level. Vulkan_Resources can be re-loaded during level change, level exit, etc.
744 lines
31 KiB
C++
744 lines
31 KiB
C++
#include "vk_allocator.h"
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#include "vk_resource_manager.h"
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#include "vk_demo.h"
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#include "vk.h"
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#include "vk_utils.h"
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#include "stb_image.h"
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#include <array>
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#include <chrono>
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#include <iostream>
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#include <functional>
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#include <unordered_map>
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#include "tr_local.h"
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struct Uniform_Buffer_Object {
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float mvp[16];
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};
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static VkFormat find_format_with_features(VkPhysicalDevice physical_device, const std::vector<VkFormat>& candidates, VkImageTiling tiling, VkFormatFeatureFlags features) {
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for (VkFormat format : candidates) {
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VkFormatProperties properties;
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vkGetPhysicalDeviceFormatProperties(physical_device, format, &properties);
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if (tiling == VK_IMAGE_TILING_LINEAR && (properties.linearTilingFeatures & features) == features)
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return format;
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if (tiling == VK_IMAGE_TILING_OPTIMAL && (properties.optimalTilingFeatures & features) == features)
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return format;
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}
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error("failed to find format with requested features");
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return VK_FORMAT_UNDEFINED; // never get here
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}
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static VkFormat find_depth_format(VkPhysicalDevice physical_device) {
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return find_format_with_features(physical_device, {VK_FORMAT_D32_SFLOAT, VK_FORMAT_D32_SFLOAT_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT},
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VK_IMAGE_TILING_OPTIMAL, VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT);
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}
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FILE* logfile;
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Vulkan_Demo::Vulkan_Demo(int window_width, int window_height)
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: window_width(window_width)
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, window_height(window_height)
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{
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logfile = fopen("vk_dev.log", "w");
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get_allocator()->initialize(vk_instance.physical_device, vk_instance.device);
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get_resource_manager()->initialize(vk_instance.device);
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create_command_pool();
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image_acquired = get_resource_manager()->create_semaphore();
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rendering_finished = get_resource_manager()->create_semaphore();
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VkFenceCreateInfo fence_desc;
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fence_desc.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
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fence_desc.pNext = nullptr;
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fence_desc.flags = VK_FENCE_CREATE_SIGNALED_BIT;
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VkResult result = vkCreateFence(vk_instance.device, &fence_desc, nullptr, &rendering_finished_fence);
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check_vk_result(result, "vkCreateFence");
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create_descriptor_pool();
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create_uniform_buffer();
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create_texture_sampler();
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create_depth_buffer_resources();
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create_descriptor_set_layout();
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create_render_pass();
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create_framebuffers();
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create_pipeline_layout();
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upload_geometry();
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{
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VkCommandBufferAllocateInfo alloc_info;
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alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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alloc_info.pNext = nullptr;
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alloc_info.commandPool = command_pool;
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alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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alloc_info.commandBufferCount = 1;
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result = vkAllocateCommandBuffers(vk_instance.device, &alloc_info, &command_buffer);
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check_vk_result(result, "vkAllocateCommandBuffers");
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}
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}
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Vulkan_Demo::~Vulkan_Demo() {
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VkResult result = vkDeviceWaitIdle(vk_instance.device);
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if (result < 0)
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std::cerr << "vkDeviceWaitIdle returned an error code: " + result;
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get_resource_manager()->release_resources();
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get_allocator()->deallocate_all();
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vk_deinitialize();
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}
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void Vulkan_Demo::create_command_pool() {
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VkCommandPoolCreateInfo desc;
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desc.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
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desc.pNext = nullptr;
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desc.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT | VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
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desc.queueFamilyIndex = vk_instance.queue_family_index;
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command_pool = get_resource_manager()->create_command_pool(desc);
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}
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void Vulkan_Demo::create_descriptor_pool() {
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std::array<VkDescriptorPoolSize, 2> pool_sizes;
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pool_sizes[0].type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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pool_sizes[0].descriptorCount = 1024;
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pool_sizes[1].type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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pool_sizes[1].descriptorCount = 1024;
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VkDescriptorPoolCreateInfo desc;
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desc.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
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desc.pNext = nullptr;
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desc.flags = 0;
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desc.maxSets = 1024;
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desc.poolSizeCount = static_cast<uint32_t>(pool_sizes.size());
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desc.pPoolSizes = pool_sizes.data();
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descriptor_pool = get_resource_manager()->create_descriptor_pool(desc);
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}
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void Vulkan_Demo::create_uniform_buffer() {
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auto size = static_cast<VkDeviceSize>(sizeof(Uniform_Buffer_Object)) * 1024;
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uniform_staging_buffer = create_permanent_staging_buffer(size, uniform_staging_buffer_memory);
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uniform_buffer = create_buffer(size, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT);
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VkPhysicalDeviceProperties props;
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vkGetPhysicalDeviceProperties(vk_instance.physical_device, &props);
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VkDeviceSize offset_align = props.limits.minUniformBufferOffsetAlignment;
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tess_ubo_offset_step = (uint32_t)((sizeof(Uniform_Buffer_Object) + offset_align - 1) / offset_align * offset_align);
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}
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VkImage Vulkan_Demo::create_texture(const uint8_t* pixels, int bytes_per_pixel, int image_width, int image_height, VkImageView& image_view) {
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VkImage staging_image = create_staging_texture(image_width, image_height,
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bytes_per_pixel == 3 ? VK_FORMAT_R8G8B8_UNORM : VK_FORMAT_R8G8B8A8_UNORM, pixels, bytes_per_pixel);
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Defer_Action destroy_staging_image([this, &staging_image]() {
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vkDestroyImage(vk_instance.device, staging_image, nullptr);
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});
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VkImage texture_image = ::create_texture(image_width, image_height,
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bytes_per_pixel == 3 ? VK_FORMAT_R8G8B8_UNORM : VK_FORMAT_R8G8B8A8_UNORM);
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record_and_run_commands(command_pool, vk_instance.queue,
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[&texture_image, &staging_image, &image_width, &image_height, this](VkCommandBuffer command_buffer) {
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record_image_layout_transition(command_buffer, staging_image, VK_FORMAT_R8G8B8A8_UNORM,
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VK_ACCESS_HOST_WRITE_BIT, VK_IMAGE_LAYOUT_PREINITIALIZED, VK_ACCESS_TRANSFER_READ_BIT, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
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record_image_layout_transition(command_buffer, texture_image, VK_FORMAT_R8G8B8A8_UNORM,
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0, VK_IMAGE_LAYOUT_UNDEFINED, VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
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// copy staging image's data to device local image
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VkImageSubresourceLayers subresource_layers;
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subresource_layers.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
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subresource_layers.mipLevel = 0;
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subresource_layers.baseArrayLayer = 0;
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subresource_layers.layerCount = 1;
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VkImageCopy region;
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region.srcSubresource = subresource_layers;
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region.srcOffset = {0, 0, 0};
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region.dstSubresource = subresource_layers;
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region.dstOffset = {0, 0, 0};
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region.extent.width = image_width;
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region.extent.height = image_height;
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vkCmdCopyImage(command_buffer,
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staging_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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texture_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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1, ®ion);
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record_image_layout_transition(command_buffer, texture_image, VK_FORMAT_R8G8B8A8_UNORM,
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VK_ACCESS_TRANSFER_WRITE_BIT, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_ACCESS_SHADER_READ_BIT, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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});
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image_view = create_image_view(texture_image, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_ASPECT_COLOR_BIT);
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return texture_image;
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}
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void Vulkan_Demo::create_texture_sampler() {
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VkSamplerCreateInfo desc;
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desc.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
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desc.pNext = nullptr;
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desc.flags = 0;
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desc.magFilter = VK_FILTER_LINEAR;
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desc.minFilter = VK_FILTER_LINEAR;
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desc.mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST;
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desc.addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT;
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desc.addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT;
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desc.addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT;
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desc.mipLodBias = 0.0f;
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desc.anisotropyEnable = VK_TRUE;
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desc.maxAnisotropy = 16;
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desc.compareEnable = VK_FALSE;
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desc.compareOp = VK_COMPARE_OP_ALWAYS;
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desc.minLod = 0.0f;
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desc.maxLod = 0.0f;
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desc.borderColor = VK_BORDER_COLOR_INT_OPAQUE_BLACK;
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desc.unnormalizedCoordinates = VK_FALSE;
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texture_image_sampler = get_resource_manager()->create_sampler(desc);
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}
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void Vulkan_Demo::create_depth_buffer_resources() {
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VkFormat depth_format = find_depth_format(vk_instance.physical_device);
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depth_image = create_depth_attachment_image(window_width, window_height, depth_format);
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depth_image_view = create_image_view(depth_image, depth_format, VK_IMAGE_ASPECT_DEPTH_BIT);
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record_and_run_commands(command_pool, vk_instance.queue, [&depth_format, this](VkCommandBuffer command_buffer) {
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record_image_layout_transition(command_buffer, depth_image, depth_format, 0, VK_IMAGE_LAYOUT_UNDEFINED,
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT, VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
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});
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}
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void Vulkan_Demo::create_descriptor_set_layout() {
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std::array<VkDescriptorSetLayoutBinding, 3> descriptor_bindings;
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descriptor_bindings[0].binding = 0;
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descriptor_bindings[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
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descriptor_bindings[0].descriptorCount = 1;
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descriptor_bindings[0].stageFlags = VK_SHADER_STAGE_VERTEX_BIT;
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descriptor_bindings[0].pImmutableSamplers = nullptr;
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descriptor_bindings[1].binding = 1;
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descriptor_bindings[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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descriptor_bindings[1].descriptorCount = 1;
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descriptor_bindings[1].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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descriptor_bindings[1].pImmutableSamplers = nullptr;
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descriptor_bindings[2].binding = 2;
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descriptor_bindings[2].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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descriptor_bindings[2].descriptorCount = 1;
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descriptor_bindings[2].stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT;
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descriptor_bindings[2].pImmutableSamplers = nullptr;
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VkDescriptorSetLayoutCreateInfo desc;
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desc.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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desc.pNext = nullptr;
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desc.flags = 0;
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desc.bindingCount = static_cast<uint32_t>(descriptor_bindings.size());
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desc.pBindings = descriptor_bindings.data();
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descriptor_set_layout = get_resource_manager()->create_descriptor_set_layout(desc);
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}
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void Vulkan_Demo::create_image_descriptor_set(const image_t* image) {
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VkDescriptorSetAllocateInfo desc;
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desc.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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desc.pNext = nullptr;
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desc.descriptorPool = descriptor_pool;
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desc.descriptorSetCount = 1;
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desc.pSetLayouts = &descriptor_set_layout;
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VkDescriptorSet set;
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VkResult result = vkAllocateDescriptorSets(vk_instance.device, &desc, &set);
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check_vk_result(result, "vkAllocateDescriptorSets");
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VkDescriptorImageInfo image_info;
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image_info.sampler = texture_image_sampler;
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image_info.imageView = image->vk_image_view;
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image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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std::array<VkWriteDescriptorSet, 1> descriptor_writes;
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descriptor_writes[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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descriptor_writes[0].dstSet = set;
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descriptor_writes[0].dstBinding = 1;
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descriptor_writes[0].dstArrayElement = 0;
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descriptor_writes[0].descriptorCount = 1;
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descriptor_writes[0].pNext = nullptr;
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descriptor_writes[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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descriptor_writes[0].pImageInfo = &image_info;
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descriptor_writes[0].pBufferInfo = nullptr;
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descriptor_writes[0].pTexelBufferView = nullptr;
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vkUpdateDescriptorSets(vk_instance.device, (uint32_t)descriptor_writes.size(), descriptor_writes.data(), 0, nullptr);
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update_ubo_descriptor(set);
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image_descriptor_sets[image] = set;
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}
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void Vulkan_Demo::create_multitexture_descriptor_set(const image_t* image, const image_t* image2) {
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VkDescriptorSetAllocateInfo desc;
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desc.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
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desc.pNext = nullptr;
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desc.descriptorPool = descriptor_pool;
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desc.descriptorSetCount = 1;
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desc.pSetLayouts = &descriptor_set_layout;
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VkDescriptorSet set;
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VkResult result = vkAllocateDescriptorSets(vk_instance.device, &desc, &set);
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check_vk_result(result, "vkAllocateDescriptorSets");
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VkDescriptorImageInfo image_info[2];
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image_info[0].sampler = texture_image_sampler;
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image_info[0].imageView = image->vk_image_view;
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image_info[0].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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image_info[1].sampler = texture_image_sampler;
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image_info[1].imageView = image2->vk_image_view;
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image_info[1].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
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std::array<VkWriteDescriptorSet, 2> descriptor_writes;
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descriptor_writes[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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descriptor_writes[0].dstSet = set;
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descriptor_writes[0].dstBinding = 1;
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descriptor_writes[0].dstArrayElement = 0;
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descriptor_writes[0].descriptorCount = 1;
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descriptor_writes[0].pNext = nullptr;
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descriptor_writes[0].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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descriptor_writes[0].pImageInfo = &image_info[0];
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descriptor_writes[0].pBufferInfo = nullptr;
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descriptor_writes[0].pTexelBufferView = nullptr;
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descriptor_writes[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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descriptor_writes[1].dstSet = set;
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descriptor_writes[1].dstBinding = 2;
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descriptor_writes[1].dstArrayElement = 0;
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descriptor_writes[1].descriptorCount = 1;
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descriptor_writes[1].pNext = nullptr;
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descriptor_writes[1].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
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descriptor_writes[1].pImageInfo = &image_info[1];
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descriptor_writes[1].pBufferInfo = nullptr;
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descriptor_writes[1].pTexelBufferView = nullptr;
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vkUpdateDescriptorSets(vk_instance.device, (uint32_t)descriptor_writes.size(), descriptor_writes.data(), 0, nullptr);
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update_ubo_descriptor(set);
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auto images = std::make_pair(image, image2);
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multitexture_descriptor_sets[images] = set;
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}
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void Vulkan_Demo::create_render_pass() {
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VkAttachmentDescription color_attachment;
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color_attachment.flags = 0;
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color_attachment.format = vk_instance.surface_format.format;
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color_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
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color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
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color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
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color_attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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VkAttachmentDescription depth_attachment;
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depth_attachment.flags = 0;
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depth_attachment.format = find_depth_format(vk_instance.physical_device);
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depth_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
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depth_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
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depth_attachment.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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depth_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
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depth_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
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depth_attachment.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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depth_attachment.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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VkAttachmentReference color_attachment_ref;
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color_attachment_ref.attachment = 0;
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color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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VkAttachmentReference depth_attachment_ref;
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depth_attachment_ref.attachment = 1;
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depth_attachment_ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
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VkSubpassDescription subpass;
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subpass.flags = 0;
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subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
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subpass.inputAttachmentCount = 0;
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subpass.pInputAttachments = nullptr;
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subpass.colorAttachmentCount = 1;
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subpass.pColorAttachments = &color_attachment_ref;
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subpass.pResolveAttachments = nullptr;
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subpass.pDepthStencilAttachment = &depth_attachment_ref;
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subpass.preserveAttachmentCount = 0;
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subpass.pPreserveAttachments = nullptr;
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std::array<VkAttachmentDescription, 2> attachments{color_attachment, depth_attachment};
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VkRenderPassCreateInfo desc;
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desc.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
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desc.pNext = nullptr;
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desc.flags = 0;
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desc.attachmentCount = static_cast<uint32_t>(attachments.size());
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desc.pAttachments = attachments.data();
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desc.subpassCount = 1;
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desc.pSubpasses = &subpass;
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desc.dependencyCount = 0;
|
|
desc.pDependencies = nullptr;
|
|
|
|
render_pass = get_resource_manager()->create_render_pass(desc);
|
|
}
|
|
|
|
void Vulkan_Demo::create_framebuffers() {
|
|
std::array<VkImageView, 2> attachments = {VK_NULL_HANDLE, depth_image_view};
|
|
|
|
VkFramebufferCreateInfo desc;
|
|
desc.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
desc.pNext = nullptr;
|
|
desc.flags = 0;
|
|
desc.renderPass = render_pass;
|
|
desc.attachmentCount = static_cast<uint32_t>(attachments.size());
|
|
desc.pAttachments = attachments.data();
|
|
desc.width = window_width;
|
|
desc.height = window_height;
|
|
desc.layers = 1;
|
|
|
|
framebuffers.resize(vk_instance.swapchain_image_count);
|
|
for (std::size_t i = 0; i < framebuffers.size(); i++) {
|
|
attachments[0] = vk_instance.swapchain_image_views[i]; // set color attachment
|
|
framebuffers[i] = get_resource_manager()->create_framebuffer(desc);
|
|
}
|
|
}
|
|
|
|
void Vulkan_Demo::create_pipeline_layout() {
|
|
VkPipelineLayoutCreateInfo desc;
|
|
desc.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
desc.pNext = nullptr;
|
|
desc.flags = 0;
|
|
desc.setLayoutCount = 1;
|
|
desc.pSetLayouts = &descriptor_set_layout;
|
|
desc.pushConstantRangeCount = 0;
|
|
desc.pPushConstantRanges = nullptr;
|
|
|
|
pipeline_layout = get_resource_manager()->create_pipeline_layout(desc);
|
|
}
|
|
|
|
void Vulkan_Demo::upload_geometry() {
|
|
|
|
{
|
|
VkBufferCreateInfo desc;
|
|
desc.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
desc.pNext = nullptr;
|
|
desc.flags = 0;
|
|
desc.size = 16 * 1024 * 1024;
|
|
desc.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
|
|
desc.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
desc.queueFamilyIndexCount = 0;
|
|
desc.pQueueFamilyIndices = nullptr;
|
|
|
|
tess_vertex_buffer = get_resource_manager()->create_buffer(desc);
|
|
tess_vertex_buffer_memory = get_allocator()->allocate_staging_memory(tess_vertex_buffer);
|
|
VkResult result = vkBindBufferMemory(vk_instance.device, tess_vertex_buffer, tess_vertex_buffer_memory, 0);
|
|
check_vk_result(result, "vkBindBufferMemory");
|
|
}
|
|
|
|
{
|
|
VkBufferCreateInfo desc;
|
|
desc.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
|
|
desc.pNext = nullptr;
|
|
desc.flags = 0;
|
|
desc.size = 16 * 1024 * 1024;
|
|
desc.usage = VK_BUFFER_USAGE_INDEX_BUFFER_BIT;
|
|
desc.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
desc.queueFamilyIndexCount = 0;
|
|
desc.pQueueFamilyIndices = nullptr;
|
|
|
|
tess_index_buffer = get_resource_manager()->create_buffer(desc);
|
|
tess_index_buffer_memory = get_allocator()->allocate_staging_memory(tess_index_buffer);
|
|
VkResult result = vkBindBufferMemory(vk_instance.device, tess_index_buffer, tess_index_buffer_memory, 0);
|
|
check_vk_result(result, "vkBindBufferMemory");
|
|
}
|
|
}
|
|
|
|
void Vulkan_Demo::update_ubo_descriptor(VkDescriptorSet set) {
|
|
VkDescriptorBufferInfo buffer_info;
|
|
buffer_info.buffer = uniform_buffer;
|
|
buffer_info.offset = 0;
|
|
buffer_info.range = sizeof(Uniform_Buffer_Object);
|
|
|
|
std::array<VkWriteDescriptorSet, 1> descriptor_writes;
|
|
descriptor_writes[0].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptor_writes[0].pNext = nullptr;
|
|
descriptor_writes[0].dstSet = set;
|
|
descriptor_writes[0].dstBinding = 0;
|
|
descriptor_writes[0].dstArrayElement = 0;
|
|
descriptor_writes[0].descriptorCount = 1;
|
|
descriptor_writes[0].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
|
|
descriptor_writes[0].pImageInfo = nullptr;
|
|
descriptor_writes[0].pBufferInfo = &buffer_info;
|
|
descriptor_writes[0].pTexelBufferView = nullptr;
|
|
|
|
vkUpdateDescriptorSets(vk_instance.device, (uint32_t)descriptor_writes.size(), descriptor_writes.data(), 0, nullptr);
|
|
}
|
|
|
|
void Vulkan_Demo::update_uniform_buffer() {
|
|
Uniform_Buffer_Object ubo;
|
|
|
|
if (backEnd.projection2D) {
|
|
float mvp0 = 2.0f / glConfig.vidWidth;
|
|
float mvp5 = 2.0f / glConfig.vidHeight;
|
|
|
|
ubo.mvp[0] = mvp0; ubo.mvp[1] = 0.0f; ubo.mvp[2] = 0.0f; ubo.mvp[3] = 0.0f;
|
|
ubo.mvp[4] = 0.0f; ubo.mvp[5] = mvp5; ubo.mvp[6] = 0.0f; ubo.mvp[7] = 0.0f;
|
|
ubo.mvp[8] = 0.0f; ubo.mvp[9] = 0.0f; ubo.mvp[10] = 1.0f; ubo.mvp[11] = 0.0f;
|
|
ubo.mvp[12] = -1.0f; ubo.mvp[13] = -1.0f; ubo.mvp[14] = 0.0f; ubo.mvp[15] = 1.0f;
|
|
|
|
} else {
|
|
const float* p = backEnd.viewParms.projectionMatrix;
|
|
|
|
// update q3's proj matrix (opengl) to vulkan conventions: z - [0, 1] instead of [-1, 1] and invert y direction
|
|
float zNear = r_znear->value;
|
|
float zFar = tr.viewParms.zFar;
|
|
float p10 = -zFar / (zFar - zNear);
|
|
float p14 = -zFar*zNear / (zFar - zNear);
|
|
float p5 = -p[5];
|
|
|
|
float proj[16] = {
|
|
p[0], p[1], p[2], p[3],
|
|
p[4], p5, p[6], p[7],
|
|
p[8], p[9], p10, p[11],
|
|
p[12], p[13], p14, p[15]
|
|
};
|
|
|
|
extern void myGlMultMatrix( const float *a, const float *b, float *out );
|
|
myGlMultMatrix(backEnd.or.modelMatrix, proj, ubo.mvp);
|
|
}
|
|
|
|
void* data;
|
|
VkResult result = vkMapMemory(vk_instance.device, uniform_staging_buffer_memory, tess_ubo_offset, sizeof(ubo), 0, &data);
|
|
check_vk_result(result, "vkMapMemory");
|
|
memcpy(data, &ubo, sizeof(ubo));
|
|
vkUnmapMemory(vk_instance.device, uniform_staging_buffer_memory);
|
|
}
|
|
|
|
void Vulkan_Demo::begin_frame() {
|
|
fprintf(logfile, "begin_frame\n");
|
|
fflush(logfile);
|
|
|
|
VkBufferCopy region;
|
|
region.srcOffset = 0;
|
|
region.dstOffset = 0;
|
|
region.size = sizeof(Uniform_Buffer_Object) * 1024;
|
|
vkCmdCopyBuffer(command_buffer, uniform_staging_buffer, uniform_buffer, 1, ®ion);
|
|
|
|
VkBufferMemoryBarrier barrier;
|
|
barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
|
|
barrier.pNext = nullptr;
|
|
barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
|
|
barrier.dstAccessMask = VK_ACCESS_UNIFORM_READ_BIT;
|
|
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
barrier.buffer = uniform_buffer;
|
|
barrier.offset = 0;
|
|
barrier.size = sizeof(Uniform_Buffer_Object) * 1024;
|
|
|
|
vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, 0,
|
|
0, nullptr, 1, &barrier, 0, nullptr);
|
|
|
|
std::array<VkClearValue, 2> clear_values;
|
|
clear_values[0].color = {1.0f, 0.3f, 0.3f, 0.0f};
|
|
clear_values[1].depthStencil = {1.0, 0};
|
|
|
|
VkRenderPassBeginInfo render_pass_begin_info;
|
|
render_pass_begin_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
render_pass_begin_info.pNext = nullptr;
|
|
render_pass_begin_info.renderPass = render_pass;
|
|
render_pass_begin_info.framebuffer = framebuffers[swapchain_image_index];
|
|
render_pass_begin_info.renderArea.offset = {0, 0};
|
|
render_pass_begin_info.renderArea.extent = {(uint32_t)window_width, (uint32_t)window_height};
|
|
render_pass_begin_info.clearValueCount = static_cast<uint32_t>(clear_values.size());
|
|
render_pass_begin_info.pClearValues = clear_values.data();
|
|
|
|
vkCmdBeginRenderPass(command_buffer, &render_pass_begin_info, VK_SUBPASS_CONTENTS_INLINE);
|
|
|
|
tess_vertex_buffer_offset = 0;
|
|
tess_index_buffer_offset = 0;
|
|
tess_ubo_offset = 0;
|
|
}
|
|
|
|
void Vulkan_Demo::end_frame() {
|
|
fprintf(logfile, "end_frame (vb_size %d, ib_size %d, ubo_size %d)\n", (int)tess_vertex_buffer_offset, (int)tess_index_buffer_offset, (int)tess_ubo_offset);
|
|
fflush(logfile);
|
|
vkCmdEndRenderPass(command_buffer);
|
|
}
|
|
|
|
void Vulkan_Demo::render_tess(const shaderStage_t* stage) {
|
|
fprintf(logfile, "render_tess (vert %d, inds %d)\n", tess.numVertexes, tess.numIndexes);
|
|
fflush(logfile);
|
|
|
|
void* data;
|
|
VkResult result = vkMapMemory(vk_instance.device, tess_vertex_buffer_memory, tess_vertex_buffer_offset, tess.numVertexes * sizeof(Vk_Vertex), 0, &data);
|
|
check_vk_result(result, "vkMapMemory");
|
|
Vk_Vertex* v = (Vk_Vertex*)data;
|
|
for (int i = 0; i < tess.numVertexes; i++, v++) {
|
|
v->pos[0] = tess.xyz[i][0];
|
|
v->pos[1] = tess.xyz[i][1];
|
|
v->pos[2] = tess.xyz[i][2];
|
|
v->color[0] = tess.svars.colors[i][0] / 255.0f;
|
|
v->color[1] = tess.svars.colors[i][1] / 255.0f;
|
|
v->color[2] = tess.svars.colors[i][2] / 255.0f;
|
|
v->color[3] = tess.svars.colors[i][3] / 255.0f;
|
|
v->st[0] = tess.svars.texcoords[0][i][0];
|
|
v->st[1] = tess.svars.texcoords[0][i][1];
|
|
}
|
|
vkUnmapMemory(vk_instance.device, tess_vertex_buffer_memory);
|
|
|
|
result = vkMapMemory(vk_instance.device, tess_index_buffer_memory, tess_index_buffer_offset, tess.numIndexes * sizeof(uint32_t), 0, &data);
|
|
check_vk_result(result, "vkMapMemory");
|
|
uint32_t* ind = (uint32_t*)data;
|
|
for (int i = 0; i < tess.numIndexes; i++, ind++) {
|
|
*ind = tess.indexes[i];
|
|
}
|
|
vkUnmapMemory(vk_instance.device, tess_index_buffer_memory);
|
|
|
|
const VkDeviceSize offset = 0;
|
|
vkCmdBindVertexBuffers(command_buffer, 0, 1, &tess_vertex_buffer, &tess_vertex_buffer_offset);
|
|
vkCmdBindIndexBuffer(command_buffer, tess_index_buffer, tess_index_buffer_offset, VK_INDEX_TYPE_UINT32);
|
|
|
|
image_t* image = glState.vk_current_images[0];
|
|
VkDescriptorSet set = image_descriptor_sets[image];
|
|
|
|
update_uniform_buffer();
|
|
vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1, &set, 1, &tess_ubo_offset);
|
|
tess_ubo_offset += tess_ubo_offset_step;
|
|
|
|
VkViewport viewport;
|
|
VkRect2D scissor;
|
|
|
|
if (backEnd.projection2D) {
|
|
viewport.x = 0.0f;
|
|
viewport.y = 0.0f;
|
|
viewport.width = (float) glConfig.vidWidth;
|
|
viewport.height = (float)glConfig.vidHeight;
|
|
viewport.minDepth = 0.0f;
|
|
viewport.maxDepth = 1.0f;
|
|
|
|
scissor.offset = {0, 0};
|
|
scissor.extent = {(uint32_t)glConfig.vidWidth, (uint32_t)glConfig.vidHeight};
|
|
} else {
|
|
viewport.x = backEnd.viewParms.viewportX;
|
|
viewport.y = (float)(glConfig.vidHeight - (backEnd.viewParms.viewportY + backEnd.viewParms.viewportHeight));
|
|
viewport.width = (float) backEnd.viewParms.viewportWidth;
|
|
viewport.height = (float)backEnd.viewParms.viewportHeight;
|
|
viewport.minDepth = 0.0f;
|
|
viewport.maxDepth = 1.0f;
|
|
|
|
scissor.offset = {backEnd.viewParms.viewportX, (glConfig.vidHeight - (backEnd.viewParms.viewportY + backEnd.viewParms.viewportHeight))};
|
|
if (scissor.offset.y < 0) scissor.offset.y = 0; // receive such data from backEnd, so just adjust to valid value to prevent vulkan warnings
|
|
scissor.extent = {(uint32_t)backEnd.viewParms.viewportWidth, (uint32_t)backEnd.viewParms.viewportHeight};
|
|
}
|
|
vkCmdSetViewport(command_buffer, 0, 1, &viewport);
|
|
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
|
|
|
|
if (tess.shader->polygonOffset) {
|
|
vkCmdSetDepthBias(command_buffer, r_offsetUnits->value, 0.0f, r_offsetFactor->value);
|
|
}
|
|
|
|
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, stage->vk_pipeline);
|
|
|
|
vkCmdDrawIndexed(command_buffer, tess.numIndexes, 1, 0, 0, 0);
|
|
tess_vertex_buffer_offset += tess.numVertexes * sizeof(Vk_Vertex);
|
|
tess_index_buffer_offset += tess.numIndexes * sizeof(uint32_t);
|
|
}
|
|
|
|
void Vulkan_Demo::render_tess_multi(const shaderStage_t* stage) {
|
|
fprintf(logfile, "render_tess_multi (vert %d, inds %d)\n", tess.numVertexes, tess.numIndexes);
|
|
fflush(logfile);
|
|
|
|
void* data;
|
|
VkResult result = vkMapMemory(vk_instance.device, tess_vertex_buffer_memory, tess_vertex_buffer_offset, tess.numVertexes * sizeof(Vk_Vertex2), 0, &data);
|
|
check_vk_result(result, "vkMapMemory");
|
|
Vk_Vertex2* v = (Vk_Vertex2*)data;
|
|
for (int i = 0; i < tess.numVertexes; i++, v++) {
|
|
v->pos[0] = tess.xyz[i][0];
|
|
v->pos[1] = tess.xyz[i][1];
|
|
v->pos[2] = tess.xyz[i][2];
|
|
v->color[0] = tess.svars.colors[i][0] / 255.0f;
|
|
v->color[1] = tess.svars.colors[i][1] / 255.0f;
|
|
v->color[2] = tess.svars.colors[i][2] / 255.0f;
|
|
v->color[3] = tess.svars.colors[i][3] / 255.0f;
|
|
v->st[0] = tess.svars.texcoords[0][i][0];
|
|
v->st[1] = tess.svars.texcoords[0][i][1];
|
|
v->st2[0] = tess.svars.texcoords[1][i][0];
|
|
v->st2[1] = tess.svars.texcoords[1][i][1];
|
|
}
|
|
vkUnmapMemory(vk_instance.device, tess_vertex_buffer_memory);
|
|
|
|
result = vkMapMemory(vk_instance.device, tess_index_buffer_memory, tess_index_buffer_offset, tess.numIndexes * sizeof(uint32_t), 0, &data);
|
|
check_vk_result(result, "vkMapMemory");
|
|
uint32_t* ind = (uint32_t*)data;
|
|
for (int i = 0; i < tess.numIndexes; i++, ind++) {
|
|
*ind = tess.indexes[i];
|
|
}
|
|
vkUnmapMemory(vk_instance.device, tess_index_buffer_memory);
|
|
|
|
const VkDeviceSize offset = 0;
|
|
vkCmdBindVertexBuffers(command_buffer, 0, 1, &tess_vertex_buffer, &tess_vertex_buffer_offset);
|
|
vkCmdBindIndexBuffer(command_buffer, tess_index_buffer, tess_index_buffer_offset, VK_INDEX_TYPE_UINT32);
|
|
|
|
image_t* image = glState.vk_current_images[0];
|
|
image_t* image2 = glState.vk_current_images[1];
|
|
auto images = std::make_pair(image, image2);
|
|
auto it = multitexture_descriptor_sets.find(images);
|
|
if (it == multitexture_descriptor_sets.cend()) {
|
|
create_multitexture_descriptor_set(image, image2);
|
|
it = multitexture_descriptor_sets.find(images);
|
|
}
|
|
auto set = it->second;
|
|
|
|
update_uniform_buffer();
|
|
vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, 0, 1, &set, 1, &tess_ubo_offset);
|
|
tess_ubo_offset += tess_ubo_offset_step;
|
|
|
|
VkViewport viewport;
|
|
VkRect2D scissor;
|
|
|
|
if (backEnd.projection2D) {
|
|
viewport.x = 0.0f;
|
|
viewport.y = 0.0f;
|
|
viewport.width = (float) glConfig.vidWidth;
|
|
viewport.height = (float)glConfig.vidHeight;
|
|
viewport.minDepth = 0.0f;
|
|
viewport.maxDepth = 1.0f;
|
|
|
|
scissor.offset = {0, 0};
|
|
scissor.extent = {(uint32_t)glConfig.vidWidth, (uint32_t)glConfig.vidHeight};
|
|
} else {
|
|
viewport.x = backEnd.viewParms.viewportX;
|
|
viewport.y = (float)(glConfig.vidHeight - (backEnd.viewParms.viewportY + backEnd.viewParms.viewportHeight));
|
|
viewport.width = (float) backEnd.viewParms.viewportWidth;
|
|
viewport.height = (float)backEnd.viewParms.viewportHeight;
|
|
viewport.minDepth = 0.0f;
|
|
viewport.maxDepth = 1.0f;
|
|
|
|
scissor.offset = {backEnd.viewParms.viewportX, (glConfig.vidHeight - (backEnd.viewParms.viewportY + backEnd.viewParms.viewportHeight))};
|
|
if (scissor.offset.y < 0) scissor.offset.y = 0; // receive such data from backEnd, so just adjust to valid value to prevent vulkan warnings
|
|
scissor.extent = {(uint32_t)backEnd.viewParms.viewportWidth, (uint32_t)backEnd.viewParms.viewportHeight};
|
|
}
|
|
vkCmdSetViewport(command_buffer, 0, 1, &viewport);
|
|
vkCmdSetScissor(command_buffer, 0, 1, &scissor);
|
|
|
|
if (tess.shader->polygonOffset) {
|
|
vkCmdSetDepthBias(command_buffer, r_offsetUnits->value, 0.0f, r_offsetFactor->value);
|
|
}
|
|
|
|
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, stage->vk_pipeline);
|
|
|
|
vkCmdDrawIndexed(command_buffer, tess.numIndexes, 1, 0, 0, 0);
|
|
tess_vertex_buffer_offset += tess.numVertexes * sizeof(Vk_Vertex2);
|
|
tess_index_buffer_offset += tess.numIndexes * sizeof(uint32_t);
|
|
}
|