Vulkan_Instance contains variables related to persistent vulkan resources like instance, device, queue, swapchain, etc. Vulkan_Instance is re-iniitalized only during window creation. Vulkan_Resources contains data specific to current game context, i.e. current level. Vulkan_Resources can be re-loaded during level change, level exit, etc. |
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| .. | ||
| botlib | ||
| client | ||
| platform | ||
| qcommon | ||
| renderer | ||
| server | ||