Quake-III-Arena-VS/src
Artem Kharytoniuk e557f6cf82 Reset tess.numVertexes in the end of RB_EndSurface.
This gives us more consistent state and  avoids potentially unnecessary draw calls due to RB_CheckOverflow.
2017-04-13 11:51:43 +03:00
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cgame Simplification and cleanup of windows opengl initialization. 2017-03-20 10:31:02 +02:00
engine Reset tess.numVertexes in the end of RB_EndSurface. 2017-04-13 11:51:43 +03:00
game Rename: source -> src. 2017-03-17 15:28:25 +02:00
q3_ui Rename: source -> src. 2017-03-17 15:28:25 +02:00