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q3map2_fsr_newfiles
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fix lots of CRLFs
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2010-04-17 21:02:26 +02:00 |
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.patchsets
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add the branch-manager for q3map2 too
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2008-09-14 15:48:21 +00:00 |
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brush_primit.c
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initial
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2008-09-13 18:28:57 +00:00 |
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brush.c
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fix another misapplied diff
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2011-01-13 21:18:04 +01:00 |
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bsp.c
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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bspfile_abstract.c
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add a missing memset
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2011-10-18 11:12:31 +02:00 |
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bspfile_ibsp.c
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mark some TODOs for overflows reported on the GtkRadiant mailing list
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2010-04-27 17:43:42 +02:00 |
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bspfile_rbsp.c
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try to fix FindFloatPlane bug
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2009-06-18 06:45:31 +00:00 |
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changelog.q3map1
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initial
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2008-09-13 18:28:57 +00:00 |
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changelog.q3map2.txt
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initial
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2008-09-13 18:28:57 +00:00 |
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convert_ase.c
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some warning fixes
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2011-06-05 19:32:39 +02:00 |
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convert_map.c
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some warning fixes
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2011-06-05 19:32:39 +02:00 |
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convert_obj.c
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some warning fixes
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2011-06-05 19:32:39 +02:00 |
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decals.c
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_lightmapsamplesize entity key by jal
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2009-05-01 10:45:24 +00:00 |
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facebsp.c
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more warnings be gone
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2011-06-05 19:43:21 +02:00 |
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fog.c
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initial
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2008-09-13 18:28:57 +00:00 |
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game__null.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_darkplaces.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_dq.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_ef.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_etut.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_ja.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_jk2.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_nexuiz.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_prophecy.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_qfusion.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_quake3.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_quakelive.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_reaction.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_sof2.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_t.h
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initial
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2008-09-13 18:28:57 +00:00 |
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game_tenebrae.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_tremulous.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_wolf.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_wolfet.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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game_xonotic.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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image.c
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more warnings be gone
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2011-06-05 19:43:21 +02:00 |
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leakfile.c
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q3map2 is now waring free
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2010-10-05 10:57:07 +02:00 |
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light_bounce.c
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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light_shadows.c
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initial
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2008-09-13 18:28:57 +00:00 |
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light_trace.c
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alphashadow/lightfilter: bound the texcoords after converting to integer to guard against float accuracy issues
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2011-10-18 17:07:24 +02:00 |
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light_ydnar.c
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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light.c
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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lightmaps_ydnar.c
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some warning fixes
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2011-06-05 19:32:39 +02:00 |
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lightmaps.c
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remove some unused code
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2010-09-27 09:58:50 +02:00 |
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listen.pl
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initial
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2008-09-13 18:28:57 +00:00 |
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main.c
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some warning fixes
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2011-06-05 19:32:39 +02:00 |
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map.c
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totally unlimit entities
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2011-10-17 06:53:42 +02:00 |
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mesh.c
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initial
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2008-09-13 18:28:57 +00:00 |
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model.c
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misc_model: also support _skin name; also support frame field name
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2011-06-05 20:37:37 +02:00 |
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patch.c
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fix a slight memory leak
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2011-06-05 19:37:50 +02:00 |
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path_init.c
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fix compile errors
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2011-05-15 22:26:46 +02:00 |
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portals.c
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treat entity leak different from entity in solid (the latter should not cause a leak message, but a proper "in solid")
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2011-01-02 20:42:33 +01:00 |
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prtfile.c
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patches by jal: fix some warnings, and spawnflags 64 on misc_model to not smooth the normals
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2009-04-23 16:32:45 +00:00 |
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q3map2.h
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also new option: -sRGBtex, and renamed -sRGB to -sRGBlight
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2011-10-29 16:33:46 +02:00 |
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q3map2.ico
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initial
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2008-09-13 18:28:57 +00:00 |
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q3map2.rc
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fix lots of CRLFs
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2010-04-17 21:02:26 +02:00 |
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shaders.c
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more warning fixes
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2011-06-05 19:37:54 +02:00 |
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surface_extra.c
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q3map2 is now waring free
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2010-10-05 10:57:07 +02:00 |
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surface_foliage.c
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support .skin files for models (modelname_<n>.skin) like Q3A and DP
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2010-10-01 11:29:51 +02:00 |
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surface_fur.c
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initial
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2008-09-13 18:28:57 +00:00 |
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surface_meta.c
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make runtime parameters for meta
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2011-09-15 21:19:39 +02:00 |
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surface.c
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fix uninitialized use of an int when filtering a patch into a tree - possible performance increase after this fix
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2011-06-05 19:33:29 +02:00 |
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tjunction.c
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some warning fixes
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2011-06-05 19:32:39 +02:00 |
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tree.c
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initial
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2008-09-13 18:28:57 +00:00 |
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vis.c
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fix some more warnings
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2010-10-05 15:04:45 +02:00 |
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visflow.c
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initial
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2008-09-13 18:28:57 +00:00 |
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writebsp.c
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don't write the bsp twice when pseudo compiling
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2010-10-09 21:29:15 +02:00 |