netradiant-custom/tools/quake3/q3map2
2010-02-14 20:09:15 +01:00
..
q3map2_fsr_newfiles
.patchsets
branch-manager
brush_primit.c
brush.c
bsp.c consistently handle the aliases to _clone 2009-05-07 11:12:53 +00:00
bspfile_abstract.c always allocate bspEntData 2009-06-18 08:38:25 +00:00
bspfile_ibsp.c try to fix FindFloatPlane bug 2009-06-18 06:45:31 +00:00
bspfile_rbsp.c try to fix FindFloatPlane bug 2009-06-18 06:45:31 +00:00
changelog.q3map1
changelog.q3map2.txt
convert_ase.c
convert_map.c
decals.c _lightmapsamplesize entity key by jal 2009-05-01 10:45:24 +00:00
facebsp.c
fog.c
game_darkplaces.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_dq.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_ef.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_etut.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_ja.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_jk2.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_nexuiz.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_prophecy.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_qfusion.h qfusion: new defaults 2009-12-30 10:35:17 +00:00
game_quake3.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_quakelive.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_sof2.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_t.h
game_tenebrae.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_tremulous.h new modes for minimap: -black = black on transparent, -white = white on transparent, -gray = white on black 2009-04-27 16:57:55 +00:00
game_wolf.h supposedly, RTCW and W:ET use BSP format 47... so let's use that 2009-08-02 18:57:39 +00:00
game_wolfet.h supposedly, RTCW and W:ET use BSP format 47... so let's use that 2009-08-02 18:57:39 +00:00
image.c
leakfile.c
light_bounce.c don't bounce from trans surfaces 2009-12-30 10:27:35 +00:00
light_shadows.c
light_trace.c ToggleGridSnap command (beware of it) 2009-10-04 19:15:55 +00:00
light_ydnar.c small fix by jal regarding normal vectors from lighting 2010-02-14 20:09:15 +01:00
light.c fix a typo that shouldn't have an impact on most maps though 2010-01-04 15:18:05 +00:00
lightmaps_ydnar.c fix -rawlightmapsizelimit 2009-05-22 14:35:19 +00:00
lightmaps.c
listen.pl
main.c set stack size to 8 MB explicitly, should fix light compile crash on OS X 2009-05-06 08:04:10 +00:00
map.c support "none" in the _celshader key 2009-07-12 17:39:51 +00:00
mesh.c
model.c _lightmapsamplesize entity key by jal 2009-05-01 10:45:24 +00:00
patch.c
path_init.c
portals.c
prtfile.c
q3map2.h ToggleGridSnap command (beware of it) 2009-10-04 19:15:55 +00:00
q3map2.ico
q3map2.rc
shaders.c _lightmapsamplesize entity key by jal 2009-05-01 10:45:24 +00:00
surface_extra.c
surface_foliage.c _lightmapsamplesize entity key by jal 2009-05-01 10:45:24 +00:00
surface_fur.c
surface_meta.c disable the max bbox distance feature for now, it seems to cause bad things to happen 2009-07-14 06:09:58 +00:00
surface.c _lightmapsamplesize entity key by jal 2009-05-01 10:45:24 +00:00
tjunction.c
tree.c
vis.c increase MAX_PORTALS, also show an error if exceeded 2009-05-24 18:08:22 +00:00
visflow.c
writebsp.c