1559 lines
47 KiB
C++
1559 lines
47 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "select.h"
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#include "debugging/debugging.h"
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#include "ientity.h"
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#include "iselection.h"
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#include "iundo.h"
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#include <vector>
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#include "stream/stringstream.h"
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#include "signal/isignal.h"
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#include "shaderlib.h"
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#include "scenelib.h"
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#include "gtkutil/idledraw.h"
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#include "gtkutil/dialog.h"
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#include "gtkutil/widget.h"
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#include "brushmanip.h"
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#include "brush.h"
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#include "patch.h"
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#include "patchmanip.h"
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#include "patchdialog.h"
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#include "texwindow.h"
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#include "gtkmisc.h"
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#include "mainframe.h"
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#include "grid.h"
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#include "map.h"
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#include "entityinspector.h"
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select_workzone_t g_select_workzone;
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/**
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Loops over all selected brushes and stores their
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world AABBs in the specified array.
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*/
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class CollectSelectedBrushesBounds : public SelectionSystem::Visitor
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{
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AABB* m_bounds; // array of AABBs
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Unsigned m_max; // max AABB-elements in array
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Unsigned& m_count; // count of valid AABBs stored in array
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public:
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CollectSelectedBrushesBounds( AABB* bounds, Unsigned max, Unsigned& count )
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: m_bounds( bounds ),
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m_max( max ),
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m_count( count ){
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m_count = 0;
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}
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void visit( scene::Instance& instance ) const {
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ASSERT_MESSAGE( m_count <= m_max, "Invalid m_count in CollectSelectedBrushesBounds" );
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// stop if the array is already full
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if ( m_count == m_max ) {
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return;
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}
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Selectable* selectable = Instance_getSelectable( instance );
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if ( ( selectable != 0 )
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&& instance.isSelected() ) {
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// brushes only
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if ( Instance_getBrush( instance ) != 0 ) {
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m_bounds[m_count] = instance.worldAABB();
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++m_count;
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}
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}
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}
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};
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/**
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Selects all objects that intersect one of the bounding AABBs.
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The exact intersection-method is specified through TSelectionPolicy
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*/
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template<class TSelectionPolicy>
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class SelectByBounds : public scene::Graph::Walker
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{
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AABB* m_aabbs; // selection aabbs
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Unsigned m_count; // number of aabbs in m_aabbs
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TSelectionPolicy policy; // type that contains a custom intersection method aabb<->aabb
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public:
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SelectByBounds( AABB* aabbs, Unsigned count )
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: m_aabbs( aabbs ),
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m_count( count ){
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}
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bool pre( const scene::Path& path, scene::Instance& instance ) const {
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if( path.top().get().visible() ){
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Selectable* selectable = Instance_getSelectable( instance );
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// ignore worldspawn
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Entity* entity = Node_getEntity( path.top() );
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if ( entity ) {
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if ( string_equal( entity->getKeyValue( "classname" ), "worldspawn" ) ) {
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return true;
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}
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}
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if ( ( path.size() > 1 ) &&
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( !path.top().get().isRoot() ) &&
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( selectable != 0 ) &&
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( !node_is_group( path.top() ) )
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) {
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for ( Unsigned i = 0; i < m_count; ++i )
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{
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if ( policy.Evaluate( m_aabbs[i], instance ) ) {
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selectable->setSelected( true );
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}
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}
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}
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}
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else{
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return false;
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}
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return true;
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}
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/**
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Performs selection operation on the global scenegraph.
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If delete_bounds_src is true, then the objects which were
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used as source for the selection aabbs will be deleted.
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*/
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static void DoSelection( bool delete_bounds_src = true ){
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if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
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// we may not need all AABBs since not all selected objects have to be brushes
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const Unsigned max = (Unsigned)GlobalSelectionSystem().countSelected();
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AABB* aabbs = new AABB[max];
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Unsigned count;
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CollectSelectedBrushesBounds collector( aabbs, max, count );
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GlobalSelectionSystem().foreachSelected( collector );
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// nothing usable in selection
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if ( !count ) {
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delete[] aabbs;
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return;
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}
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// delete selected objects
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if ( delete_bounds_src ) { // see deleteSelection
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UndoableCommand undo( "deleteSelected" );
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Select_Delete();
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}
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// select objects with bounds
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GlobalSceneGraph().traverse( SelectByBounds<TSelectionPolicy>( aabbs, count ) );
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SceneChangeNotify();
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delete[] aabbs;
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}
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}
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};
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/**
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SelectionPolicy for SelectByBounds
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Returns true if box and the AABB of instance intersect
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*/
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class SelectionPolicy_Touching
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{
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public:
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bool Evaluate( const AABB& box, scene::Instance& instance ) const {
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const AABB& other( instance.worldAABB() );
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for ( Unsigned i = 0; i < 3; ++i )
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{
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if ( fabsf( box.origin[i] - other.origin[i] ) > ( box.extents[i] + other.extents[i] ) ) {
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return false;
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}
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}
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return true;
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}
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};
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/**
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SelectionPolicy for SelectByBounds
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Returns true if the AABB of instance is inside box
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*/
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class SelectionPolicy_Inside
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{
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public:
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bool Evaluate( const AABB& box, scene::Instance& instance ) const {
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const AABB& other( instance.worldAABB() );
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for ( Unsigned i = 0; i < 3; ++i )
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{
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if ( fabsf( box.origin[i] - other.origin[i] ) > ( box.extents[i] - other.extents[i] ) ) {
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return false;
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}
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}
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return true;
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}
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};
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class DeleteSelected : public scene::Graph::Walker
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{
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mutable bool m_remove;
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mutable bool m_removedChild;
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public:
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DeleteSelected()
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: m_remove( false ), m_removedChild( false ){
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}
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bool pre( const scene::Path& path, scene::Instance& instance ) const {
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m_removedChild = false;
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Selectable* selectable = Instance_getSelectable( instance );
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if ( selectable != 0
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&& selectable->isSelected()
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&& path.size() > 1
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&& !path.top().get().isRoot() ) {
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m_remove = true;
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return false; // dont traverse into child elements
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}
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return true;
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}
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void post( const scene::Path& path, scene::Instance& instance ) const {
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if ( m_removedChild ) {
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m_removedChild = false;
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// delete empty entities
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Entity* entity = Node_getEntity( path.top() );
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if ( entity != 0
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&& path.top().get_pointer() != Map_FindWorldspawn( g_map )
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&& Node_getTraversable( path.top() )->empty() ) {
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Path_deleteTop( path );
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}
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}
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// node should be removed
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if ( m_remove ) {
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if ( Node_isEntity( path.parent() ) ) {
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m_removedChild = true;
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}
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m_remove = false;
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Path_deleteTop( path );
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}
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}
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};
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void Scene_DeleteSelected( scene::Graph& graph ){
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graph.traverse( DeleteSelected() );
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SceneChangeNotify();
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}
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void Select_Delete( void ){
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Scene_DeleteSelected( GlobalSceneGraph() );
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}
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class InvertSelectionWalker : public scene::Graph::Walker
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{
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SelectionSystem::EMode m_mode;
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SelectionSystem::EComponentMode m_compmode;
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mutable Selectable* m_selectable;
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public:
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InvertSelectionWalker( SelectionSystem::EMode mode, SelectionSystem::EComponentMode compmode )
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: m_mode( mode ), m_compmode( compmode ), m_selectable( 0 ){
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}
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bool pre( const scene::Path& path, scene::Instance& instance ) const {
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if( !path.top().get().visible() ){
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m_selectable = 0;
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return false;
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}
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Selectable* selectable = Instance_getSelectable( instance );
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if ( selectable ) {
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switch ( m_mode )
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{
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case SelectionSystem::eEntity:
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if ( Node_isEntity( path.top() ) != 0 ) {
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m_selectable = path.top().get().visible() ? selectable : 0;
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}
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break;
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case SelectionSystem::ePrimitive:
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m_selectable = path.top().get().visible() ? selectable : 0;
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break;
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case SelectionSystem::eComponent:
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BrushInstance* brushinstance = Instance_getBrush( instance );
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if( brushinstance != 0 ){
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if( brushinstance->isSelected() )
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brushinstance->invertComponentSelection( m_compmode );
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}
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else{
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PatchInstance* patchinstance = Instance_getPatch( instance );
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if( patchinstance != 0 && m_compmode == SelectionSystem::eVertex ){
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if( patchinstance->isSelected() )
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patchinstance->invertComponentSelection();
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}
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}
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break;
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}
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}
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return true;
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}
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void post( const scene::Path& path, scene::Instance& instance ) const {
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if ( m_selectable != 0 ) {
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m_selectable->setSelected( !m_selectable->isSelected() );
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m_selectable = 0;
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}
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}
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};
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void Scene_Invert_Selection( scene::Graph& graph ){
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graph.traverse( InvertSelectionWalker( GlobalSelectionSystem().Mode(), GlobalSelectionSystem().ComponentMode() ) );
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}
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void Select_Invert(){
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Scene_Invert_Selection( GlobalSceneGraph() );
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}
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#if 0
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//interesting printings
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class ExpandSelectionToEntitiesWalker_dbg : public scene::Graph::Walker
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{
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mutable std::size_t m_depth;
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const scene::Node* m_world;
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public:
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ExpandSelectionToEntitiesWalker_dbg() : m_depth( 0 ), m_world( Map_FindWorldspawn( g_map ) ){
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}
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bool pre( const scene::Path& path, scene::Instance& instance ) const {
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++m_depth;
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globalOutputStream() << "pre depth_" << m_depth;
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globalOutputStream() << " path.size()_" << path.size();
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if ( path.top().get_pointer() == m_world )
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globalOutputStream() << " worldspawn";
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if( path.top().get().isRoot() )
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globalOutputStream() << " path.top().get().isRoot()";
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Entity* entity = Node_getEntity( path.top() );
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if ( entity != 0 ){
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globalOutputStream() << " entity!=0";
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if( entity->isContainer() ){
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globalOutputStream() << " entity->isContainer()";
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}
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globalOutputStream() << " classname_" << entity->getKeyValue( "classname" );
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}
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globalOutputStream() << "\n";
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// globalOutputStream() << "" << ;
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// globalOutputStream() << "" << ;
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// globalOutputStream() << "" << ;
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// globalOutputStream() << "" << ;
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return true;
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}
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void post( const scene::Path& path, scene::Instance& instance ) const {
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globalOutputStream() << "post depth_" << m_depth;
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globalOutputStream() << " path.size()_" << path.size();
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if ( path.top().get_pointer() == m_world )
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globalOutputStream() << " worldspawn";
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if( path.top().get().isRoot() )
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globalOutputStream() << " path.top().get().isRoot()";
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Entity* entity = Node_getEntity( path.top() );
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if ( entity != 0 ){
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globalOutputStream() << " entity!=0";
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if( entity->isContainer() ){
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globalOutputStream() << " entity->isContainer()";
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}
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globalOutputStream() << " classname_" << entity->getKeyValue( "classname" );
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}
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globalOutputStream() << "\n";
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--m_depth;
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}
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};
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#endif
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class ExpandSelectionToPrimitivesWalker : public scene::Graph::Walker
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{
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mutable std::size_t m_depth;
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const scene::Node* m_world;
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public:
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ExpandSelectionToPrimitivesWalker() : m_depth( 0 ), m_world( Map_FindWorldspawn( g_map ) ){
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}
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bool pre( const scene::Path& path, scene::Instance& instance ) const {
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++m_depth;
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if( !path.top().get().visible() )
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return false;
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// if ( path.top().get_pointer() == m_world ) // ignore worldspawn
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// return false;
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if ( m_depth == 2 ) { // entity depth
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// traverse and select children if any one is selected
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bool beselected = false;
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const bool isContainer = Node_getEntity( path.top() )->isContainer();
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if ( instance.childSelected() || instance.isSelected() ) {
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beselected = true;
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Instance_setSelected( instance, !isContainer );
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}
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return isContainer && beselected;
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}
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else if ( m_depth == 3 ) { // primitive depth
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Instance_setSelected( instance, true );
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return false;
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}
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return true;
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}
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void post( const scene::Path& path, scene::Instance& instance ) const {
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--m_depth;
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}
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};
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void Scene_ExpandSelectionToPrimitives(){
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GlobalSceneGraph().traverse( ExpandSelectionToPrimitivesWalker() );
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}
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class ExpandSelectionToEntitiesWalker : public scene::Graph::Walker
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{
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mutable std::size_t m_depth;
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const scene::Node* m_world;
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public:
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ExpandSelectionToEntitiesWalker() : m_depth( 0 ), m_world( Map_FindWorldspawn( g_map ) ){
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}
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bool pre( const scene::Path& path, scene::Instance& instance ) const {
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++m_depth;
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if( !path.top().get().visible() )
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return false;
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// if ( path.top().get_pointer() == m_world ) // ignore worldspawn
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// return false;
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if ( m_depth == 2 ) { // entity depth
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// traverse and select children if any one is selected
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bool beselected = false;
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if ( instance.childSelected() || instance.isSelected() ) {
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beselected = true;
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if( path.top().get_pointer() != m_world ){ //avoid selecting world node
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Instance_setSelected( instance, true );
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}
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}
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return Node_getEntity( path.top() )->isContainer() && beselected;
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}
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else if ( m_depth == 3 ) { // primitive depth
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Instance_setSelected( instance, true );
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return false;
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}
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return true;
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}
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void post( const scene::Path& path, scene::Instance& instance ) const {
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--m_depth;
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}
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};
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void Scene_ExpandSelectionToEntities(){
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GlobalSceneGraph().traverse( ExpandSelectionToEntitiesWalker() );
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}
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namespace
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{
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void Selection_UpdateWorkzone(){
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if ( GlobalSelectionSystem().countSelected() != 0 ) {
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Select_GetBounds( g_select_workzone.d_work_min, g_select_workzone.d_work_max );
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}
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}
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typedef FreeCaller<Selection_UpdateWorkzone> SelectionUpdateWorkzoneCaller;
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IdleDraw g_idleWorkzone = IdleDraw( SelectionUpdateWorkzoneCaller() );
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}
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const select_workzone_t& Select_getWorkZone(){
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g_idleWorkzone.flush();
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return g_select_workzone;
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}
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void UpdateWorkzone_ForSelection(){
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g_idleWorkzone.queueDraw();
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}
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// update the workzone to the current selection
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void UpdateWorkzone_ForSelectionChanged( const Selectable& selectable ){
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//if ( selectable.isSelected() ) {
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UpdateWorkzone_ForSelection();
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//}
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}
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void Select_SetShader( const char* shader ){
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if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
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Scene_BrushSetShader_Selected( GlobalSceneGraph(), shader );
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Scene_PatchSetShader_Selected( GlobalSceneGraph(), shader );
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}
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Scene_BrushSetShader_Component_Selected( GlobalSceneGraph(), shader );
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}
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void Select_SetShader_Undo( const char* shader ){
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if ( GlobalSelectionSystem().countSelectedComponents() != 0 || GlobalSelectionSystem().countSelected() != 0 ) {
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UndoableCommand undo( "textureNameSetSelected" );
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Select_SetShader( shader );
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}
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}
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void Select_SetTexdef( const TextureProjection& projection, bool setBasis /*= true*/, bool resetBasis /*= false*/ ){
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if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
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Scene_BrushSetTexdef_Selected( GlobalSceneGraph(), projection, setBasis, resetBasis );
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}
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Scene_BrushSetTexdef_Component_Selected( GlobalSceneGraph(), projection, setBasis, resetBasis );
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}
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void Select_SetTexdef( const float* hShift, const float* vShift, const float* hScale, const float* vScale, const float* rotation ){
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if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
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Scene_BrushSetTexdef_Selected( GlobalSceneGraph(), hShift, vShift, hScale, vScale, rotation );
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}
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Scene_BrushSetTexdef_Component_Selected( GlobalSceneGraph(), hShift, vShift, hScale, vScale, rotation );
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}
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void Select_SetFlags( const ContentsFlagsValue& flags ){
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if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
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Scene_BrushSetFlags_Selected( GlobalSceneGraph(), flags );
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}
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Scene_BrushSetFlags_Component_Selected( GlobalSceneGraph(), flags );
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}
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void Select_GetBounds( Vector3& mins, Vector3& maxs ){
|
|
const AABB bounds = GlobalSelectionSystem().getBoundsSelected();
|
|
maxs = vector3_added( bounds.origin, bounds.extents );
|
|
mins = vector3_subtracted( bounds.origin, bounds.extents );
|
|
}
|
|
|
|
void Select_GetMid( Vector3& mid ){
|
|
mid = vector3_snapped( GlobalSelectionSystem().getBoundsSelected().origin );
|
|
}
|
|
|
|
|
|
void Select_FlipAxis( int axis ){
|
|
Vector3 flip( 1, 1, 1 );
|
|
flip[axis] = -1;
|
|
GlobalSelectionSystem().scaleSelected( flip, true );
|
|
}
|
|
|
|
|
|
void Select_Scale( float x, float y, float z ){
|
|
GlobalSelectionSystem().scaleSelected( Vector3( x, y, z ) );
|
|
}
|
|
|
|
enum axis_t
|
|
{
|
|
eAxisX = 0,
|
|
eAxisY = 1,
|
|
eAxisZ = 2,
|
|
};
|
|
|
|
enum sign_t
|
|
{
|
|
eSignPositive = 1,
|
|
eSignNegative = -1,
|
|
};
|
|
|
|
inline Matrix4 matrix4_rotation_for_axis90( axis_t axis, sign_t sign ){
|
|
switch ( axis )
|
|
{
|
|
case eAxisX:
|
|
if ( sign == eSignPositive ) {
|
|
return matrix4_rotation_for_sincos_x( 1, 0 );
|
|
}
|
|
else
|
|
{
|
|
return matrix4_rotation_for_sincos_x( -1, 0 );
|
|
}
|
|
case eAxisY:
|
|
if ( sign == eSignPositive ) {
|
|
return matrix4_rotation_for_sincos_y( 1, 0 );
|
|
}
|
|
else
|
|
{
|
|
return matrix4_rotation_for_sincos_y( -1, 0 );
|
|
}
|
|
default: //case eAxisZ:
|
|
if ( sign == eSignPositive ) {
|
|
return matrix4_rotation_for_sincos_z( 1, 0 );
|
|
}
|
|
else
|
|
{
|
|
return matrix4_rotation_for_sincos_z( -1, 0 );
|
|
}
|
|
}
|
|
}
|
|
|
|
inline void matrix4_rotate_by_axis90( Matrix4& matrix, axis_t axis, sign_t sign ){
|
|
matrix4_multiply_by_matrix4( matrix, matrix4_rotation_for_axis90( axis, sign ) );
|
|
}
|
|
|
|
inline void matrix4_pivoted_rotate_by_axis90( Matrix4& matrix, axis_t axis, sign_t sign, const Vector3& pivotpoint ){
|
|
matrix4_translate_by_vec3( matrix, pivotpoint );
|
|
matrix4_rotate_by_axis90( matrix, axis, sign );
|
|
matrix4_translate_by_vec3( matrix, vector3_negated( pivotpoint ) );
|
|
}
|
|
|
|
inline Quaternion quaternion_for_axis90( axis_t axis, sign_t sign ){
|
|
#if 1
|
|
switch ( axis )
|
|
{
|
|
case eAxisX:
|
|
if ( sign == eSignPositive ) {
|
|
return Quaternion( c_half_sqrt2f, 0, 0, c_half_sqrt2f );
|
|
}
|
|
else
|
|
{
|
|
return Quaternion( -c_half_sqrt2f, 0, 0, -c_half_sqrt2f );
|
|
}
|
|
case eAxisY:
|
|
if ( sign == eSignPositive ) {
|
|
return Quaternion( 0, c_half_sqrt2f, 0, c_half_sqrt2f );
|
|
}
|
|
else
|
|
{
|
|
return Quaternion( 0, -c_half_sqrt2f, 0, -c_half_sqrt2f );
|
|
}
|
|
default: //case eAxisZ:
|
|
if ( sign == eSignPositive ) {
|
|
return Quaternion( 0, 0, c_half_sqrt2f, c_half_sqrt2f );
|
|
}
|
|
else
|
|
{
|
|
return Quaternion( 0, 0, -c_half_sqrt2f, -c_half_sqrt2f );
|
|
}
|
|
}
|
|
#else
|
|
quaternion_for_matrix4_rotation( matrix4_rotation_for_axis90( (axis_t)axis, ( deg > 0 ) ? eSignPositive : eSignNegative ) );
|
|
#endif
|
|
}
|
|
|
|
void Select_RotateAxis( int axis, float deg ){
|
|
if ( fabs( deg ) == 90.f ) {
|
|
GlobalSelectionSystem().rotateSelected( quaternion_for_axis90( (axis_t)axis, ( deg > 0 ) ? eSignPositive : eSignNegative ), true );
|
|
}
|
|
else
|
|
{
|
|
switch ( axis )
|
|
{
|
|
case 0:
|
|
GlobalSelectionSystem().rotateSelected( quaternion_for_matrix4_rotation( matrix4_rotation_for_x_degrees( deg ) ) );
|
|
break;
|
|
case 1:
|
|
GlobalSelectionSystem().rotateSelected( quaternion_for_matrix4_rotation( matrix4_rotation_for_y_degrees( deg ) ) );
|
|
break;
|
|
case 2:
|
|
GlobalSelectionSystem().rotateSelected( quaternion_for_matrix4_rotation( matrix4_rotation_for_z_degrees( deg ) ) );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void Select_ShiftTexture( float x, float y ){
|
|
if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
|
|
Scene_BrushShiftTexdef_Selected( GlobalSceneGraph(), x, y );
|
|
Scene_PatchTranslateTexture_Selected( GlobalSceneGraph(), x, y );
|
|
}
|
|
//globalOutputStream() << "shift selected face textures: s=" << x << " t=" << y << '\n';
|
|
Scene_BrushShiftTexdef_Component_Selected( GlobalSceneGraph(), x, y );
|
|
}
|
|
|
|
void Select_ScaleTexture( float x, float y ){
|
|
if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
|
|
Scene_BrushScaleTexdef_Selected( GlobalSceneGraph(), x, y );
|
|
Scene_PatchScaleTexture_Selected( GlobalSceneGraph(), x, y );
|
|
}
|
|
Scene_BrushScaleTexdef_Component_Selected( GlobalSceneGraph(), x, y );
|
|
}
|
|
|
|
void Select_RotateTexture( float amt ){
|
|
if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
|
|
Scene_BrushRotateTexdef_Selected( GlobalSceneGraph(), amt );
|
|
Scene_PatchRotateTexture_Selected( GlobalSceneGraph(), amt );
|
|
}
|
|
Scene_BrushRotateTexdef_Component_Selected( GlobalSceneGraph(), amt );
|
|
}
|
|
|
|
// TTimo modified to handle shader architecture:
|
|
// expects shader names at input, comparison relies on shader names .. texture names no longer relevant
|
|
void FindReplaceTextures( const char* pFind, const char* pReplace, bool bSelected ){
|
|
if ( !texdef_name_valid( pFind ) ) {
|
|
globalErrorStream() << "FindReplaceTextures: invalid texture name: '" << pFind << "', aborted\n";
|
|
return;
|
|
}
|
|
if ( !texdef_name_valid( pReplace ) ) {
|
|
globalErrorStream() << "FindReplaceTextures: invalid texture name: '" << pReplace << "', aborted\n";
|
|
return;
|
|
}
|
|
|
|
StringOutputStream command;
|
|
command << "textureFindReplace -find " << pFind << " -replace " << pReplace;
|
|
UndoableCommand undo( command.c_str() );
|
|
|
|
if( shader_equal( pReplace, "textures/" ) )
|
|
pReplace = 0; //do search
|
|
|
|
if ( bSelected ) {
|
|
if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
|
|
Scene_BrushFindReplaceShader_Selected( GlobalSceneGraph(), pFind, pReplace );
|
|
Scene_PatchFindReplaceShader_Selected( GlobalSceneGraph(), pFind, pReplace );
|
|
}
|
|
Scene_BrushFindReplaceShader_Component_Selected( GlobalSceneGraph(), pFind, pReplace );
|
|
}
|
|
else
|
|
{
|
|
Scene_BrushFindReplaceShader( GlobalSceneGraph(), pFind, pReplace );
|
|
Scene_PatchFindReplaceShader( GlobalSceneGraph(), pFind, pReplace );
|
|
}
|
|
}
|
|
|
|
typedef std::vector<const char*> PropertyValues;
|
|
|
|
bool propertyvalues_contain( const PropertyValues& propertyvalues, const char *str ){
|
|
for ( PropertyValues::const_iterator i = propertyvalues.begin(); i != propertyvalues.end(); ++i )
|
|
{
|
|
if ( string_equal( str, *i ) ) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
class EntityFindByPropertyValueWalker : public scene::Graph::Walker
|
|
{
|
|
const PropertyValues& m_propertyvalues;
|
|
const char *m_prop;
|
|
const scene::Node* m_world;
|
|
public:
|
|
EntityFindByPropertyValueWalker( const char *prop, const PropertyValues& propertyvalues )
|
|
: m_propertyvalues( propertyvalues ), m_prop( prop ), m_world( Map_FindWorldspawn( g_map ) ){
|
|
}
|
|
bool pre( const scene::Path& path, scene::Instance& instance ) const {
|
|
if( !path.top().get().visible() ){
|
|
return false;
|
|
}
|
|
// ignore worldspawn
|
|
if ( path.top().get_pointer() == m_world ) {
|
|
return false;
|
|
}
|
|
|
|
Entity* entity = Node_getEntity( path.top() );
|
|
if ( entity != 0 ){
|
|
if( propertyvalues_contain( m_propertyvalues, entity->getKeyValue( m_prop ) ) ) {
|
|
Instance_getSelectable( instance )->setSelected( true );
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
else if( path.size() > 2 && !path.top().get().isRoot() ){
|
|
Selectable* selectable = Instance_getSelectable( instance );
|
|
if( selectable != 0 )
|
|
selectable->setSelected( true );
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void Scene_EntitySelectByPropertyValues( scene::Graph& graph, const char *prop, const PropertyValues& propertyvalues ){
|
|
graph.traverse( EntityFindByPropertyValueWalker( prop, propertyvalues ) );
|
|
}
|
|
|
|
class EntityGetSelectedPropertyValuesWalker : public scene::Graph::Walker
|
|
{
|
|
PropertyValues& m_propertyvalues;
|
|
const char *m_prop;
|
|
const scene::Node* m_world;
|
|
public:
|
|
EntityGetSelectedPropertyValuesWalker( const char *prop, PropertyValues& propertyvalues )
|
|
: m_propertyvalues( propertyvalues ), m_prop( prop ), m_world( Map_FindWorldspawn( g_map ) ){
|
|
}
|
|
bool pre( const scene::Path& path, scene::Instance& instance ) const {
|
|
Entity* entity = Node_getEntity( path.top() );
|
|
if ( entity != 0 ){
|
|
if( path.top().get_pointer() != m_world ){
|
|
Selectable* selectable = Instance_getSelectable( instance );
|
|
if ( ( selectable != 0 && selectable->isSelected() ) || instance.childSelected() ) {
|
|
if ( !propertyvalues_contain( m_propertyvalues, entity->getKeyValue( m_prop ) ) ) {
|
|
m_propertyvalues.push_back( entity->getKeyValue( m_prop ) );
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
/*
|
|
class EntityGetSelectedPropertyValuesWalker : public scene::Graph::Walker
|
|
{
|
|
PropertyValues& m_propertyvalues;
|
|
const char *m_prop;
|
|
mutable bool m_selected_children;
|
|
const scene::Node* m_world;
|
|
public:
|
|
EntityGetSelectedPropertyValuesWalker( const char *prop, PropertyValues& propertyvalues )
|
|
: m_propertyvalues( propertyvalues ), m_prop( prop ), m_selected_children( false ), m_world( Map_FindWorldspawn( g_map ) ){
|
|
}
|
|
bool pre( const scene::Path& path, scene::Instance& instance ) const {
|
|
Selectable* selectable = Instance_getSelectable( instance );
|
|
if ( selectable != 0
|
|
&& selectable->isSelected() ) {
|
|
Entity* entity = Node_getEntity( path.top() );
|
|
if ( entity != 0 ) {
|
|
if ( !propertyvalues_contain( m_propertyvalues, entity->getKeyValue( m_prop ) ) ) {
|
|
m_propertyvalues.push_back( entity->getKeyValue( m_prop ) );
|
|
}
|
|
return false;
|
|
}
|
|
else{
|
|
m_selected_children = true;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
void post( const scene::Path& path, scene::Instance& instance ) const {
|
|
Entity* entity = Node_getEntity( path.top() );
|
|
if( entity != 0 && m_selected_children ){
|
|
m_selected_children = false;
|
|
if( path.top().get_pointer() == m_world )
|
|
return;
|
|
if ( !propertyvalues_contain( m_propertyvalues, entity->getKeyValue( m_prop ) ) ) {
|
|
m_propertyvalues.push_back( entity->getKeyValue( m_prop ) );
|
|
}
|
|
}
|
|
}
|
|
};
|
|
*/
|
|
void Scene_EntityGetPropertyValues( scene::Graph& graph, const char *prop, PropertyValues& propertyvalues ){
|
|
graph.traverse( EntityGetSelectedPropertyValuesWalker( prop, propertyvalues ) );
|
|
}
|
|
|
|
void Select_AllOfType(){
|
|
if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
|
|
if ( GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace ) {
|
|
GlobalSelectionSystem().setSelectedAllComponents( false );
|
|
Scene_BrushSelectByShader_Component( GlobalSceneGraph(), TextureBrowser_GetSelectedShader() );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
PropertyValues propertyvalues;
|
|
const char *prop = EntityInspector_getCurrentKey();
|
|
if ( !prop || !*prop ) {
|
|
prop = "classname";
|
|
}
|
|
Scene_EntityGetPropertyValues( GlobalSceneGraph(), prop, propertyvalues );
|
|
GlobalSelectionSystem().setSelectedAll( false );
|
|
if ( !propertyvalues.empty() ) {
|
|
Scene_EntitySelectByPropertyValues( GlobalSceneGraph(), prop, propertyvalues );
|
|
}
|
|
else
|
|
{
|
|
Scene_BrushSelectByShader( GlobalSceneGraph(), TextureBrowser_GetSelectedShader() );
|
|
Scene_PatchSelectByShader( GlobalSceneGraph(), TextureBrowser_GetSelectedShader() );
|
|
}
|
|
}
|
|
}
|
|
|
|
void Select_FacesAndPatchesByShader(){
|
|
Scene_BrushFacesSelectByShader( GlobalSceneGraph(), TextureBrowser_GetSelectedShader() );
|
|
Scene_PatchSelectByShader( GlobalSceneGraph(), TextureBrowser_GetSelectedShader() );
|
|
}
|
|
|
|
void Select_Inside( void ){
|
|
SelectByBounds<SelectionPolicy_Inside>::DoSelection();
|
|
}
|
|
|
|
void Select_Touching( void ){
|
|
SelectByBounds<SelectionPolicy_Touching>::DoSelection( false );
|
|
}
|
|
|
|
void Select_ProjectTexture( const texdef_t& texdef, const Vector3* direction ){
|
|
if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
|
|
Scene_BrushProjectTexture_Selected( GlobalSceneGraph(), texdef, direction );
|
|
Scene_PatchProjectTexture_Selected( GlobalSceneGraph(), texdef, direction );
|
|
}
|
|
Scene_BrushProjectTexture_Component_Selected( GlobalSceneGraph(), texdef, direction );
|
|
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
void Select_ProjectTexture( const TextureProjection& projection, const Vector3& normal ){
|
|
if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
|
|
Scene_BrushProjectTexture_Selected( GlobalSceneGraph(), projection, normal );
|
|
Scene_PatchProjectTexture_Selected( GlobalSceneGraph(), projection, normal );
|
|
}
|
|
Scene_BrushProjectTexture_Component_Selected( GlobalSceneGraph(), projection, normal );
|
|
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
void Select_FitTexture( float horizontal, float vertical, bool only_dimension ){
|
|
if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
|
|
Scene_BrushFitTexture_Selected( GlobalSceneGraph(), horizontal, vertical, only_dimension );
|
|
}
|
|
Scene_BrushFitTexture_Component_Selected( GlobalSceneGraph(), horizontal, vertical, only_dimension );
|
|
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
|
|
#include "commands.h"
|
|
#include "dialog.h"
|
|
|
|
inline void hide_node( scene::Node& node, bool hide ){
|
|
hide
|
|
? node.enable( scene::Node::eHidden )
|
|
: node.disable( scene::Node::eHidden );
|
|
}
|
|
|
|
bool g_nodes_be_hidden = false;
|
|
|
|
BoolExportCaller g_hidden_caller( g_nodes_be_hidden );
|
|
ToggleItem g_hidden_item( g_hidden_caller );
|
|
|
|
class HideSelectedWalker : public scene::Graph::Walker
|
|
{
|
|
bool m_hide;
|
|
public:
|
|
HideSelectedWalker( bool hide )
|
|
: m_hide( hide ){
|
|
}
|
|
bool pre( const scene::Path& path, scene::Instance& instance ) const {
|
|
Selectable* selectable = Instance_getSelectable( instance );
|
|
if ( selectable != 0
|
|
&& selectable->isSelected() ) {
|
|
g_nodes_be_hidden = m_hide;
|
|
hide_node( path.top(), m_hide );
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void Scene_Hide_Selected( bool hide ){
|
|
GlobalSceneGraph().traverse( HideSelectedWalker( hide ) );
|
|
}
|
|
|
|
void Select_Hide(){
|
|
Scene_Hide_Selected( true );
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
void HideSelected(){
|
|
Select_Hide();
|
|
if( GlobalSelectionSystem().countSelectedComponents() != 0 )
|
|
GlobalSelectionSystem().setSelectedAllComponents( false );
|
|
GlobalSelectionSystem().setSelectedAll( false );
|
|
g_hidden_item.update();
|
|
}
|
|
|
|
|
|
class HideAllWalker : public scene::Graph::Walker
|
|
{
|
|
bool m_hide;
|
|
public:
|
|
HideAllWalker( bool hide )
|
|
: m_hide( hide ){
|
|
}
|
|
bool pre( const scene::Path& path, scene::Instance& instance ) const {
|
|
hide_node( path.top(), m_hide );
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void Scene_Hide_All( bool hide ){
|
|
GlobalSceneGraph().traverse( HideAllWalker( hide ) );
|
|
}
|
|
|
|
void Select_ShowAllHidden(){
|
|
Scene_Hide_All( false );
|
|
SceneChangeNotify();
|
|
g_nodes_be_hidden = false;
|
|
g_hidden_item.update();
|
|
}
|
|
|
|
|
|
void Selection_Flipx(){
|
|
UndoableCommand undo( "mirrorSelected -axis x" );
|
|
Select_FlipAxis( 0 );
|
|
}
|
|
|
|
void Selection_Flipy(){
|
|
UndoableCommand undo( "mirrorSelected -axis y" );
|
|
Select_FlipAxis( 1 );
|
|
}
|
|
|
|
void Selection_Flipz(){
|
|
UndoableCommand undo( "mirrorSelected -axis z" );
|
|
Select_FlipAxis( 2 );
|
|
}
|
|
|
|
void Selection_Rotatex(){
|
|
UndoableCommand undo( "rotateSelected -axis x -angle -90" );
|
|
Select_RotateAxis( 0,-90 );
|
|
}
|
|
|
|
void Selection_Rotatey(){
|
|
UndoableCommand undo( "rotateSelected -axis y -angle 90" );
|
|
Select_RotateAxis( 1, 90 );
|
|
}
|
|
|
|
void Selection_Rotatez(){
|
|
UndoableCommand undo( "rotateSelected -axis z -angle -90" );
|
|
Select_RotateAxis( 2,-90 );
|
|
}
|
|
#include "xywindow.h"
|
|
void Selection_FlipHorizontally(){
|
|
VIEWTYPE viewtype = GlobalXYWnd_getCurrentViewType();
|
|
switch ( viewtype )
|
|
{
|
|
case XY:
|
|
case XZ:
|
|
Selection_Flipx();
|
|
break;
|
|
default:
|
|
Selection_Flipy();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Selection_FlipVertically(){
|
|
VIEWTYPE viewtype = GlobalXYWnd_getCurrentViewType();
|
|
switch ( viewtype )
|
|
{
|
|
case XZ:
|
|
case YZ:
|
|
Selection_Flipz();
|
|
break;
|
|
default:
|
|
Selection_Flipy();
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Selection_RotateClockwise(){
|
|
UndoableCommand undo( "rotateSelected Clockwise 90" );
|
|
VIEWTYPE viewtype = GlobalXYWnd_getCurrentViewType();
|
|
switch ( viewtype )
|
|
{
|
|
case XY:
|
|
Select_RotateAxis( 2, -90 );
|
|
break;
|
|
case XZ:
|
|
Select_RotateAxis( 1, 90 );
|
|
break;
|
|
default:
|
|
Select_RotateAxis( 0, -90 );
|
|
break;
|
|
}
|
|
}
|
|
|
|
void Selection_RotateAnticlockwise(){
|
|
UndoableCommand undo( "rotateSelected Anticlockwise 90" );
|
|
VIEWTYPE viewtype = GlobalXYWnd_getCurrentViewType();
|
|
switch ( viewtype )
|
|
{
|
|
case XY:
|
|
Select_RotateAxis( 2, 90 );
|
|
break;
|
|
case XZ:
|
|
Select_RotateAxis( 1, -90 );
|
|
break;
|
|
default:
|
|
Select_RotateAxis( 0, 90 );
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Select_registerCommands(){
|
|
GlobalCommands_insert( "ShowHidden", FreeCaller<Select_ShowAllHidden>(), Accelerator( 'H', (GdkModifierType)GDK_SHIFT_MASK ) );
|
|
GlobalToggles_insert( "HideSelected", FreeCaller<HideSelected>(), ToggleItem::AddCallbackCaller( g_hidden_item ), Accelerator( 'H' ) );
|
|
|
|
GlobalCommands_insert( "MirrorSelectionX", FreeCaller<Selection_Flipx>() );
|
|
GlobalCommands_insert( "RotateSelectionX", FreeCaller<Selection_Rotatex>() );
|
|
GlobalCommands_insert( "MirrorSelectionY", FreeCaller<Selection_Flipy>() );
|
|
GlobalCommands_insert( "RotateSelectionY", FreeCaller<Selection_Rotatey>() );
|
|
GlobalCommands_insert( "MirrorSelectionZ", FreeCaller<Selection_Flipz>() );
|
|
GlobalCommands_insert( "RotateSelectionZ", FreeCaller<Selection_Rotatez>() );
|
|
|
|
GlobalCommands_insert( "MirrorSelectionHorizontally", FreeCaller<Selection_FlipHorizontally>() );
|
|
GlobalCommands_insert( "MirrorSelectionVertically", FreeCaller<Selection_FlipVertically>() );
|
|
|
|
GlobalCommands_insert( "RotateSelectionClockwise", FreeCaller<Selection_RotateClockwise>() );
|
|
GlobalCommands_insert( "RotateSelectionAnticlockwise", FreeCaller<Selection_RotateAnticlockwise>() );
|
|
|
|
GlobalCommands_insert( "SelectTextured", FreeCaller<Select_FacesAndPatchesByShader>(), Accelerator( 'A', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
|
|
}
|
|
|
|
|
|
void Nudge( int nDim, float fNudge ){
|
|
Vector3 translate( 0, 0, 0 );
|
|
translate[nDim] = fNudge;
|
|
|
|
GlobalSelectionSystem().translateSelected( translate );
|
|
}
|
|
|
|
void Selection_NudgeZ( float amount ){
|
|
StringOutputStream command;
|
|
command << "nudgeSelected -axis z -amount " << amount;
|
|
UndoableCommand undo( command.c_str() );
|
|
|
|
Nudge( 2, amount );
|
|
}
|
|
|
|
void Selection_MoveDown(){
|
|
Selection_NudgeZ( -GetGridSize() );
|
|
}
|
|
|
|
void Selection_MoveUp(){
|
|
Selection_NudgeZ( GetGridSize() );
|
|
}
|
|
|
|
void SceneSelectionChange( const Selectable& selectable ){
|
|
SceneChangeNotify();
|
|
}
|
|
|
|
SignalHandlerId Selection_boundsChanged;
|
|
|
|
void Selection_construct(){
|
|
typedef FreeCaller1<const Selectable&, SceneSelectionChange> SceneSelectionChangeCaller;
|
|
GlobalSelectionSystem().addSelectionChangeCallback( SceneSelectionChangeCaller() );
|
|
typedef FreeCaller1<const Selectable&, UpdateWorkzone_ForSelectionChanged> UpdateWorkzoneForSelectionChangedCaller;
|
|
GlobalSelectionSystem().addSelectionChangeCallback( UpdateWorkzoneForSelectionChangedCaller() );
|
|
typedef FreeCaller<UpdateWorkzone_ForSelection> UpdateWorkzoneForSelectionCaller;
|
|
Selection_boundsChanged = GlobalSceneGraph().addBoundsChangedCallback( UpdateWorkzoneForSelectionCaller() );
|
|
}
|
|
|
|
void Selection_destroy(){
|
|
GlobalSceneGraph().removeBoundsChangedCallback( Selection_boundsChanged );
|
|
}
|
|
|
|
|
|
#include "gtkdlgs.h"
|
|
#include <gtk/gtkbox.h>
|
|
#include <gtk/gtkspinbutton.h>
|
|
#include <gtk/gtktable.h>
|
|
#include <gtk/gtklabel.h>
|
|
#include <gdk/gdkkeysyms.h>
|
|
|
|
|
|
inline Quaternion quaternion_for_euler_xyz_degrees( const Vector3& eulerXYZ ){
|
|
#if 0
|
|
return quaternion_for_matrix4_rotation( matrix4_rotation_for_euler_xyz_degrees( eulerXYZ ) );
|
|
#elif 0
|
|
return quaternion_multiplied_by_quaternion(
|
|
quaternion_multiplied_by_quaternion(
|
|
quaternion_for_z( degrees_to_radians( eulerXYZ[2] ) ),
|
|
quaternion_for_y( degrees_to_radians( eulerXYZ[1] ) )
|
|
),
|
|
quaternion_for_x( degrees_to_radians( eulerXYZ[0] ) )
|
|
);
|
|
#elif 1
|
|
double cx = cos( degrees_to_radians( eulerXYZ[0] * 0.5 ) );
|
|
double sx = sin( degrees_to_radians( eulerXYZ[0] * 0.5 ) );
|
|
double cy = cos( degrees_to_radians( eulerXYZ[1] * 0.5 ) );
|
|
double sy = sin( degrees_to_radians( eulerXYZ[1] * 0.5 ) );
|
|
double cz = cos( degrees_to_radians( eulerXYZ[2] * 0.5 ) );
|
|
double sz = sin( degrees_to_radians( eulerXYZ[2] * 0.5 ) );
|
|
|
|
return Quaternion(
|
|
cz * cy * sx - sz * sy * cx,
|
|
cz * sy * cx + sz * cy * sx,
|
|
sz * cy * cx - cz * sy * sx,
|
|
cz * cy * cx + sz * sy * sx
|
|
);
|
|
#endif
|
|
}
|
|
|
|
struct RotateDialog
|
|
{
|
|
GtkSpinButton* x;
|
|
GtkSpinButton* y;
|
|
GtkSpinButton* z;
|
|
GtkWindow *window;
|
|
};
|
|
|
|
static gboolean rotatedlg_apply( GtkWidget *widget, RotateDialog* rotateDialog ){
|
|
Vector3 eulerXYZ;
|
|
|
|
/* only update in scenario of enter pressed to also allow extra precision of values after execution by buttons */
|
|
if( gtk_widget_has_focus( GTK_WIDGET( rotateDialog->x ) ) )
|
|
gtk_spin_button_update( rotateDialog->x );
|
|
else if( gtk_widget_has_focus( GTK_WIDGET( rotateDialog->y ) ) )
|
|
gtk_spin_button_update( rotateDialog->y );
|
|
else if( gtk_widget_has_focus( GTK_WIDGET( rotateDialog->z ) ) )
|
|
gtk_spin_button_update( rotateDialog->z );
|
|
|
|
eulerXYZ[0] = static_cast<float>( gtk_spin_button_get_value( rotateDialog->x ) );
|
|
eulerXYZ[1] = static_cast<float>( gtk_spin_button_get_value( rotateDialog->y ) );
|
|
eulerXYZ[2] = static_cast<float>( gtk_spin_button_get_value( rotateDialog->z ) );
|
|
|
|
StringOutputStream command;
|
|
command << "rotateSelectedEulerXYZ -x " << eulerXYZ[0] << " -y " << eulerXYZ[1] << " -z " << eulerXYZ[2];
|
|
UndoableCommand undo( command.c_str() );
|
|
|
|
GlobalSelectionSystem().rotateSelected( quaternion_for_euler_xyz_degrees( eulerXYZ ) );
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean rotatedlg_cancel( GtkWidget *widget, RotateDialog* rotateDialog ){
|
|
gtk_widget_hide( GTK_WIDGET( rotateDialog->window ) );
|
|
|
|
gtk_spin_button_set_value( rotateDialog->x, 0.0 ); // reset to 0 on close
|
|
gtk_spin_button_set_value( rotateDialog->y, 0.0 );
|
|
gtk_spin_button_set_value( rotateDialog->z, 0.0 );
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean rotatedlg_ok( GtkWidget *widget, RotateDialog* rotateDialog ){
|
|
rotatedlg_apply( widget, rotateDialog );
|
|
// rotatedlg_cancel( widget, rotateDialog );
|
|
gtk_widget_hide( GTK_WIDGET( rotateDialog->window ) );
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean rotatedlg_delete( GtkWidget *widget, GdkEventAny *event, RotateDialog* rotateDialog ){
|
|
rotatedlg_cancel( widget, rotateDialog );
|
|
return TRUE;
|
|
}
|
|
|
|
RotateDialog g_rotate_dialog;
|
|
void DoRotateDlg(){
|
|
if ( g_rotate_dialog.window == NULL ) {
|
|
g_rotate_dialog.window = create_dialog_window( MainFrame_getWindow(), "Arbitrary rotation", G_CALLBACK( rotatedlg_delete ), &g_rotate_dialog );
|
|
|
|
GtkAccelGroup* accel = gtk_accel_group_new();
|
|
gtk_window_add_accel_group( g_rotate_dialog.window, accel );
|
|
|
|
{
|
|
GtkHBox* hbox = create_dialog_hbox( 4, 4 );
|
|
gtk_container_add( GTK_CONTAINER( g_rotate_dialog.window ), GTK_WIDGET( hbox ) );
|
|
{
|
|
GtkTable* table = create_dialog_table( 3, 2, 4, 4 );
|
|
gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
|
|
{
|
|
GtkWidget* label = gtk_label_new( " X " );
|
|
gtk_widget_show( label );
|
|
gtk_table_attach( table, label, 0, 1, 0, 1,
|
|
(GtkAttachOptions) ( 0 ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
}
|
|
{
|
|
GtkWidget* label = gtk_label_new( " Y " );
|
|
gtk_widget_show( label );
|
|
gtk_table_attach( table, label, 0, 1, 1, 2,
|
|
(GtkAttachOptions) ( 0 ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
}
|
|
{
|
|
GtkWidget* label = gtk_label_new( " Z " );
|
|
gtk_widget_show( label );
|
|
gtk_table_attach( table, label, 0, 1, 2, 3,
|
|
(GtkAttachOptions) ( 0 ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
}
|
|
{
|
|
GtkAdjustment* adj = GTK_ADJUSTMENT( gtk_adjustment_new( 0, -359, 359, 1, 10, 0 ) );
|
|
GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 2 ) );
|
|
gtk_widget_show( GTK_WIDGET( spin ) );
|
|
gtk_table_attach( table, GTK_WIDGET( spin ), 1, 2, 0, 1,
|
|
(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
gtk_widget_set_size_request( GTK_WIDGET( spin ), 64, -1 );
|
|
gtk_spin_button_set_wrap( spin, TRUE );
|
|
|
|
gtk_widget_grab_focus( GTK_WIDGET( spin ) );
|
|
|
|
g_rotate_dialog.x = spin;
|
|
}
|
|
{
|
|
GtkAdjustment* adj = GTK_ADJUSTMENT( gtk_adjustment_new( 0, -359, 359, 1, 10, 0 ) );
|
|
GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 2 ) );
|
|
gtk_widget_show( GTK_WIDGET( spin ) );
|
|
gtk_table_attach( table, GTK_WIDGET( spin ), 1, 2, 1, 2,
|
|
(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
gtk_widget_set_size_request( GTK_WIDGET( spin ), 64, -1 );
|
|
gtk_spin_button_set_wrap( spin, TRUE );
|
|
|
|
g_rotate_dialog.y = spin;
|
|
}
|
|
{
|
|
GtkAdjustment* adj = GTK_ADJUSTMENT( gtk_adjustment_new( 0, -359, 359, 1, 10, 0 ) );
|
|
GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( adj, 1, 2 ) );
|
|
gtk_widget_show( GTK_WIDGET( spin ) );
|
|
gtk_table_attach( table, GTK_WIDGET( spin ), 1, 2, 2, 3,
|
|
(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
gtk_widget_set_size_request( GTK_WIDGET( spin ), 64, -1 );
|
|
gtk_spin_button_set_wrap( spin, TRUE );
|
|
|
|
g_rotate_dialog.z = spin;
|
|
}
|
|
}
|
|
{
|
|
GtkVBox* vbox = create_dialog_vbox( 4 );
|
|
gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( vbox ), TRUE, TRUE, 0 );
|
|
{
|
|
GtkButton* button = create_dialog_button( "OK", G_CALLBACK( rotatedlg_ok ), &g_rotate_dialog );
|
|
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( button ), FALSE, FALSE, 0 );
|
|
widget_make_default( GTK_WIDGET( button ) );
|
|
gtk_widget_add_accelerator( GTK_WIDGET( button ), "clicked", accel, GDK_Return, (GdkModifierType)0, (GtkAccelFlags)0 );
|
|
}
|
|
{
|
|
GtkButton* button = create_dialog_button( "Cancel", G_CALLBACK( rotatedlg_cancel ), &g_rotate_dialog );
|
|
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( button ), FALSE, FALSE, 0 );
|
|
gtk_widget_add_accelerator( GTK_WIDGET( button ), "clicked", accel, GDK_Escape, (GdkModifierType)0, (GtkAccelFlags)0 );
|
|
}
|
|
{
|
|
GtkButton* button = create_dialog_button( "Apply", G_CALLBACK( rotatedlg_apply ), &g_rotate_dialog );
|
|
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( button ), FALSE, FALSE, 0 );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
gtk_widget_show( GTK_WIDGET( g_rotate_dialog.window ) );
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
struct ScaleDialog
|
|
{
|
|
GtkWidget* x;
|
|
GtkWidget* y;
|
|
GtkWidget* z;
|
|
GtkWindow *window;
|
|
};
|
|
|
|
static gboolean scaledlg_apply( GtkWidget *widget, ScaleDialog* scaleDialog ){
|
|
float sx, sy, sz;
|
|
|
|
sx = static_cast<float>( atof( gtk_entry_get_text( GTK_ENTRY( scaleDialog->x ) ) ) );
|
|
sy = static_cast<float>( atof( gtk_entry_get_text( GTK_ENTRY( scaleDialog->y ) ) ) );
|
|
sz = static_cast<float>( atof( gtk_entry_get_text( GTK_ENTRY( scaleDialog->z ) ) ) );
|
|
|
|
StringOutputStream command;
|
|
command << "scaleSelected -x " << sx << " -y " << sy << " -z " << sz;
|
|
UndoableCommand undo( command.c_str() );
|
|
|
|
Select_Scale( sx, sy, sz );
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean scaledlg_cancel( GtkWidget *widget, ScaleDialog* scaleDialog ){
|
|
gtk_widget_hide( GTK_WIDGET( scaleDialog->window ) );
|
|
|
|
gtk_entry_set_text( GTK_ENTRY( scaleDialog->x ), "1.0" );
|
|
gtk_entry_set_text( GTK_ENTRY( scaleDialog->y ), "1.0" );
|
|
gtk_entry_set_text( GTK_ENTRY( scaleDialog->z ), "1.0" );
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean scaledlg_ok( GtkWidget *widget, ScaleDialog* scaleDialog ){
|
|
scaledlg_apply( widget, scaleDialog );
|
|
//scaledlg_cancel( widget, scaleDialog );
|
|
gtk_widget_hide( GTK_WIDGET( scaleDialog->window ) );
|
|
return TRUE;
|
|
}
|
|
|
|
static gboolean scaledlg_delete( GtkWidget *widget, GdkEventAny *event, ScaleDialog* scaleDialog ){
|
|
scaledlg_cancel( widget, scaleDialog );
|
|
return TRUE;
|
|
}
|
|
|
|
ScaleDialog g_scale_dialog;
|
|
|
|
void DoScaleDlg(){
|
|
if ( g_scale_dialog.window == NULL ) {
|
|
g_scale_dialog.window = create_dialog_window( MainFrame_getWindow(), "Arbitrary scale", G_CALLBACK( scaledlg_delete ), &g_scale_dialog );
|
|
|
|
GtkAccelGroup* accel = gtk_accel_group_new();
|
|
gtk_window_add_accel_group( g_scale_dialog.window, accel );
|
|
|
|
{
|
|
GtkHBox* hbox = create_dialog_hbox( 4, 4 );
|
|
gtk_container_add( GTK_CONTAINER( g_scale_dialog.window ), GTK_WIDGET( hbox ) );
|
|
{
|
|
GtkTable* table = create_dialog_table( 3, 2, 4, 4 );
|
|
gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
|
|
{
|
|
GtkWidget* label = gtk_label_new( " X " );
|
|
gtk_widget_show( label );
|
|
gtk_table_attach( table, label, 0, 1, 0, 1,
|
|
(GtkAttachOptions) ( 0 ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
}
|
|
{
|
|
GtkWidget* label = gtk_label_new( " Y " );
|
|
gtk_widget_show( label );
|
|
gtk_table_attach( table, label, 0, 1, 1, 2,
|
|
(GtkAttachOptions) ( 0 ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
}
|
|
{
|
|
GtkWidget* label = gtk_label_new( " Z " );
|
|
gtk_widget_show( label );
|
|
gtk_table_attach( table, label, 0, 1, 2, 3,
|
|
(GtkAttachOptions) ( 0 ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
}
|
|
{
|
|
GtkWidget* entry = gtk_entry_new();
|
|
gtk_entry_set_text( GTK_ENTRY( entry ), "1.0" );
|
|
gtk_widget_show( entry );
|
|
gtk_table_attach( table, entry, 1, 2, 0, 1,
|
|
(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
|
|
g_scale_dialog.x = entry;
|
|
}
|
|
{
|
|
GtkWidget* entry = gtk_entry_new();
|
|
gtk_entry_set_text( GTK_ENTRY( entry ), "1.0" );
|
|
gtk_widget_show( entry );
|
|
gtk_table_attach( table, entry, 1, 2, 1, 2,
|
|
(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
|
|
g_scale_dialog.y = entry;
|
|
}
|
|
{
|
|
GtkWidget* entry = gtk_entry_new();
|
|
gtk_entry_set_text( GTK_ENTRY( entry ), "1.0" );
|
|
gtk_widget_show( entry );
|
|
gtk_table_attach( table, entry, 1, 2, 2, 3,
|
|
(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
|
|
(GtkAttachOptions) ( 0 ), 0, 0 );
|
|
|
|
g_scale_dialog.z = entry;
|
|
}
|
|
}
|
|
{
|
|
GtkVBox* vbox = create_dialog_vbox( 4 );
|
|
gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( vbox ), TRUE, TRUE, 0 );
|
|
{
|
|
GtkButton* button = create_dialog_button( "OK", G_CALLBACK( scaledlg_ok ), &g_scale_dialog );
|
|
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( button ), FALSE, FALSE, 0 );
|
|
widget_make_default( GTK_WIDGET( button ) );
|
|
gtk_widget_add_accelerator( GTK_WIDGET( button ), "clicked", accel, GDK_Return, (GdkModifierType)0, (GtkAccelFlags)0 );
|
|
}
|
|
{
|
|
GtkButton* button = create_dialog_button( "Cancel", G_CALLBACK( scaledlg_cancel ), &g_scale_dialog );
|
|
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( button ), FALSE, FALSE, 0 );
|
|
gtk_widget_add_accelerator( GTK_WIDGET( button ), "clicked", accel, GDK_Escape, (GdkModifierType)0, (GtkAccelFlags)0 );
|
|
}
|
|
{
|
|
GtkButton* button = create_dialog_button( "Apply", G_CALLBACK( scaledlg_apply ), &g_scale_dialog );
|
|
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( button ), FALSE, FALSE, 0 );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
gtk_widget_show( GTK_WIDGET( g_scale_dialog.window ) );
|
|
}
|
|
|
|
|
|
class EntityGetSelectedPropertyValuesWalker_nonEmpty : public scene::Graph::Walker
|
|
{
|
|
PropertyValues& m_propertyvalues;
|
|
const char *m_prop;
|
|
const scene::Node* m_world;
|
|
public:
|
|
EntityGetSelectedPropertyValuesWalker_nonEmpty( const char *prop, PropertyValues& propertyvalues )
|
|
: m_propertyvalues( propertyvalues ), m_prop( prop ), m_world( Map_FindWorldspawn( g_map ) ){
|
|
}
|
|
bool pre( const scene::Path& path, scene::Instance& instance ) const {
|
|
Entity* entity = Node_getEntity( path.top() );
|
|
if ( entity != 0 ){
|
|
if( path.top().get_pointer() != m_world ){
|
|
Selectable* selectable = Instance_getSelectable( instance );
|
|
if ( ( selectable != 0 && selectable->isSelected() ) || instance.childSelected() ) {
|
|
const char* keyvalue = entity->getKeyValue( m_prop );
|
|
if ( !string_empty( keyvalue ) && !propertyvalues_contain( m_propertyvalues, keyvalue ) ) {
|
|
m_propertyvalues.push_back( keyvalue );
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
|
|
void Scene_EntityGetPropertyValues_nonEmpty( scene::Graph& graph, const char *prop, PropertyValues& propertyvalues ){
|
|
graph.traverse( EntityGetSelectedPropertyValuesWalker_nonEmpty( prop, propertyvalues ) );
|
|
}
|
|
|
|
#include "preferences.h"
|
|
|
|
void Select_ConnectedEntities( bool targeting, bool targets, bool focus ){
|
|
PropertyValues target_propertyvalues;
|
|
PropertyValues targetname_propertyvalues;
|
|
const char *target_prop = "target";
|
|
const char *targetname_prop;
|
|
if ( g_pGameDescription->mGameType == "doom3" ) {
|
|
targetname_prop = "name";
|
|
}
|
|
else{
|
|
targetname_prop = "targetname";
|
|
}
|
|
|
|
if( targeting ){
|
|
Scene_EntityGetPropertyValues_nonEmpty( GlobalSceneGraph(), targetname_prop, targetname_propertyvalues );
|
|
}
|
|
if( targets ){
|
|
Scene_EntityGetPropertyValues_nonEmpty( GlobalSceneGraph(), target_prop, target_propertyvalues );
|
|
}
|
|
|
|
if( target_propertyvalues.empty() && targetname_propertyvalues.empty() ){
|
|
globalErrorStream() << "SelectConnectedEntities: nothing found\n";
|
|
return;
|
|
}
|
|
|
|
if( !targeting || !targets ){
|
|
GlobalSelectionSystem().setSelectedAll( false );
|
|
}
|
|
if ( targeting && !targetname_propertyvalues.empty() ) {
|
|
Scene_EntitySelectByPropertyValues( GlobalSceneGraph(), target_prop, targetname_propertyvalues );
|
|
}
|
|
if ( targets && !target_propertyvalues.empty() ) {
|
|
Scene_EntitySelectByPropertyValues( GlobalSceneGraph(), targetname_prop, target_propertyvalues );
|
|
}
|
|
if( focus ){
|
|
FocusAllViews();
|
|
}
|
|
}
|
|
|
|
void SelectConnectedEntities(){
|
|
Select_ConnectedEntities( true, true, false );
|
|
}
|