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q3map2_fsr_newfiles
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fix lots of CRLFs
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2010-04-17 21:02:26 +02:00 |
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.patchsets
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add the branch-manager for q3map2 too
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2008-09-14 15:48:21 +00:00 |
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autopk3.cpp
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std::vector<bspFog_t> bspFogs
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2021-09-27 12:56:08 +03:00 |
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autopk3.h
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refactor command line arguments parsing
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2021-09-19 11:58:00 +03:00 |
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brush.cpp
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remove unused side_t field
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2021-09-08 19:45:04 +03:00 |
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bsp.cpp
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std::vector<bspAdvertisement_t> bspAds
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2021-09-27 13:29:59 +03:00 |
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bspfile_abstract.cpp
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fix empty bspVisBytes case
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2021-09-27 17:23:17 +03:00 |
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bspfile_abstract.h
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remove unused stuff
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2021-09-27 15:12:53 +03:00 |
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bspfile_ibsp.cpp
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fix header->ident handling
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2021-09-27 16:18:46 +03:00 |
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bspfile_ibsp.h
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refactor game configs: using class inheritance to avoid massive duplication
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2021-09-13 16:11:01 +03:00 |
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bspfile_rbsp.cpp
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fix header->ident handling
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2021-09-27 16:18:46 +03:00 |
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bspfile_rbsp.h
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refactor game configs: using class inheritance to avoid massive duplication
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2021-09-13 16:11:01 +03:00 |
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changelog.q3map1
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fix spelling
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2021-05-24 20:23:09 +03:00 |
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changelog.q3map2.txt
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fix spelling
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2021-05-24 20:23:09 +03:00 |
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convert_ase.cpp
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std::vector<bspDrawSurface_t> bspDrawSurfaces
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2021-09-27 06:14:12 +03:00 |
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convert_bsp.cpp
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mention -format game name in -convert usage
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2021-09-28 05:19:31 +03:00 |
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convert_json.cpp
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std::vector<bspFog_t> bspFogs
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2021-09-27 12:56:08 +03:00 |
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convert_map.cpp
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std::vector<bspDrawSurface_t> bspDrawSurfaces
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2021-09-27 06:14:12 +03:00 |
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convert_obj.cpp
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std::vector<bspDrawSurface_t> bspDrawSurfaces
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2021-09-27 06:14:12 +03:00 |
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convert_obj.h
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std::vector<bspShader_t> bspShaders
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2021-09-24 13:39:04 +03:00 |
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decals.cpp
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minor tweaks
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2021-09-08 20:03:15 +03:00 |
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exportents.cpp
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std::vector<char> bspEntData
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2021-09-24 13:57:17 +03:00 |
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facebsp.cpp
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more c++ in q3map2
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2021-08-10 22:41:43 +03:00 |
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fog.cpp
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std::vector<fog_t> mapFogs
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2021-09-27 15:40:39 +03:00 |
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games.cpp
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subdivide files
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2021-09-13 22:29:44 +03:00 |
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games.h
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rename game -> g_game
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2021-09-13 18:49:09 +03:00 |
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help.cpp
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* synchronize -help, html help and actually available command line arguments
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2021-09-28 19:23:47 +03:00 |
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image.cpp
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Add KTX and ETC1 texture support by @Triang3l
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2021-07-18 16:18:49 +03:00 |
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leakfile.cpp
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subdivide files
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2021-09-13 22:29:44 +03:00 |
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light_bounce.cpp
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std::vector<bspDrawSurface_t> bspDrawSurfaces
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2021-09-27 06:14:12 +03:00 |
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light_trace.cpp
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std::vector<bspDrawSurface_t> bspDrawSurfaces
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2021-09-27 06:14:12 +03:00 |
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light_ydnar.cpp
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std::vector<bspDrawVert_t> yDrawVerts
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2021-09-27 21:50:46 +03:00 |
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light.cpp
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* synchronize -help, html help and actually available command line arguments
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2021-09-28 19:23:47 +03:00 |
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lightmaps_ydnar.cpp
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std::vector<bspDrawVert_t> yDrawVerts
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2021-09-27 21:50:46 +03:00 |
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listen.pl
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initial
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2008-09-13 18:28:57 +00:00 |
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main.cpp
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use custom allocation errors handler
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2021-09-28 05:55:17 +03:00 |
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map.cpp
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rename game -> g_game
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2021-09-13 18:49:09 +03:00 |
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mesh.cpp
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indent classes, align by spaces
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2021-03-24 00:25:15 +03:00 |
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minimap.cpp
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std::vector<std::uint8_t> opaqueBrushes
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2021-09-24 17:35:58 +03:00 |
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model.cpp
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use ostream_write( CopiedString )
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2021-09-18 15:30:11 +03:00 |
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model.h
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* replace model loaders by assimp library (40+ formats)
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2021-05-07 14:47:39 +03:00 |
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patch.cpp
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indent classes, align by spaces
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2021-03-24 00:25:15 +03:00 |
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path_init.cpp
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refactor command line arguments parsing
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2021-09-19 11:58:00 +03:00 |
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portals.cpp
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more c++ in q3map2
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2021-08-10 22:41:43 +03:00 |
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prtfile.cpp
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more c++ in q3map2
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2021-08-10 22:41:43 +03:00 |
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q3map2.h
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std::vector<rawGridPoint_t> rawGridPoints
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2021-09-28 05:07:56 +03:00 |
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q3map2.ico
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initial
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2008-09-13 18:28:57 +00:00 |
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q3map2.rc
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fix lots of CRLFs
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2010-04-17 21:02:26 +02:00 |
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shaders.cpp
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std::vector<bspDrawSurface_t> bspDrawSurfaces
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2021-09-27 06:14:12 +03:00 |
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surface_extra.cpp
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std::vector<bspDrawSurface_t> bspDrawSurfaces
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2021-09-27 06:14:12 +03:00 |
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surface_foliage.cpp
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add BasicVector3 uniform constructor
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2021-03-11 19:14:07 +03:00 |
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surface_fur.cpp
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manage color-to-byte conversions
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2021-03-05 13:37:56 +03:00 |
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surface_meta.cpp
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remove -metaMaxBBoxDistance
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2021-09-05 14:45:01 +03:00 |
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surface.cpp
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minor tweak
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2021-09-27 19:56:48 +03:00 |
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tjunction.cpp
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using winding_t = std::vector<Vector3>
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2021-07-31 18:28:38 +03:00 |
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tree.cpp
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more c++ in q3map2
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2021-08-10 22:41:43 +03:00 |
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vis.cpp
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std::vector<byte> bspVisBytes
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2021-09-26 20:34:41 +03:00 |
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visflow.cpp
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fix new gcc build error: ‘N’ is not a constant expression, while using offsetof
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2021-06-22 20:49:42 +03:00 |
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writebsp.cpp
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std::vector<fog_t> mapFogs
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2021-09-27 15:40:39 +03:00 |