netradiant-custom/tools/quake3/q3map2
2021-06-03 22:28:29 +02:00
..
q3map2_fsr_newfiles fix lots of CRLFs 2010-04-17 21:02:26 +02:00
.patchsets add the branch-manager for q3map2 too 2008-09-14 15:48:21 +00:00
autopk3.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
autopk3.h move main.c::pk3 business->autopk3.c 2019-12-20 20:05:42 +03:00
brush.cpp fix spelling 2021-05-24 20:23:09 +03:00
bsp.cpp Fix: Do not ignore game descriptor value for maxLMSurfaceVerts and keepLights 2021-06-02 12:16:44 +02:00
bspfile_abstract.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
bspfile_ibsp.cpp rewrite q3map2 math in c++ 2021-02-25 19:41:43 +03:00
bspfile_rbsp.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
changelog.q3map1 fix spelling 2021-05-24 20:23:09 +03:00
changelog.q3map2.txt fix spelling 2021-05-24 20:23:09 +03:00
convert_ase.cpp * improve ase export compatibility 2021-05-08 14:15:17 +03:00
convert_bsp.cpp fix spelling 2021-05-24 20:23:09 +03:00
convert_map.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
convert_obj.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
convert_obj.h * -lightmapsastexcoord conversion: support 'external lightmaps, referenced by shader' hack 2019-12-05 22:56:42 +03:00
decals.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
exportents.cpp SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
facebsp.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
fog.cpp fix spelling 2021-05-24 20:23:09 +03:00
game__null.h refactor enums 2021-01-25 01:33:56 +03:00
game_darkplaces.h refactor enums 2021-01-25 01:33:56 +03:00
game_dq.h refactor enums 2021-01-25 01:33:56 +03:00
game_ef.h refactor enums 2021-01-25 01:33:56 +03:00
game_etut.h refactor enums 2021-01-25 01:33:56 +03:00
game_ja.h refactor enums 2021-01-25 01:33:56 +03:00
game_jk2.h refactor enums 2021-01-25 01:33:56 +03:00
game_nexuiz.h refactor enums 2021-01-25 01:33:56 +03:00
game_prophecy.h refactor enums 2021-01-25 01:33:56 +03:00
game_qfusion.h Undo changing to unsigned int for maxLMSurfaceVerts, maxSurfaceVerts and maxSurfaceIndexes. Restore qfusion.h long value 2021-06-03 22:28:29 +02:00
game_quake3.h refactor enums 2021-01-25 01:33:56 +03:00
game_quakelive.h refactor enums 2021-01-25 01:33:56 +03:00
game_reaction.h refactor enums 2021-01-25 01:33:56 +03:00
game_sof2.h refactor enums 2021-01-25 01:33:56 +03:00
game_tenebrae.h refactor enums 2021-01-25 01:33:56 +03:00
game_tremulous.h refactor enums 2021-01-25 01:33:56 +03:00
game_unvanquished.h refactor enums 2021-01-25 01:33:56 +03:00
game_wolf.h refactor enums 2021-01-25 01:33:56 +03:00
game_wolfet.h refactor enums 2021-01-25 01:33:56 +03:00
game_xonotic.h refactor enums 2021-01-25 01:33:56 +03:00
help.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
image.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
leakfile.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
light_bounce.cpp fix spelling 2021-05-24 20:23:09 +03:00
light_trace.cpp * replace model loaders by assimp library (40+ formats) 2021-05-07 14:47:39 +03:00
light_ydnar.cpp fix spelling 2021-05-24 20:23:09 +03:00
light.cpp fix spelling 2021-05-24 20:23:09 +03:00
lightmaps_ydnar.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
listen.pl initial 2008-09-13 18:28:57 +00:00
main.cpp * replace model loaders by assimp library (40+ formats) 2021-05-07 14:47:39 +03:00
map.cpp fix spelling 2021-05-24 20:23:09 +03:00
mesh.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
minimap.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
model.cpp * support negative misc_model scale 2021-05-11 19:05:54 +03:00
model.h * replace model loaders by assimp library (40+ formats) 2021-05-07 14:47:39 +03:00
patch.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
path_init.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
portals.cpp fix spelling 2021-05-24 20:23:09 +03:00
prtfile.cpp fix spelling 2021-05-24 20:23:09 +03:00
q3map2.h Undo changing to unsigned int for maxLMSurfaceVerts, maxSurfaceVerts and maxSurfaceIndexes. Restore qfusion.h long value 2021-06-03 22:28:29 +02:00
q3map2.ico initial 2008-09-13 18:28:57 +00:00
q3map2.rc fix lots of CRLFs 2010-04-17 21:02:26 +02:00
shaders.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
surface_extra.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
surface_foliage.cpp add BasicVector3 uniform constructor 2021-03-11 19:14:07 +03:00
surface_fur.cpp manage color-to-byte conversions 2021-03-05 13:37:56 +03:00
surface_meta.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
surface.cpp fix spelling 2021-05-24 20:23:09 +03:00
tjunction.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
tree.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
vis.cpp indent classes, align by spaces 2021-03-24 00:25:15 +03:00
visflow.cpp fix spelling 2021-05-24 20:23:09 +03:00
writebsp.cpp fix spelling 2021-05-24 20:23:09 +03:00