netradiant-custom/tools/quake3
2023-08-17 19:22:21 +06:00
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common normalize rendered light color for display consistency (compiler normalizes it anyway) 2022-12-17 02:15:38 +06:00
q3map2 * -keepmodels in -bsp / _keepModels on worldspawn: keep misc_model entities in the BSP file after compile 2023-08-17 19:22:21 +06:00
q3maporigin2originbrush.pl a Q3 map origin to origin brush converter to fix maps that this q3map2 no longer compiles correctly 2009-05-05 09:59:40 +00:00