* brush format is preference for [maptypes, brushtypes]: [mapq1, quake], [mapq2, quake2], [mapq3, quake3]: preferences->Brush->Brush type: Axial projection, Brush primitives, Valve 220 * autodetect brush type on map opening * brush face surfaceflags are optional on loading for flexibility * 'Snap planes to integer grid' option is always off by default |
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| .. | ||
| mapq3.def | ||
| parse.cpp | ||
| parse.h | ||
| plugin.cpp | ||
| plugin.h | ||
| write.cpp | ||
| write.h | ||