netradiant-custom/tools/quake3/q3map2
2019-03-19 16:54:23 +03:00
..
q3map2_fsr_newfiles fix lots of CRLFs 2010-04-17 21:02:26 +02:00
.patchsets add the branch-manager for q3map2 too 2008-09-14 15:48:21 +00:00
brush_primit.c my own uncrustify run 2012-03-27 12:03:21 +02:00
brush.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
bsp.c add required message_flush calls 2018-03-21 20:59:30 +03:00
bspfile_abstract.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
bspfile_ibsp.c Q3map2: * fix reading of old wolf, et, etut bsps 2018-08-12 19:18:43 +03:00
bspfile_rbsp.c my own uncrustify run 2012-03-27 12:03:21 +02:00
changelog.q3map1 initial 2008-09-13 18:28:57 +00:00
changelog.q3map2.txt initial 2008-09-13 18:28:57 +00:00
convert_ase.c q3map2 * mark warning messages with respective flag for colorized monitoring output 2018-03-16 20:33:50 +03:00
convert_map.c Q3map2: 2017-08-02 09:25:58 +03:00
convert_obj.c * brushexport plugin: write Kd (diffuse color) and map_Kd (diffuse map) data to .mtl 2019-01-10 00:44:27 +03:00
decals.c q3map2 * mark warning messages with respective flag for colorized monitoring output 2018-03-16 20:33:50 +03:00
exportents.c q3map2 * mark warning messages with respective flag for colorized monitoring output 2018-03-16 20:33:50 +03:00
facebsp.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
fog.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
game__null.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_darkplaces.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_dq.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_ef.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_etut.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_ja.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_jk2.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_nexuiz.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_prophecy.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_qfusion.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_quake3.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_quakelive.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_reaction.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_sof2.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_t.h my own uncrustify run 2012-03-27 12:03:21 +02:00
game_tenebrae.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_tremulous.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_unvanquished.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_wolf.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_wolfet.h q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
game_xonotic.h fix indentation and typos 2019-01-27 21:37:37 +03:00
help.c Q3map2: 2017-08-02 09:16:57 +03:00
image.c q3map2 * mark warning messages with respective flag for colorized monitoring output 2018-03-16 20:33:50 +03:00
leakfile.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
light_bounce.c Q3map2: 2017-08-02 09:16:24 +03:00
light_shadows.c my own uncrustify run 2012-03-27 12:03:21 +02:00
light_trace.c Q3map2: 2017-08-02 09:16:57 +03:00
light_ydnar.c Fix a bug that prevent -fast to behave correctly 2019-01-16 23:13:56 +03:00
light.c q3map2: * fix map region -light compilation: load lights from .reg, not .map 2018-12-21 14:52:47 +03:00
lightmaps_ydnar.c fix use after free (freed by realloc in EmitShader) 2019-02-23 00:02:58 +03:00
lightmaps.c my own uncrustify run 2012-03-27 12:03:21 +02:00
listen.pl initial 2008-09-13 18:28:57 +00:00
main.c q3map2 * mark warning messages with respective flag for colorized monitoring output 2018-03-16 20:33:50 +03:00
map.c q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
mesh.c my own uncrustify run 2012-03-27 12:03:21 +02:00
model.c q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00
patch.c q3map2: * Valve220 mapformat autodetection and support 2017-10-17 12:59:56 +03:00
path_init.c Q3map2: 2017-08-02 09:16:24 +03:00
portals.c fix indentation and typos 2019-01-27 21:37:37 +03:00
prtfile.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
q3map2.h q3map2: follow ODR 2019-02-23 00:09:42 +03:00
q3map2.ico initial 2008-09-13 18:28:57 +00:00
q3map2.rc fix lots of CRLFs 2010-04-17 21:02:26 +02:00
shaders.c prevent shader name string overflow in ShaderInfoForShader 2019-02-23 00:06:57 +03:00
surface_extra.c q3map2 * mark warning messages with respective flag for colorized monitoring output 2018-03-16 20:33:50 +03:00
surface_foliage.c Q3map2: 2017-08-01 13:34:48 +03:00
surface_fur.c my own uncrustify run 2012-03-27 12:03:21 +02:00
surface_meta.c q3map2 * mark warning messages with respective flag for colorized monitoring output 2018-03-16 20:33:50 +03:00
surface.c q3map2 * fix unwanted culling of both matching brush faces 2019-03-19 16:54:23 +03:00
tjunction.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
tree.c my own uncrustify run 2012-03-27 12:03:21 +02:00
vis.c q3map2 * modify message flags system to allow SYS_WRN | SYS_VRB, SYS_ERR | SYS_NOXML etc combinations 2018-03-20 19:37:47 +03:00
visflow.c q3map2: follow ODR 2019-02-23 00:09:42 +03:00
writebsp.c q3map2 * assign surfaceflags to brush 'bevel' planes, so physics like slick/nodamage/metalsteps function at brush edges and vertices 2019-01-27 19:41:16 +03:00