Garux
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5017da5fe4
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use custom allocation errors handler
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2021-09-28 05:55:17 +03:00 |
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Garux
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4642753564
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std::vector<bspDrawSurface_t> bspDrawSurfaces
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2021-09-27 06:14:12 +03:00 |
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Garux
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0e0a295330
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* new: bsp export/import in json format; Usage: q3map2 -json <-unpack|-pack> [-v] <mapname>
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2021-09-23 03:11:43 +03:00 |
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Garux
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29ba8c4876
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refactor command line arguments parsing
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2021-09-19 11:58:00 +03:00 |
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Garux
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dbeb2d0718
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rename game -> g_game
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2021-09-13 18:49:09 +03:00 |
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Garux
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75c7c09903
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* replace model loaders by assimp library (40+ formats)
* auto split big model meshes to <= maxSurfaceVerts chunks (avoids excess meta process for vertexlit ones)
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2021-05-07 14:47:39 +03:00 |
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Garux
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2222100316
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indent classes, align by spaces
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2021-03-24 00:25:15 +03:00 |
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Garux
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39c22acbae
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* case insensitive command line arguments
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2021-03-03 07:54:16 +03:00 |
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Garux
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13524d59ef
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fix the build
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2021-01-16 15:10:59 +03:00 |
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Garux
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fafa271a46
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turn quake3 tools to cpp
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2021-01-15 01:37:23 +03:00 |
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