misc... * selection system: fixes of: selecting point behind point (not perfectly precise distance) selecting occluded objects and faces via direct and indirect hits * select models from back in 2d
misc... * extradebug_quicker BUILD mode (defines _DEBUG_QUICKER = no slowing down debug renderables) * draw bbox for having model + selected entities
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335