Garux
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e11aede11a
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refactor surfaceType_t enum
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2021-01-27 19:43:53 +03:00 |
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Garux
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54c38610bf
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use std::list<epair_t>
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2021-01-23 17:25:47 +03:00 |
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Garux
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36b63e1d2c
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turn entities array to std::vector<entity_t>
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2021-01-23 15:39:42 +03:00 |
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Garux
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f3c26c791f
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use safe strings more
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2021-01-21 16:08:53 +03:00 |
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Garux
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8b204ac054
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add and use class PathExtensionless
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2021-01-21 15:15:07 +03:00 |
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Garux
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15e4b8e850
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manage model shaders remapping
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2021-01-21 07:19:15 +03:00 |
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Garux
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3b39a5754d
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prevent filename overflow in model .skin loader
strip model extension during filename construction
add variadic template operator to StringOutputStream for inline strings creation
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2021-01-20 11:59:16 +03:00 |
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Garux
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cfa502df6e
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safe string for globalCelShader
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2021-01-19 22:40:58 +03:00 |
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Garux
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fafa271a46
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turn quake3 tools to cpp
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2021-01-15 01:37:23 +03:00 |
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