Commit Graph

16 Commits

Author SHA1 Message Date
Garux e7c45da823 Q3map2:
* code fixes
	* packer: !FAIL! msg for missing ingame resources, ~fail for the rest
	* bumped stack size to 4Mb to fix crash for huge skies, using old shaders with fairly useless q3map_surfacelight + q3map_lightsubdivide < 999 combo


Radiant:

binds...
	* F5: run first in the list or recently invoked build option
	* F11: fullscreen

misc...
	* opening *.map, sent via cmd line: enabled for non win32 too
	* fix: textures find/replace wnd better default pos, size
	* fix: crash in CSG::Subtract
	* fix crash: main wnd maximized + 'start on primary monitor' off + monitors > 1
	* correct save/restore of main wnd pos/size and maximized/fullscreened states
	* scale widgets consistently along with main wnd, while using regular layout
2017-08-02 09:06:17 +03:00
Garux 6f51c7f28d Radiant:
misc...
	* filter toobar buttons also handle right mouse clicks:
		caulk: apply caulk tex
		clip: toggle apply clip/weapclip tex
		hint: toggle apply hint/hintlocal/hintskip tex
		triggers: apply trigger tex
		liquids: toggle apply watercaulk/lavacaulk/slimecaulk tex
		areaportals: toggle apply nodraw/nodrawnonsolid tex
			shader names are configurable through respective shader_* keys in .game file
		details: make detail
		structural: make structural
	* png icons with real alpha; partially antialiased
2017-08-01 14:03:16 +03:00
Garux a59855266c Radiant:
binds...
	* douplicated basic shortcuts: arrows - camera freemove, ESC - deSelect, backSpace - delete

menus...
	* modify+: snap to grid (ctrl+g)

misc...
	* fixed warning on import (q3map2_type not found)
	* patch thicken
	* removed douplicate accelerators registering
	* trigger_* entities get textures/common/trigger tex on creation
		( unless different is set in .game file via shader_trigger key )
	* opening *.map, sent via cmd line (can assign *.map files in system to be opened with radiant)
	* -aero cmd line key to enable aero transparency
	* opening maps with bad tex defs (.#QNAN, .#IND, .#INF)
		(happens sometimes after rotating & often scaling with tex lock (in BP mode)); error->warning
2017-08-01 14:00:12 +03:00
Garux fe73dd74d0 Q3map2:
* fix: number of problems, found by Visual Studio's static code analyser
		(76ea7385dd)

Radiant:

misc...
	* fix of: convert group entity to diff one = entity w/o objects
	* asking for game path at 1st start, even if one, specified in .game exists (auto picking could make confused)
	* disabled game autodetecting: (~2min awaiting on w7 in non admin mode was confusing)
2017-08-01 13:58:52 +03:00
Rudolf Polzer e4287c28bb my own uncrustify run 2012-03-27 12:03:21 +02:00
Rudolf Polzer 0d10413fe0 fix how glib is included 2012-03-01 14:43:00 +01:00
Rudolf Polzer 61c6265531 fix gamedetect NULL pointer 2010-08-23 21:41:42 +02:00
divverent 3c3668d11c also detect being part of a warsow install
git-svn-id: svn://svn.icculus.org/netradiant/trunk@317 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-10 19:44:53 +00:00
divverent 444af8c46a "Portable" Radiant support: when a subdirectory "settings" of the directory with radiant.exe exists, the configuration data is stored in there.
git-svn-id: svn://svn.icculus.org/netradiant/trunk@242 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-02 17:07:17 +00:00
divverent 1d2068f2f1 detect Q2W too
git-svn-id: svn://svn.icculus.org/netradiant/trunk@218 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-11 19:17:43 +00:00
divverent e647ac225f also support \ path name separator. So much for "all systems".
git-svn-id: svn://svn.icculus.org/netradiant/trunk@211 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-05 11:28:15 +00:00
divverent b7cd2135c9 detect being inside a Nexuiz install from Radiant C code, no longer from a shell script on OS X. This should make it work on all systems.
git-svn-id: svn://svn.icculus.org/netradiant/trunk@210 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-05 11:27:30 +00:00
rpolzer 01a2a09b61 git-svn-id: svn://svn.icculus.org/netradiant/trunk@87 61c419a2-8eb2-4b30-bcec-8cead039b335 2008-09-18 09:39:06 +00:00
rpolzer 35e04d29f4 use new directory, remove -div0 from version
git-svn-id: svn://svn.icculus.org/netradiant/trunk@82 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-17 13:39:58 +00:00
rpolzer 6c5961123d possibly working Win32 build; make -j broken again (see no good way to force version.h making before everything else, my old way made make rebuild everything every time)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@51 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-15 19:20:47 +00:00
rpolzer 107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00