Commit Graph

10 Commits

Author SHA1 Message Date
Garux b474073ebe misc_model _skin/skin key: handle both DP and Q3 naming conventions
disable trying skin 0 by default
not that it does much atm, as assimp md3 loader handles .skin and shader name substitution alters non path names
handle \r\n endlines in .skin
2021-11-10 22:25:45 +03:00
Garux aa110638d4 remove global std::size_t mapEntityNum;
(not buildable)
2021-11-06 17:27:11 +03:00
Garux 2e9bf0af1c minor tweaks 2021-10-26 20:15:09 +03:00
Garux 1144be0881 add BasicVector3 uniform constructor 2021-03-11 19:14:07 +03:00
Garux f9a424b6c8 more c++ 2021-03-02 22:01:09 +03:00
Garux 4ce944444d rewrite q3map2 math in c++ 2021-02-25 19:41:43 +03:00
Garux 8425ce3c3e refactor foliage_t 2021-01-29 22:40:09 +03:00
Garux 623163ae9c remove unused markers 2021-01-28 02:12:15 +03:00
Garux e11aede11a refactor surfaceType_t enum 2021-01-27 19:43:53 +03:00
Garux fafa271a46 turn quake3 tools to cpp 2021-01-15 01:37:23 +03:00