Garux
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b78513f9f8
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refactor InitPaths()
get rid of MAX_OS_PATH
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2021-09-17 19:50:36 +03:00 |
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Garux
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e22e6169c9
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* -fs_basegame gamename: Overrides default game directory name (e.g. Q3A uses 'baseq3', OpenArena 'baseoa', so -game quake3 -fs_basegame baseoa for OA )
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2021-09-16 15:26:55 +03:00 |
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Garux
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97ad9bf5c5
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separate path manipulating functions
unlimit VFS_MAXDIRS
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2021-09-15 08:07:05 +03:00 |
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Garux
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dbeb2d0718
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rename game -> g_game
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2021-09-13 18:49:09 +03:00 |
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Garux
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68b8d7d5dc
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refactor game configs: using class inheritance to avoid massive duplication
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2021-09-13 16:11:01 +03:00 |
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Garux
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2222100316
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indent classes, align by spaces
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2021-03-24 00:25:15 +03:00 |
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Garux
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ac1dd904f1
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* print available games on wrong -game and -format args
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2021-03-08 13:32:16 +03:00 |
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Garux
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39c22acbae
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* case insensitive command line arguments
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2021-03-03 07:54:16 +03:00 |
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Garux
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f9a424b6c8
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more c++
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2021-03-02 22:01:09 +03:00 |
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Garux
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623163ae9c
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remove unused markers
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2021-01-28 02:12:15 +03:00 |
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Garux
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13524d59ef
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fix the build
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2021-01-16 15:10:59 +03:00 |
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Garux
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fafa271a46
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turn quake3 tools to cpp
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2021-01-15 01:37:23 +03:00 |
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