Garux
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b017c473e8
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Radiant:
menus...
* help+: Blendmodes cheatsheet
misc...
* fix treemodel Clang compilation
* fix: 1x1 textures crash and appearence
* fix of: create func static in non doom3 gametype = group entity w/o objects
* merged tex bro textures borders; stipple indicates shaders
* realigned tex bro text, so one doesn't collide with textures borders
* fix of texture focusing in tex bro
* grayscale RLE TGA support
* unsupported Doom 3 entity keys: popup->log warning
* patch inspector: +flip texture buttons
* disabled texture lock by default (confuses novices, suddenly)
* added MeshTex plugin src to project, compiled, fixed (works now-)
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2017-08-01 14:23:38 +03:00 |
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