Commit Graph

15 Commits

Author SHA1 Message Date
Garux 4642753564 std::vector<bspDrawSurface_t> bspDrawSurfaces 2021-09-27 06:14:12 +03:00
Garux 7993cc8a1f std::vector<int> bspDrawIndexes 2021-09-26 22:10:46 +03:00
Garux c58bd839da std::vector<bspDrawVert_t> bspDrawVerts 2021-09-26 21:41:46 +03:00
Garux 58911934e0 std::vector<bspShader_t> bspShaders 2021-09-24 13:39:04 +03:00
Garux 6e2fc92576 std::vector<bspModel_t> bspModels 2021-09-24 12:11:11 +03:00
Garux 427ef0874b * improve ase export compatibility
write normals after faces
write vertex normals right after their face normal
2021-05-08 14:15:17 +03:00
Garux 2222100316 indent classes, align by spaces 2021-03-24 00:25:15 +03:00
Garux 09c78ec0dc return Vector3 from vectorForKey() 2021-03-11 20:16:52 +03:00
Garux 4ce944444d rewrite q3map2 math in c++ 2021-02-25 19:41:43 +03:00
Garux ba497e4139 SafeOpenWrite, SafeOpenRead funcs use 2021-02-09 18:05:06 +03:00
Garux 99a5ef0416 refactor entity key values routines 2021-01-30 16:23:31 +03:00
Garux 623163ae9c remove unused markers 2021-01-28 02:12:15 +03:00
Garux 36b63e1d2c turn entities array to std::vector<entity_t> 2021-01-23 15:39:42 +03:00
Garux da3b05728c use safe string for shaderInfo_t.shader 2021-01-19 01:24:21 +03:00
Garux fafa271a46 turn quake3 tools to cpp 2021-01-15 01:37:23 +03:00