Garux
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99a5ef0416
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refactor entity key values routines
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2021-01-30 16:23:31 +03:00 |
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Garux
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8425ce3c3e
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refactor foliage_t
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2021-01-29 22:40:09 +03:00 |
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Garux
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762699287e
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refactor surfaceModel_t
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2021-01-29 21:11:56 +03:00 |
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Garux
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276d1f5875
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safe string in indexMap_t
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2021-01-29 20:46:06 +03:00 |
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Garux
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623163ae9c
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remove unused markers
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2021-01-28 02:12:15 +03:00 |
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Garux
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e11aede11a
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refactor surfaceType_t enum
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2021-01-27 19:43:53 +03:00 |
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Garux
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bdfd864670
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refactor enums
credits for class BitFlags go to Jelvan <3
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2021-01-25 01:33:56 +03:00 |
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Garux
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36b63e1d2c
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turn entities array to std::vector<entity_t>
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2021-01-23 15:39:42 +03:00 |
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Garux
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f3c26c791f
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use safe strings more
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2021-01-21 16:08:53 +03:00 |
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Garux
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cbeccc7e3a
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use safe string in GetIndexedShader
fix custom shader overflow check
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2021-01-19 22:12:53 +03:00 |
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Garux
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9590d602d3
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use String64 for shaderInfo_s::skyParmsImageBase
add variadic template operator to StringFixedSize for inline strings creation
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2021-01-19 17:21:54 +03:00 |
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Garux
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da3b05728c
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use safe string for shaderInfo_t.shader
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2021-01-19 01:24:21 +03:00 |
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Garux
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fafa271a46
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turn quake3 tools to cpp
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2021-01-15 01:37:23 +03:00 |
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