Garux
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902fb46938
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random tweaks
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2021-03-04 16:11:00 +03:00 |
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Garux
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39c22acbae
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* case insensitive command line arguments
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2021-03-03 07:54:16 +03:00 |
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Garux
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f9a424b6c8
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more c++
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2021-03-02 22:01:09 +03:00 |
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Garux
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37c11990cb
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del struct StrBuf; CopiedString for mapShaderFile;
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2021-02-09 13:03:48 +03:00 |
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Garux
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92b2487875
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fix string warnings
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2021-02-08 01:33:36 +03:00 |
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Garux
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a17bf05f5c
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more information in "StrList overflow" error
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2021-02-07 07:23:46 +03:00 |
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Garux
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99a5ef0416
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refactor entity key values routines
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2021-01-30 16:23:31 +03:00 |
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Garux
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20b908e31b
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remove excess typedef struct declarations
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2021-01-23 19:26:50 +03:00 |
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Garux
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54c38610bf
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use std::list<epair_t>
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2021-01-23 17:25:47 +03:00 |
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Garux
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36b63e1d2c
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turn entities array to std::vector<entity_t>
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2021-01-23 15:39:42 +03:00 |
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Garux
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13524d59ef
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fix the build
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2021-01-16 15:10:59 +03:00 |
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Garux
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fafa271a46
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turn quake3 tools to cpp
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2021-01-15 01:37:23 +03:00 |
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