Commit Graph

6 Commits

Author SHA1 Message Date
Garux 623163ae9c remove unused markers 2021-01-28 02:12:15 +03:00
Garux f99cf57f27 fix some strncpy use 2018-09-29 21:34:03 +03:00
Garux 86904473bb * picomodel: do some guessings about shader paths to handle more cases out of the box; ones are based on material and diffuse map names:
name w/o path: assume textures are in the folder, where model file is
		absolute path or with ..: try to cut at "/models/" or "/textures/" (as if leading to game folders); do previous case, if not
		strip extensions and turn slashes to forward ones anytime
	* picomodel::obj: fix diffuse map paths loading from .mtl
2018-09-29 14:39:10 +03:00
Rudolf Polzer e4287c28bb my own uncrustify run 2012-03-27 12:03:21 +02:00
rpolzer 5ec3a47e10 q3map2 is now waring free 2010-10-05 10:57:07 +02:00
rpolzer 107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00