Garux
6c00419653
fix spelling
2021-05-24 20:23:09 +03:00
Garux
ab7eb468ec
gtk_widget_set_usize -> gtk_widget_set_size_request
...
-2 in gtk_widget_set_usize() means 'don't change given dimension'
-2 in gtk_widget_set_size_request() = early quit function w/o an effect, thus change to -1
2020-05-21 16:27:33 +03:00
Garux
e8998ab4a8
replace gtk_radio_button_group()
2020-05-21 16:27:26 +03:00
Garux
cd529b4fb0
replace gtk_signal_connect, GTK_OBJECT, GTK_SIGNAL_FUNC, gtk_object_set_data, gtk_object_get_data
2020-05-21 16:27:15 +03:00
Garux
4f8e6e7ee5
fix the rest of errors with CFLAGS+="-DGSEAL_ENABLE" except accel_label->accel_string required hack
2020-05-21 16:27:14 +03:00
Garux
12263f74d1
use gtk_widget_get_window() instead of widget->window
2020-05-21 16:24:40 +03:00
Garux
ff33df7d45
replace GTK_WIDGET_VISIBLE -> gtk_widget_get_visible()
2020-05-19 23:46:54 +03:00
Joel Baxter
c2501bb551
add URL to Help dialog
...
Link to a sort-of-useful online doc.
2018-11-05 15:47:36 -08:00
Joel Baxter
dc165777ea
remove word "commit" from the About dialog
...
(since the commit hash itself has already been removed)
2018-11-05 15:46:46 -08:00
Garux
b017c473e8
Radiant:
...
menus...
* help+: Blendmodes cheatsheet
misc...
* fix treemodel Clang compilation
* fix: 1x1 textures crash and appearence
* fix of: create func static in non doom3 gametype = group entity w/o objects
* merged tex bro textures borders; stipple indicates shaders
* realigned tex bro text, so one doesn't collide with textures borders
* fix of texture focusing in tex bro
* grayscale RLE TGA support
* unsupported Doom 3 entity keys: popup->log warning
* patch inspector: +flip texture buttons
* disabled texture lock by default (confuses novices, suddenly)
* added MeshTex plugin src to project, compiled, fixed (works now-)
2017-08-01 14:23:38 +03:00
Garux
4645e19ce9
* added MeshTex plugin src to project (can't compile)
2017-08-01 14:09:50 +03:00