Garux
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0c390241c8
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fix formatting
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2021-10-26 18:16:24 +03:00 |
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Garux
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2222100316
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indent classes, align by spaces
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2021-03-24 00:25:15 +03:00 |
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Garux
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58b786d6e6
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* fix face centroids of small faces at big coordinates in 64 bit
(explicitly cast to double, which likely happens implicitly in 32 bit)
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2019-07-05 19:27:00 +03:00 |
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Garux
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71c63fbdc6
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* fix alt + m1 indirect faces picking, when object is partially or fully out of camera view
refactor math functions
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2019-04-28 20:54:29 +03:00 |
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Garux
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2ef794539c
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* fix sloped brushes evaluation at big coordinates (aka disappearing faces and brushes)
add windingTestInfinity() to bruteforce test maxWorldCoord's multiplier, lending reliable winding infinity
experimental Winding_createInfinite() percision improvements, borrowed from q3map2's BaseWindingForPlaneAccu()
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2019-04-02 00:17:26 +03:00 |
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Garux
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ab0f376d4a
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* lower Winding_Clip ON_EPSILON to play with weird brushes w/o error
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2018-12-23 23:46:22 +03:00 |
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Garux
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0f7af6aaa4
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binds... * shift + u: new uniform CSG wrap merge algorithm, merging selected brushes and/or components
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2018-10-16 01:20:09 +03:00 |
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Garux
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65e6d4a560
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del douplicated code in seamless texturing->line
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2017-09-17 11:52:23 +03:00 |
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Rudolf Polzer
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e4287c28bb
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my own uncrustify run
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2012-03-27 12:03:21 +02:00 |
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rpolzer
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107765f0e4
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initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
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2008-09-13 18:28:57 +00:00 |
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