Commit Graph

151 Commits

Author SHA1 Message Date
Garux 7c77e0faff add INSTALL_DLLS build option 2018-02-08 03:47:32 +03:00
Garux cdf9146b6d omit --large-address-aware for win64 build
once again
2018-02-08 00:54:52 +03:00
Garux 42e6cf618c new shell script for installing DLLs on MSYS2.
imported https://gitlab.com/void995/netradiant/commits/working_multithreading_on_windows
2018-02-08 00:09:46 +03:00
Garux 814b1acafd import af443b859d
Update Makefile to remove OSX build diretives. We build for OSX just like its Linux now. Those wishing to build the app bundle should use setup/apple/Makefile.
2018-02-07 22:38:11 +03:00
Garux f56afab212 omit --large-address-aware for win64 build 2018-02-07 00:44:06 +03:00
Garux bc5dcc1699 Radiant:
misc...
	* extradebug_quicker BUILD mode (defines _DEBUG_QUICKER = no slowing down debug renderables)
	* draw bbox for having model + selected entities
2017-08-02 09:32:49 +03:00
Garux ed4c8c2044 Q3map2:
* new area lights backsplash algorithm ( by Jelvan ), hijacking temp area lights ( to simulate volumetric behavior of source ones )
	* fix: create backsplash for area lights, while q3map_lightsubdivide'ing too
	* no backsplash for area lights, if surf == sky
	* report patches count in -info
	* -exportents to exports entities to a .ent file
	* unvanquished game support
	* -fs_basepath: can be used more than once to look in multiple paths (Sets the given path as main directory of the game)
	* -fs_game: can be used more than once (Sets a different game directory name (default for Q3A: baseq3))
	* -fs_pakpath <dir>: Specify additional custom path to assets (can be used more than once to look in multiple paths)
	* fix undocumented unexpected LokiInitPaths
	* -help option (-h, --help)
2017-08-02 09:16:24 +03:00
Garux e7c45da823 Q3map2:
* code fixes
	* packer: !FAIL! msg for missing ingame resources, ~fail for the rest
	* bumped stack size to 4Mb to fix crash for huge skies, using old shaders with fairly useless q3map_surfacelight + q3map_lightsubdivide < 999 combo


Radiant:

binds...
	* F5: run first in the list or recently invoked build option
	* F11: fullscreen

misc...
	* opening *.map, sent via cmd line: enabled for non win32 too
	* fix: textures find/replace wnd better default pos, size
	* fix: crash in CSG::Subtract
	* fix crash: main wnd maximized + 'start on primary monitor' off + monitors > 1
	* correct save/restore of main wnd pos/size and maximized/fullscreened states
	* scale widgets consistently along with main wnd, while using regular layout
2017-08-02 09:06:17 +03:00
Garux 173f350be7 Q3map2:
* fix crash with nonpthreads xmllib + multithreading + output to system console
	* number of code fixes
Radiant:

misc...
	* fix: clone group ent / map import / saving map as : group ents name labels at 0,0,0;
	* number of code fixes
2017-08-02 09:00:11 +03:00
Garux 4645e19ce9 * added MeshTex plugin src to project (can't compile) 2017-08-01 14:09:50 +03:00
Garux 86023af46c Radiant:
misc...
	* local gtk2 themes support; cfgs are .gtkrc-2.0.radiant, .gtkrc-2.0.win; +~100 themes included;
		MS-Windows theme is one, inheriting current appearence on Windows
	* GTK2 theme & font selector (Misc->Colors->Gtk theme...) (need restart after pair of naughty engines tho)
	* openGL implementaion of rubberband selector (w/o rerendering whole scene) (fixes visual issues with Aero)
2017-08-01 14:06:41 +03:00
Garux 6f51c7f28d Radiant:
misc...
	* filter toobar buttons also handle right mouse clicks:
		caulk: apply caulk tex
		clip: toggle apply clip/weapclip tex
		hint: toggle apply hint/hintlocal/hintskip tex
		triggers: apply trigger tex
		liquids: toggle apply watercaulk/lavacaulk/slimecaulk tex
		areaportals: toggle apply nodraw/nodrawnonsolid tex
			shader names are configurable through respective shader_* keys in .game file
		details: make detail
		structural: make structural
	* png icons with real alpha; partially antialiased
2017-08-01 14:03:16 +03:00
Garux eef3995202 Q3map2:
* -pk3: autopackager mode(complete Q3 support); bsp path as input; switches: -dbg - talkative mode, -png - include pngs, at highest priority
		is using file 'gamename.exclude' to exclude vanilla game resources
		tip: ioq3, netradiant, compiler (and packager) treat *.pk3dir directories as separate pk3 files
2017-08-01 13:51:52 +03:00
Garux f73cc19a61 Q3map2:
* -clipdepth F, def 2, _clipdepth
	* fixed model autoclip (64u thick brushes/no collision at all in some cases)
	* pyramidal etc zillion (20!) of autoclip modes
	* removed stuctural caulk in models, was broken anyway

Radiant:

misc...
	* hollow: produces not intersecting brushes
2017-08-01 13:34:48 +03:00
Garux bf803dd851 Q3map2:
* -bounceColorRatio 0..1 (ratio of colorizing sample by texture)
	* -debugclip: autoclip debug, uses shaders debugclip, debugclip2
	* >2GB makefile option, allows up to 3GB ram on 32bit, 4GB on 64bit
	* speedup patch to use fast sqrt at some points of light phase, where precision is not needed

Radiant:

binds...
	* paste to camera - shift+v (alt+v was leading to texBro-View menu)
2017-08-01 13:33:37 +03:00
Rudolf Polzer f0df907b19 BUILD=native 2013-09-13 12:48:56 +02:00
Rudolf Polzer 6ead1aa8fc lazy hack to make make work 2013-08-02 13:27:43 +02:00
Rudolf Polzer 694955af8e rework symlink creation logic 2013-08-02 12:49:17 +02:00
Rudolf Polzer e63a12c418 also add an unsuffixed symlink, fixes #1710 2013-07-06 18:58:00 +02:00
Stijn Buys 1dc200b9e0 On Linux, set the default executable suffix to 'uname -m' 2013-06-25 23:40:55 +02:00
Rudolf Polzer 0fbfb4bcc9 Fedora support patch by maci (make DLL finding work with Fedora's mingw) 2013-01-14 21:21:37 +01:00
Rudolf Polzer 0d10413fe0 fix how glib is included 2012-03-01 14:43:00 +01:00
Rudolf Polzer ed96b4352a no longer use an included libjpeg copy. Use the system one. 2012-03-01 10:35:32 +01:00
Rudolf Polzer 747e474c40 remove internal libjpeg6 copy (patch by monad) 2012-03-01 10:24:29 +01:00
Rudolf Polzer ebcb592432 OS X: support homebrew by MACLIBDIR=/usr/local/lib 2012-01-23 20:29:05 +01:00
Rudolf Polzer 326b154fca Merge branch 'master' of git://de.git.xonotic.org/xonotic/netradiant 2012-01-14 00:32:48 +01:00
Rudolf Polzer 57d64f977f fix dependency check causing recompile of all .c files 2012-01-14 00:25:21 +01:00
Rudolf Polzer 7343cc1f7e another compile fix for win32 on arch linux 2012-01-13 23:42:48 +01:00
Rudolf Polzer 8ecf001ea4 better fit mingw on Arch Linux 2012-01-13 23:28:18 +01:00
Rudolf Polzer 35162b6b63 properly ignore caulk 2011-12-09 17:15:51 +01:00
Rudolf Polzer 9e69c83769 make dependencies check work even with -j make invocation 2011-12-04 18:19:34 +01:00
Rudolf Polzer 636baaba0f more compile fail 2011-07-01 12:18:32 +02:00
Rudolf Polzer ff1b9a5bfa fix a compile error 2011-07-01 11:37:54 +02:00
Rudolf Polzer c75ae4296b forbidden dirs: allow wildcard patterns 2011-07-01 11:27:15 +02:00
Rudolf Polzer 8ab31087a4 fix another error 2011-05-16 15:08:02 +02:00
Rudolf Polzer 0a4e4f3786 more changes by Nikoli 2011-01-27 16:48:47 +01:00
Rudolf Polzer 24856f2621 makefile changes by Nikoli to allow building some parts separately 2011-01-27 07:38:54 +01:00
Rudolf Polzer 10d0890e16 always chmod the release exe file 2010-12-31 13:37:20 +01:00
Rudolf Polzer 6f9e9fd122 intermediate commit to add .obj conversion support 2010-12-23 09:11:47 +01:00
Rudolf Polzer 3316aca1f4 don't om nom nom nom away the file you just wrote 2010-12-20 09:48:19 +01:00
Rudolf Polzer cb0f0daa02 vars don't work the way I think... 2010-12-20 08:29:52 +01:00
Rudolf Polzer 3fc0434acf more release-win32 fixes 2010-12-20 08:27:43 +01:00
Rudolf Polzer 35554d1b10 properly brand the builds 2010-12-20 08:14:46 +01:00
Rudolf Polzer 0fed63bc8f add a comment 2010-12-20 08:09:34 +01:00
Rudolf Polzer 4d8ac8bf0b release building: more stuff 2010-12-20 08:09:10 +01:00
Rudolf Polzer fd02c5f803 shorten the file names 2010-12-20 08:07:24 +01:00
Rudolf Polzer 80bcec6979 fix make release-all 2010-12-20 07:51:25 +01:00
Rudolf Polzer 9fd00a1826 a release-all target 2010-12-20 07:50:24 +01:00
Rudolf Polzer 839a76da2c add makefile targets for source tarballs 2010-12-20 07:49:38 +01:00
Rudolf Polzer af702de039 be more specific about depcheck errors (show whether compile or link stage failed) 2010-12-18 22:40:31 +01:00