Commit Graph

6 Commits

Author SHA1 Message Date
michaelb 1f0271a988 fix invalid use of <glib/...> headers 2012-04-09 09:44:35 +02:00
Rudolf Polzer e4287c28bb my own uncrustify run 2012-03-27 12:03:21 +02:00
Jānis Rūcis f86f8d9e29 Concat all found shaderlist.txt files to build the shader list 2010-05-30 00:09:35 +03:00
rpolzer 2978848a28 remove two more unnecessary project files
git-svn-id: svn://svn.icculus.org/netradiant/trunk@84 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-17 14:06:28 +00:00
rpolzer 5ad1e19406 the historic move: getting rid of all visual studio project stuff, now that the mingw build works
git-svn-id: svn://svn.icculus.org/netradiant/trunk@56 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-16 08:15:52 +00:00
rpolzer 107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00