Garux
ac1dd904f1
* print available games on wrong -game and -format args
2021-03-08 13:32:16 +03:00
Garux
293fab0ffb
manage color-to-byte conversions
2021-03-05 13:37:56 +03:00
Garux
bee749118f
unify WindingExtendBounds logic
2021-03-05 06:15:48 +03:00
Garux
902fb46938
random tweaks
2021-03-04 16:11:00 +03:00
Garux
b68cbfd78b
clean ShiftBSPMain
2021-03-03 19:16:53 +03:00
Garux
ce93fb3be8
* -help -game lists available games
...
std::size for help arrays
2021-03-03 17:30:55 +03:00
Garux
39c22acbae
* case insensitive command line arguments
2021-03-03 07:54:16 +03:00
Garux
39f5a2d060
use MinMax functions instead of raw math
2021-03-03 07:01:28 +03:00
Garux
f9a424b6c8
more c++
2021-03-02 22:01:09 +03:00
Garux
9446aeca8e
fix introduced problems
2021-02-28 12:04:52 +03:00
Garux
9857bb955b
more c++ math
2021-02-26 01:10:51 +03:00
Garux
4ce944444d
rewrite q3map2 math in c++
2021-02-25 19:41:43 +03:00
Garux
820dd5e21f
bump MAX_IMAGES, MAX_MODELS
2021-02-10 00:20:32 +03:00
Garux
ba497e4139
SafeOpenWrite, SafeOpenRead funcs use
2021-02-09 18:05:06 +03:00
Garux
37c11990cb
del struct StrBuf; CopiedString for mapShaderFile;
2021-02-09 13:03:48 +03:00
Garux
02874bebee
shorten some StringOutputStream uses
2021-02-08 13:48:49 +03:00
Garux
b013f9954c
simplify unlimited bsp entities code
2021-02-08 04:36:57 +03:00
Garux
d5f55e7c35
safe strings in OnlyEnts()
2021-02-08 02:53:57 +03:00
Garux
92b2487875
fix string warnings
2021-02-08 01:33:36 +03:00
Garux
aa596f856d
bytebool.h : only #include <stdbool.h> w/o __cplusplus
2021-02-07 07:47:33 +03:00
Garux
ca34e8f38f
enum class EFloodEntities
2021-02-07 07:34:57 +03:00
Garux
a17bf05f5c
more information in "StrList overflow" error
2021-02-07 07:23:46 +03:00
Garux
54f7daa887
more PathExtensionless use
2021-02-07 07:18:10 +03:00
Garux
5fd7b340df
* discard excess portals in the void (great optimization for maps with void areas in between of playable areas and non rectangular maps)
...
(excess portals there are effect of _blocksize)
* optimize FloodPortals() (also fix stack depth crash in debug mode due to recursive calls)
* fix xml_Select() of leaked entity (was selecting last map entity always)
* xml_Select() leaked entity exactly in the beginning of leak line
2021-02-06 22:22:59 +03:00
Garux
e729f7b898
prevent stack overflow
2021-02-02 00:26:21 +03:00
Garux
2bf53ef643
fix overlook introduced in 36b63e1d2c
2021-01-30 16:50:40 +03:00
Garux
b29a8cb5c4
default release build
2021-01-30 16:24:07 +03:00
Garux
99a5ef0416
refactor entity key values routines
2021-01-30 16:23:31 +03:00
Garux
8425ce3c3e
refactor foliage_t
2021-01-29 22:40:09 +03:00
Garux
762699287e
refactor surfaceModel_t
2021-01-29 21:11:56 +03:00
Garux
276d1f5875
safe string in indexMap_t
2021-01-29 20:46:06 +03:00
Garux
40ab7fa26c
remove excess string overflow checks, fix warnings
2021-01-29 05:14:33 +03:00
Garux
b9d5f091e0
use fold expression, forwarding reference
2021-01-29 05:12:20 +03:00
Garux
abc666ab7f
use std::uint32_t in md4
2021-01-28 05:11:59 +03:00
Garux
623163ae9c
remove unused markers
2021-01-28 02:12:15 +03:00
Garux
e11aede11a
refactor surfaceType_t enum
2021-01-27 19:43:53 +03:00
Garux
1efff8cdfe
refactor enum vstatus_t
2021-01-27 11:53:32 +03:00
Garux
62a0ae5623
prevent string overflows
2021-01-26 22:31:19 +03:00
Garux
3ff224cbdf
fix texture projection decompilation
...
in C this check was equal to
abs((int)dist) >= distanceEpsilon
comparing float dist to distanceEpsilon is not sufficient, as points are not precise enough, plus they are snapped
2021-01-25 08:36:16 +03:00
Garux
d0dcce342b
use LightFlags::FastActual shortcut
2021-01-25 07:29:46 +03:00
Garux
bdfd864670
refactor enums
...
credits for class BitFlags go to Jelvan <3
2021-01-25 01:33:56 +03:00
Garux
661f8e53b9
switch to c++17
2021-01-25 01:11:46 +03:00
Garux
7297e8758b
remove unused light_shadows.cpp
2021-01-25 01:11:26 +03:00
Garux
22dd3d1719
fix warning
2021-01-25 01:09:21 +03:00
Garux
20b908e31b
remove excess typedef struct declarations
2021-01-23 19:26:50 +03:00
Garux
54c38610bf
use std::list<epair_t>
2021-01-23 17:25:47 +03:00
Garux
36b63e1d2c
turn entities array to std::vector<entity_t>
2021-01-23 15:39:42 +03:00
Garux
b949f70077
fix dds loading in 64 bit
2021-01-23 11:23:04 +03:00
Garux
d734199601
manage path routines
2021-01-22 02:21:54 +03:00
Garux
b0e62198ba
use safe strings more
2021-01-21 18:41:16 +03:00