divverent
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d909e5b8c7
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patches by jal: fix some warnings, and spawnflags 64 on misc_model to not smooth the normals
git-svn-id: svn://svn.icculus.org/netradiant/trunk@324 61c419a2-8eb2-4b30-bcec-8cead039b335
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2009-04-23 16:32:45 +00:00 |
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divverent
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7e4c830250
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VorteX: KeyExists function, cast shadows from func_wall by default in prophecy and dq
git-svn-id: svn://svn.icculus.org/netradiant/trunk@236 61c419a2-8eb2-4b30-bcec-8cead039b335
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2009-03-29 17:17:08 +00:00 |
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divverent
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36240b8016
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Some limits removed by dynamically expanding the arrays using realloc:
-#define MAX_MAP_MODELS 0x400
-#define MAX_MAP_BRUSHES 0x10000
-#define MAX_MAP_SHADERS 0x800 //% 0x400 /* ydnar */
-#define MAX_MAP_NODES 0x20000
-#define MAX_MAP_BRUSHSIDES 0x100000 //% 0x20000 /* ydnar */
-#define MAX_MAP_LEAFFACES 0x100000 //% 0x20000 /* ydnar */
-#define MAX_MAP_LEAFBRUSHES 0x40000
git-svn-id: svn://svn.icculus.org/netradiant/trunk@185 61c419a2-8eb2-4b30-bcec-8cead039b335
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2009-02-10 18:37:56 +00:00 |
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divverent
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3aca84b7e5
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q3map2: inject the invocation commandline into keys of the worldspawn entity (to allow easier recompiling of the map)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@181 61c419a2-8eb2-4b30-bcec-8cead039b335
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2009-02-08 19:35:57 +00:00 |
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rpolzer
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e9bdda13d3
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trivial patch: remove MAX_MAP_DRAW_VERTS limit completely (the code could already cope with it being dynamic)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@128 61c419a2-8eb2-4b30-bcec-8cead039b335
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2008-11-18 09:43:25 +00:00 |
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rpolzer
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107765f0e4
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initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
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2008-09-13 18:28:57 +00:00 |
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