Garux
31014dcf4a
* brushexport plugin: add 'Ignored materials' on Enter, delete on Delete
2020-01-05 01:44:01 +03:00
Garux
f893b9a789
* brushexport plugin: add Save button to reexport to recently specified file directly
2020-01-04 20:05:01 +03:00
Garux
26d33ce5c8
brushexport plugin: make t_limitmatnames, t_objects options available with t_exportmaterials off
2020-01-04 02:39:51 +03:00
Garux
234f50f58d
brushexport plugin: tooltip for "Weld vertices" toggle
2020-01-04 01:42:59 +03:00
Garux
4af0818069
brushexport plugin: console print on success
2020-01-04 00:51:40 +03:00
Garux
0f6e20a334
* brushexport plugin: "Weld vertices" option (welds inside group or object, thus result depends on collapse option)
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rephrase, shorten code
disable debug prints about exclusions in release
print error to console with nothing selected
more picky conditions in ExportData::GetShaderNameFromShaderPath slash search
2020-01-03 22:18:52 +03:00
Rudolf Polzer
e4287c28bb
my own uncrustify run
2012-03-27 12:03:21 +02:00
Rudolf Polzer
599056d188
allow different file type selections for open/import/save
2010-10-10 14:35:18 +02:00
rpolzer
107765f0e4
initial
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git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00