Garux
2656228b13
* brushexport plugin: hide window on closing = preserve settings
2020-01-05 05:35:39 +03:00
Garux
f990b5ed44
* brushexport plugin: make comparison with 'Ignored materials' case insensitive
2020-01-05 03:51:20 +03:00
Garux
58c40278a8
* brushexport plugin: for 'Ignored materials' use input after last slash, as comparison is only using this part
2020-01-05 02:08:52 +03:00
Garux
31014dcf4a
* brushexport plugin: add 'Ignored materials' on Enter, delete on Delete
2020-01-05 01:44:01 +03:00
Garux
f893b9a789
* brushexport plugin: add Save button to reexport to recently specified file directly
2020-01-04 20:05:01 +03:00
Garux
26d33ce5c8
brushexport plugin: make t_limitmatnames, t_objects options available with t_exportmaterials off
2020-01-04 02:39:51 +03:00
Garux
234f50f58d
brushexport plugin: tooltip for "Weld vertices" toggle
2020-01-04 01:42:59 +03:00
Garux
4af0818069
brushexport plugin: console print on success
2020-01-04 00:51:40 +03:00
Garux
0f6e20a334
* brushexport plugin: "Weld vertices" option (welds inside group or object, thus result depends on collapse option)
...
rephrase, shorten code
disable debug prints about exclusions in release
print error to console with nothing selected
more picky conditions in ExportData::GetShaderNameFromShaderPath slash search
2020-01-03 22:18:52 +03:00
Rudolf Polzer
e4287c28bb
my own uncrustify run
2012-03-27 12:03:21 +02:00
Rudolf Polzer
599056d188
allow different file type selections for open/import/save
2010-10-10 14:35:18 +02:00
rpolzer
107765f0e4
initial
...
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00