Commit Graph

26 Commits

Author SHA1 Message Date
Garux b1f32e6faa std::vector<bspNode_t> bspNodes 2021-09-24 16:06:34 +03:00
Garux bccd3bafd7 std::vector<bspPlane_t> bspPlanes 2021-09-24 15:43:24 +03:00
Garux 76d2b565b3 std::vector<bspLeaf_t> bspLeafs 2021-09-24 15:25:58 +03:00
Garux 6e2fc92576 std::vector<bspModel_t> bspModels 2021-09-24 12:11:11 +03:00
Garux 29ba8c4876 refactor command line arguments parsing 2021-09-19 11:58:00 +03:00
Garux dbeb2d0718 rename game -> g_game 2021-09-13 18:49:09 +03:00
Garux 68b8d7d5dc refactor game configs: using class inheritance to avoid massive duplication 2021-09-13 16:11:01 +03:00
Garux f492ab27eb more c++ in q3map2 2021-08-10 22:41:43 +03:00
Garux e8996d0857 using facelist_t = std::forward_list<face_t> 2021-08-01 22:50:35 +03:00
Garux c3041cc2f8 using winding_t = std::vector<Vector3> 2021-07-31 18:28:38 +03:00
Garux 6c00419653 fix spelling 2021-05-24 20:23:09 +03:00
Garux 2222100316 indent classes, align by spaces 2021-03-24 00:25:15 +03:00
Garux 1d4424f4c6 minor tweaks 2021-03-12 01:17:01 +03:00
Garux bee749118f unify WindingExtendBounds logic 2021-03-05 06:15:48 +03:00
Garux 902fb46938 random tweaks 2021-03-04 16:11:00 +03:00
Garux b68cbfd78b clean ShiftBSPMain 2021-03-03 19:16:53 +03:00
Garux 39c22acbae * case insensitive command line arguments 2021-03-03 07:54:16 +03:00
Garux f9a424b6c8 more c++ 2021-03-02 22:01:09 +03:00
Garux 4ce944444d rewrite q3map2 math in c++ 2021-02-25 19:41:43 +03:00
Garux 2bf53ef643 fix overlook introduced in 36b63e1d2c 2021-01-30 16:50:40 +03:00
Garux 99a5ef0416 refactor entity key values routines 2021-01-30 16:23:31 +03:00
Garux e11aede11a refactor surfaceType_t enum 2021-01-27 19:43:53 +03:00
Garux 20b908e31b remove excess typedef struct declarations 2021-01-23 19:26:50 +03:00
Garux 36b63e1d2c turn entities array to std::vector<entity_t> 2021-01-23 15:39:42 +03:00
Garux 13524d59ef fix the build 2021-01-16 15:10:59 +03:00
Garux fafa271a46 turn quake3 tools to cpp 2021-01-15 01:37:23 +03:00