rambetter
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1f2be9e1a6
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In function AddGamePath() in path_init.c for q3map2,
only adding path if it's not already added (remove duplicates).
It's cleaner this way.
git-svn-id: https://zerowing.idsoftware.com/svn/radiant/GtkRadiant/trunk@432 8a3a26a2-13c4-0310-b231-cf6edde360e5
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2011-01-20 14:35:44 +01:00 |
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rpolzer
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5ec3a47e10
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q3map2 is now waring free
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2010-10-05 10:57:07 +02:00 |
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Rudolf Polzer
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9ca6835a26
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vfspk3 in q3map2: also support -fs_forbiddenpath
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2010-08-07 17:32:57 +02:00 |
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divverent
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afe3aebe6f
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fix a stupid error in moving paths
git-svn-id: svn://svn.icculus.org/netradiant/trunk@226 61c419a2-8eb2-4b30-bcec-8cead039b335
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2009-03-23 13:48:12 +00:00 |
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divverent
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3f92bea422
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add an option -fs_homebase to override homebase path in the game pack (for use by gamepacks so they need no specific q3map2 change to use the right home dir)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@221 61c419a2-8eb2-4b30-bcec-8cead039b335
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2009-03-16 12:26:23 +00:00 |
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rpolzer
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107765f0e4
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initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
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2008-09-13 18:28:57 +00:00 |
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