Commit Graph

30 Commits

Author SHA1 Message Date
Garux 173f350be7 Q3map2:
* fix crash with nonpthreads xmllib + multithreading + output to system console
	* number of code fixes
Radiant:

misc...
	* fix: clone group ent / map import / saving map as : group ents name labels at 0,0,0;
	* number of code fixes
2017-08-02 09:00:11 +03:00
Garux 9d6e27e4e3 Radiant:
misc...
	* fix: texbro m2 drag in 2x2 layout
	* fix: crash in (texbro + freezePointer)
	* fix: all sorts of problems with freezePointer drags near widget borders
2017-08-01 14:25:00 +03:00
Garux 86023af46c Radiant:
misc...
	* local gtk2 themes support; cfgs are .gtkrc-2.0.radiant, .gtkrc-2.0.win; +~100 themes included;
		MS-Windows theme is one, inheriting current appearence on Windows
	* GTK2 theme & font selector (Misc->Colors->Gtk theme...) (need restart after pair of naughty engines tho)
	* openGL implementaion of rubberband selector (w/o rerendering whole scene) (fixes visual issues with Aero)
2017-08-01 14:06:41 +03:00
Garux 2de8ee725b Radiant:
misc...
	* fix of 2.24 related: minimize floating window = whole app minimizes + can't restore
	* fix of 2.24 related: glwidgets inside floating windows were not shown after hide/show of parent widgets
	* tex bro: menubar = toolbar
2017-08-01 14:06:00 +03:00
Garux 6f51c7f28d Radiant:
misc...
	* filter toobar buttons also handle right mouse clicks:
		caulk: apply caulk tex
		clip: toggle apply clip/weapclip tex
		hint: toggle apply hint/hintlocal/hintskip tex
		triggers: apply trigger tex
		liquids: toggle apply watercaulk/lavacaulk/slimecaulk tex
		areaportals: toggle apply nodraw/nodrawnonsolid tex
			shader names are configurable through respective shader_* keys in .game file
		details: make detail
		structural: make structural
	* png icons with real alpha; partially antialiased
2017-08-01 14:03:16 +03:00
Garux 0fb65a91c7 Q3map2:
* -brightness 0..alot, def 1: mimics q3map_lightmapBrightness, but globally + affects vertexlight
	* -contrast -255..255, def 0: lighting contrast
	* packer improvements

Radiant:

binds...
	* entity inspector: Tab enters Key field, toggles between key/value fields; Del deletes keys; Esc quits

misc...
	* improved mwheel 2d zoom by Neumond
	* +makeRoom: like hollow, but extrudes faces outwards; for making rooms
	* deactivating tex dirs tree after loading dir, so SPACE and ENTER aren't broken for 2D after that
	* Regular, RegularLeft layouts: smaller console, bigger tex browser
	* Rotate, Scale dialogs: values aren't erased on Enter, OK, Apply (are on cancel, esc)
	* Rotate dialog: fix: new value in focused field wasn't taking in account on Enter
	* +updating texture directories list on 'flush and reload shaders' (reloading shaderlist aswell)
	* NumLock perspective window fix
	* ctrl+k(ConnectEntities): friendlier to complex connections, takes in account existing keys
		(priority: target > targetname > none)
	* +'all Supported formats' default option in open dialogs
	* defaulted show light radii
	* camera fov: 90->110
	* cubic clip: off by default; bigger def dist; fixed button's shortcut tip
	* prefs: Min & Max texture thumbnail size + dependant on scale;
		def = *scale .5, min 48, max 160 (makes range 96-320 visually differentiated)
2017-08-01 13:57:26 +03:00
Rudolf Polzer dc9f838f57 Fix touchpad scrolling on Linux. 2013-12-10 06:54:15 +01:00
Rudolf Polzer a0359528df gtk is retarded. Nevertheless, the warping CAN be platform independent. 2013-03-16 20:02:31 +01:00
Rudolf Polzer a3125d4f99 also kill the win32 specific path (gtk should handle this anyway) 2013-03-16 19:51:14 +01:00
Rudolf Polzer f5055d8528 get rid of some REALLY stupid code (generic pointer READ, but x11 specific pointer WARP?!?) 2013-03-16 19:43:33 +01:00
michaelb 1f0271a988 fix invalid use of <glib/...> headers 2012-04-09 09:44:35 +02:00
Rudolf Polzer e4287c28bb my own uncrustify run 2012-03-27 12:03:21 +02:00
Rudolf Polzer 50218d2883 Revert "fix some more of the weird workarounds"
This reverts commit b8ef001e49.
2010-12-11 14:52:52 +01:00
Rudolf Polzer b8ef001e49 fix some more of the weird workarounds 2010-12-09 07:08:34 +01:00
Rudolf Polzer d792d26da8 add an ifdeffed out font size workaround 2010-12-09 06:54:14 +01:00
Rudolf Polzer ceaa322eef be a little nicer to switching font system at compile time 2010-12-09 06:52:52 +01:00
Rudolf Polzer 9bd26c2ebe switch over to pango rendering 2010-11-18 17:13:08 +01:00
Rudolf Polzer 3ce82871e3 refactoring font code to hopefully be closer to be able to exchange the font system by something not call list based 2010-11-18 17:01:21 +01:00
Rudolf Polzer e240a832bd pango font stuff: remove reference to a deprectaed pango interface from the new ZeroRadiant code (duh...); make pango a proper dependency now 2010-11-18 12:55:49 +01:00
Rudolf Polzer a9e31a3db5 glfont.cpp: add an internal class that uses Pango 2010-11-16 14:07:06 +01:00
Rudolf Polzer 599056d188 allow different file type selections for open/import/save 2010-10-10 14:35:18 +02:00
divverent 9374d73cbf if a font was not found, fall back to fixed or courier new - should fix "missing font" issues
git-svn-id: svn://svn.icculus.org/netradiant/trunk@352 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-28 12:48:47 +00:00
divverent df072b781c slightly better font handling, enjoy!
git-svn-id: svn://svn.icculus.org/netradiant/trunk@313 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-04-09 10:16:31 +00:00
divverent 8e10595ce3 make it work with older Gtk again
git-svn-id: svn://svn.icculus.org/netradiant/trunk@229 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-25 11:49:50 +00:00
divverent 2a41079750 new awesome feature: the shortcuts list can now be EDITED
git-svn-id: svn://svn.icculus.org/netradiant/trunk@228 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-03-25 10:35:37 +00:00
divverent c75a6b31c6 new toys :P
git-svn-id: svn://svn.icculus.org/netradiant/trunk@153 61c419a2-8eb2-4b30-bcec-8cead039b335
2009-01-07 08:37:33 +00:00
divverent 75284d96b8 correctly support [ and ] keys
git-svn-id: svn://svn.icculus.org/netradiant/trunk@138 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-12-10 11:38:15 +00:00
rpolzer 4eeb89d4b2 s/GtkRadiant/NetRadiant/
git-svn-id: svn://svn.icculus.org/netradiant/trunk@81 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-17 13:32:43 +00:00
rpolzer 5ad1e19406 the historic move: getting rid of all visual studio project stuff, now that the mingw build works
git-svn-id: svn://svn.icculus.org/netradiant/trunk@56 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-16 08:15:52 +00:00
rpolzer 107765f0e4 initial
git-svn-id: svn://svn.icculus.org/netradiant/trunk@1 61c419a2-8eb2-4b30-bcec-8cead039b335
2008-09-13 18:28:57 +00:00