Garux
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1372ea440b
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more move semantics
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2021-08-15 15:15:30 +03:00 |
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Garux
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aa5de2fee9
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wrap winding_next logic
prevent crash in AddWindingToConvexHull()
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2021-08-11 18:18:38 +03:00 |
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Garux
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f492ab27eb
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more c++ in q3map2
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2021-08-10 22:41:43 +03:00 |
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Garux
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f49639c697
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std::list<light_t> lights
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2021-08-03 07:28:53 +03:00 |
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Garux
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c3041cc2f8
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using winding_t = std::vector<Vector3>
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2021-07-31 18:28:38 +03:00 |
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Garux
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dbfb22e273
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using winding_accu_t = std::vector<DoubleVector3>;
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2021-07-30 12:20:56 +03:00 |
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Garux
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89b7bcdf53
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* read .map brush plane points and store brush planes for windings calculation in double precision (fixes cracks between brush faces)
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2021-07-27 20:04:35 +03:00 |
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Garux
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4697d7940c
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fix new gcc build error: ‘N’ is not a constant expression, while using offsetof
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2021-06-22 20:49:42 +03:00 |
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Garux
|
6c00419653
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fix spelling
|
2021-05-24 20:23:09 +03:00 |
|
Garux
|
2222100316
|
indent classes, align by spaces
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2021-03-24 00:25:15 +03:00 |
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Garux
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1144be0881
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add BasicVector3 uniform constructor
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2021-03-11 19:14:07 +03:00 |
|
Garux
|
bee749118f
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unify WindingExtendBounds logic
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2021-03-05 06:15:48 +03:00 |
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Garux
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39f5a2d060
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use MinMax functions instead of raw math
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2021-03-03 07:01:28 +03:00 |
|
Garux
|
f9a424b6c8
|
more c++
|
2021-03-02 22:01:09 +03:00 |
|
Garux
|
4ce944444d
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rewrite q3map2 math in c++
|
2021-02-25 19:41:43 +03:00 |
|
Garux
|
13524d59ef
|
fix the build
|
2021-01-16 15:10:59 +03:00 |
|
Garux
|
fafa271a46
|
turn quake3 tools to cpp
|
2021-01-15 01:37:23 +03:00 |
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