Garux
|
09c78ec0dc
|
return Vector3 from vectorForKey()
|
2021-03-11 20:16:52 +03:00 |
|
Garux
|
1144be0881
|
add BasicVector3 uniform constructor
|
2021-03-11 19:14:07 +03:00 |
|
Garux
|
293fab0ffb
|
manage color-to-byte conversions
|
2021-03-05 13:37:56 +03:00 |
|
Garux
|
f9a424b6c8
|
more c++
|
2021-03-02 22:01:09 +03:00 |
|
Garux
|
9857bb955b
|
more c++ math
|
2021-02-26 01:10:51 +03:00 |
|
Garux
|
4ce944444d
|
rewrite q3map2 math in c++
|
2021-02-25 19:41:43 +03:00 |
|
Garux
|
92b2487875
|
fix string warnings
|
2021-02-08 01:33:36 +03:00 |
|
Garux
|
99a5ef0416
|
refactor entity key values routines
|
2021-01-30 16:23:31 +03:00 |
|
Garux
|
623163ae9c
|
remove unused markers
|
2021-01-28 02:12:15 +03:00 |
|
Garux
|
e11aede11a
|
refactor surfaceType_t enum
|
2021-01-27 19:43:53 +03:00 |
|
Garux
|
54c38610bf
|
use std::list<epair_t>
|
2021-01-23 17:25:47 +03:00 |
|
Garux
|
36b63e1d2c
|
turn entities array to std::vector<entity_t>
|
2021-01-23 15:39:42 +03:00 |
|
Garux
|
f3c26c791f
|
use safe strings more
|
2021-01-21 16:08:53 +03:00 |
|
Garux
|
8b204ac054
|
add and use class PathExtensionless
|
2021-01-21 15:15:07 +03:00 |
|
Garux
|
15e4b8e850
|
manage model shaders remapping
|
2021-01-21 07:19:15 +03:00 |
|
Garux
|
3b39a5754d
|
prevent filename overflow in model .skin loader
strip model extension during filename construction
add variadic template operator to StringOutputStream for inline strings creation
|
2021-01-20 11:59:16 +03:00 |
|
Garux
|
cfa502df6e
|
safe string for globalCelShader
|
2021-01-19 22:40:58 +03:00 |
|
Garux
|
fafa271a46
|
turn quake3 tools to cpp
|
2021-01-15 01:37:23 +03:00 |
|