we can allow 31 sides for regular spheres, if we can do 1000 sides for a rock

git-svn-id: svn://svn.icculus.org/netradiant/trunk@380 61c419a2-8eb2-4b30-bcec-8cead039b335
This commit is contained in:
divverent 2009-06-12 20:54:14 +00:00
parent 6e3c68aaa6
commit fa1db21a4b

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@ -215,7 +215,7 @@ void Brush_ConstructCone(Brush& brush, const AABB& bounds, std::size_t sides, co
}
const std::size_t c_brushSphere_minSides = 3;
const std::size_t c_brushSphere_maxSides = 7;
const std::size_t c_brushSphere_maxSides = 31;
const char* const c_brushSphere_name = "brushSphere";
void Brush_ConstructSphere(Brush& brush, const AABB& bounds, std::size_t sides, const char* shader, const TextureProjection& projection)