add alias _shadeangle to _smoothnormals

git-svn-id: svn://svn.icculus.org/netradiant/trunk@315 61c419a2-8eb2-4b30-bcec-8cead039b335
This commit is contained in:
divverent 2009-04-10 13:56:55 +00:00
parent 00ca297335
commit 4ae10cbf8d

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@ -1028,7 +1028,9 @@ void SmoothMetaTriangles( void )
for( i = 0, tri = &metaTriangles[ i ]; i < numMetaTriangles; i++, tri++ )
{
/* vortex: try get smoothing from entity key */
shadeAngle = FloatForKey(&entities[tri->entityNum], "_smoothnormals");
shadeAngle = FloatForKey(&entities[tri->entityNum], "_shadeangle");
if (shadeAngle <= 0.0f)
shadeAngle = FloatForKey(&entities[tri->entityNum], "_smoothnormals");
if (shadeAngle <= 0.0f)
shadeAngle = FloatForKey(&entities[tri->entityNum], "_sn");
if (shadeAngle <= 0.0f)