fix "bad texdef"
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b5c33b5fd7
commit
266de1d7bb
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@ -145,6 +145,7 @@ exwinding:
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// fprintf(stderr, "brushside with %s: %d matches (%f area)\n", buildSide->shaderInfo->shader, matches, best);
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// fprintf(stderr, "brushside with %s: %d matches (%f area)\n", buildSide->shaderInfo->shader, matches, best);
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}
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}
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#define FRAC(x) ((x) - floor(x))
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static void ConvertOriginBrush( FILE *f, int num, vec3_t origin, qboolean brushPrimitives )
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static void ConvertOriginBrush( FILE *f, int num, vec3_t origin, qboolean brushPrimitives )
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{
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{
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char pattern[6][5][3] = {
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char pattern[6][5][3] = {
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@ -157,7 +158,6 @@ static void ConvertOriginBrush( FILE *f, int num, vec3_t origin, qboolean brushP
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};
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};
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int i;
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int i;
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#define S(a,b,c) (pattern[a][b][c] == '+' ? +1 : pattern[a][b][c] == '-' ? -1 : 0)
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#define S(a,b,c) (pattern[a][b][c] == '+' ? +1 : pattern[a][b][c] == '-' ? -1 : 0)
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#define FRAC(x) ((x) - floor(x))
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/* start brush */
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/* start brush */
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fprintf( f, "\t// brush %d\n", num );
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fprintf( f, "\t// brush %d\n", num );
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@ -198,7 +198,6 @@ static void ConvertOriginBrush( FILE *f, int num, vec3_t origin, qboolean brushP
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);
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);
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}
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}
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}
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}
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#undef FRAC
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#undef S
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#undef S
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/* end brush */
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/* end brush */
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@ -386,8 +385,8 @@ static void ConvertBrush( FILE *f, int num, bspBrush_t *brush, vec3_t origin, qb
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pts[ 0 ][ 0 ], pts[ 0 ][ 1 ], pts[ 0 ][ 2 ],
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pts[ 0 ][ 0 ], pts[ 0 ][ 1 ], pts[ 0 ][ 2 ],
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pts[ 1 ][ 0 ], pts[ 1 ][ 1 ], pts[ 1 ][ 2 ],
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pts[ 1 ][ 0 ], pts[ 1 ][ 1 ], pts[ 1 ][ 2 ],
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pts[ 2 ][ 0 ], pts[ 2 ][ 1 ], pts[ 2 ][ 2 ],
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pts[ 2 ][ 0 ], pts[ 2 ][ 1 ], pts[ 2 ][ 2 ],
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buildSide->texMat[0][0], buildSide->texMat[0][1], buildSide->texMat[0][2],
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buildSide->texMat[0][0], buildSide->texMat[0][1], FRAC(buildSide->texMat[0][2]),
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buildSide->texMat[1][0], buildSide->texMat[1][1], buildSide->texMat[1][2],
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buildSide->texMat[1][0], buildSide->texMat[1][1], FRAC(buildSide->texMat[1][2]),
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texture,
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texture,
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// DEBUG: valid ? 0 : C_DETAIL
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// DEBUG: valid ? 0 : C_DETAIL
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0
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0
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@ -470,8 +469,8 @@ static void ConvertBrush( FILE *f, int num, bspBrush_t *brush, vec3_t origin, qb
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scale[0] = 1.0/sqrt(sts[0][0] * sts[0][0] + sts[0][1] * sts[0][1]);
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scale[0] = 1.0/sqrt(sts[0][0] * sts[0][0] + sts[0][1] * sts[0][1]);
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scale[1] = 1.0/sqrt(sts[1][0] * sts[1][0] + sts[1][1] * sts[1][1]);
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scale[1] = 1.0/sqrt(sts[1][0] * sts[1][0] + sts[1][1] * sts[1][1]);
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rotate = atan2(sts[0][1] * vecs[0][sv] - sts[1][0] * vecs[1][tv], sts[0][0] * vecs[0][sv] + sts[1][1] * vecs[1][tv]) * (180.0f / Q_PI);
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rotate = atan2(sts[0][1] * vecs[0][sv] - sts[1][0] * vecs[1][tv], sts[0][0] * vecs[0][sv] + sts[1][1] * vecs[1][tv]) * (180.0f / Q_PI);
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shift[0] = sts[0][2];
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shift[0] = buildSide->shaderInfo->shaderWidth * FRAC(sts[0][2] / buildSide->shaderInfo->shaderWidth);
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shift[1] = sts[1][2];
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shift[1] = buildSide->shaderInfo->shaderHeight * FRAC(sts[1][2] / buildSide->shaderInfo->shaderHeight);
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/* print brush side */
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/* print brush side */
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/* ( 640 24 -224 ) ( 448 24 -224 ) ( 448 -232 -224 ) common/caulk 0 48 0 0.500000 0.500000 0 0 0 */
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/* ( 640 24 -224 ) ( 448 24 -224 ) ( 448 -232 -224 ) common/caulk 0 48 0 0.500000 0.500000 0 0 0 */
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@ -533,6 +532,7 @@ static void ConvertBrush( FILE *f, int num, bspBrush_t *brush, vec3_t origin, qb
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}
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}
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fprintf( f, "\t}\n\n" );
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fprintf( f, "\t}\n\n" );
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}
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}
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#undef FRAC
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#if 0
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#if 0
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/* iterate through the brush sides (ignore the first 6 bevel planes) */
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/* iterate through the brush sides (ignore the first 6 bevel planes) */
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