Quake-III-Arena-VS/visual-studio
Artem Kharytoniuk 089104f677 Fixed Vulkan issue when attachment size does not match framebuffer size.
The main part of the fix is to specify app's DPI awareness. It is done by specifying Windows DPI awareness in manifest file.
Additionally the test was added to ensure that selected r_mode does not exceed current desktop size.
2017-10-07 18:02:36 +03:00
..
props Updated project structure: 2017-05-26 13:02:09 +03:00
botlib.vcxproj Updated Windows SDK version. 2017-09-20 22:58:26 +03:00
botlib.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
cgame.def Updated project structure: 2017-05-26 13:02:09 +03:00
cgame.vcxproj Updated Windows SDK version. 2017-09-20 22:58:26 +03:00
cgame.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
DeclareDPIAware.manifest Fixed Vulkan issue when attachment size does not match framebuffer size. 2017-10-07 18:02:36 +03:00
game.def Updated project structure: 2017-05-26 13:02:09 +03:00
game.vcxproj Updated Windows SDK version. 2017-09-20 22:58:26 +03:00
game.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
q3_ui.vcxproj Updated Windows SDK version. 2017-09-20 22:58:26 +03:00
q3_ui.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
quake3.sln Updated project structure: 2017-05-26 13:02:09 +03:00
quake3.vcxproj Fixed Vulkan issue when attachment size does not match framebuffer size. 2017-10-07 18:02:36 +03:00
quake3.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
quake3.vcxproj.user.example Added quake3.vcxproj.user.example file with example command arguments to run game from visual studio. 2017-05-29 15:57:24 +03:00
renderer.vcxproj Updated Windows SDK version. 2017-09-20 22:58:26 +03:00
renderer.vcxproj.filters Updated project structure: 2017-05-26 13:02:09 +03:00
ui.def Updated project structure: 2017-05-26 13:02:09 +03:00
vk_layer_settings.txt Added vulkan validation layers config. 2017-05-28 13:18:54 +03:00