Added quake3.vcxproj.user.example file with example command arguments to run game from visual studio.

This commit is contained in:
Artem Kharytoniuk 2017-05-29 15:57:24 +03:00
parent b6192ae7ba
commit d668527c5d

View File

@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerCommandArguments>+set fs_basepath e:/games/quake3 +set r_mode 8 +set r_renderAPI 1</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<LocalDebuggerEnvironment>VK_INSTANCE_LAYERS=VK_LAYER_LUNARG_standard_validation
VK_DEVICE_LAYERS=VK_LAYER_LUNARG_standard_validation
$(LocalDebuggerEnvironment)</LocalDebuggerEnvironment>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerCommandArguments>+set fs_basepath e:/games/quake3 +set r_mode 8 +set r_renderAPI 1</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>