netradiant_installed/settings/1.6.0/Q3.game/shortcuts.ini
2024-06-01 22:53:35 +02:00

380 lines
7.2 KiB
INI

[Version]
number=1.0-gtk-accelnames
[Commands]
ArbitraryRotation=Shift+R
ArbitraryScale=Ctrl+Shift+S
AutoCaulkSelected=F4
Brush3Sided=Ctrl+3
Brush4Sided=Ctrl+4
Brush5Sided=Ctrl+5
Brush6Sided=Ctrl+6
Brush7Sided=Ctrl+7
Brush8Sided=Ctrl+8
Brush9Sided=Ctrl+9
BrushCone=
BrushIcosahedron=
BrushPrism=
BrushRock=
BrushSphere=
BuildMenuCustomize=
Build_runRecentExecutedBuild=F5
CSGIntersect=Ctrl+Shift+U
CSGMerge=
CSGSubtract=Shift+U
CSGTool=
CSGWrapMerge=Ctrl+U
CSGroom=
CameraAngleDown=
CameraAngleUp=
CameraBack=Down
CameraDown=
CameraFocusOnSelected=Tab
CameraForward=Up
CameraFreeFocus=Tab
CameraFreeMoveBack=S
CameraFreeMoveBack2=Down
CameraFreeMoveDown=
CameraFreeMoveForward=W
CameraFreeMoveForward2=Up
CameraFreeMoveLeft=A
CameraFreeMoveLeft2=Left
CameraFreeMoveRight=D
CameraFreeMoveRight2=Right
CameraFreeMoveUp=
CameraLeft=Left
CameraModeNext=Shift+]
CameraModePrev=Shift+[
CameraRight=Right
CameraSpeedDec=Shift+Num+-
CameraSpeedInc=Shift+Num++
CameraStrafeLeft=A
CameraStrafeRight=D
CameraUp=
CapCurrentCurve=Shift+C
CenterView=End
CenterXYView=Ctrl+Shift+Tab
CheckForUpdate=
ChooseBrushColor=
ChooseCameraBackgroundColor=
ChooseCameraSelectedBrushColor=
ChooseClipperColor=
ChooseGridBackgroundColor=
ChooseGridBlockColor=
ChooseGridMajorColor=
ChooseGridMinorColor=
ChooseGridTextColor=
ChooseOrthoViewNameColor=
ChooseSelectedBrushColor=
ChooseTextureBackgroundColor=
ClipperClip=Return
ClipperFlip=Ctrl+Return
ClipperSplit=Shift+Return
CloneSelection=Space
CloneSelectionAndMakeUnique=Shift+Space
ColorSchemeAdwaitaDark=
ColorSchemeBlackAndGreen=
ColorSchemeBlender=
ColorSchemeOriginal=
ColorSchemeQER=
ColorSchemeYdnar=
Copy=Ctrl+C
CubicClipZoomIn=Ctrl+[
CubicClipZoomOut=Ctrl+]
DeleteSelection=Z
DeleteSelection2=Backspace
DownFloor=PgDown
DragEdges=E
DragFaces=F
DragVertices=V
EnableAlpha=
EntitiesConnect=Ctrl+K
EntityColorNormalize=
EntityColorSet=K
EntityList=L
EntityMovePrimitivesToFirst=
EntityMovePrimitivesToLast=Ctrl+M
EntityUngroup=
EntityUngroupPrimitives=
Exit=
ExpandSelectionToEntities=Shift+E
ExpandSelectionToPrimitives=Ctrl+E
FilterAreaportals=Alt+3
FilterBotClips=Alt+M
FilterCaulk=Alt+6
FilterClips=Alt+7
FilterClusterportals=Alt+9
FilterDecals=Shift+D
FilterDetails=Ctrl+D
FilterEntities=Alt+2
FilterFuncGroups=
FilterHintsSkips=Ctrl+H
FilterLightgrid=
FilterLights=Alt+0
FilterLiquids=Alt+5
FilterModels=Shift+M
FilterNotex=
FilterPatches=Ctrl+P
FilterPaths=Alt+8
FilterPointEntities=
FilterSky=
FilterStructural=Ctrl+Shift+D
FilterTranslucent=Alt+4
FilterTriggers=Ctrl+Shift+T
FilterWorldBrushes=Alt+1
FindBrush=
FindReplaceTextures=
FitTexture=Ctrl+F
FitTextureHeight=
FitTextureHeightOnly=
FitTextureWidth=
FitTextureWidthOnly=
FixedSize=
Fullscreen=F11
GridDown=[
GridUp=]
HideSelected=H
ImportMap=
InvertCurve=Ctrl+I
InvertCurveTextureX=Ctrl+Shift+I
InvertCurveTextureY=Shift+I
InvertFilters=
InvertSelection=I
MakeDetail=Alt+D
MakeStructural=Alt+S
MapInfo=M
MatrixTranspose=Ctrl+Shift+M
MaximizeView=F12
MirrorSelectionHorizontally=
MirrorSelectionVertically=
MirrorSelectionX=
MirrorSelectionY=
MirrorSelectionZ=
MouseBuild=B
MouseDrag=
MouseDragOrTransform=Q
MouseRotate=R
MouseRotateOrScale=
MouseScale=
MouseTransform=
MouseTranslate=W
MouseUV=G
MoveSelectionDOWN=Num+-
MoveSelectionUP=Num++
MoveToCamera=Ctrl+Shift+V
NaturalizePatch=Ctrl+N
NewMap=
NextLeakSpot=Ctrl+Shift+K
NextView=Ctrl+Tab
OpenGLFont=
OpenManual=F1
OpenMap=Ctrl+O
Paste=Ctrl+V
PasteToCamera=Shift+V
PatchBevel=
PatchCone=
PatchCylinder=
PatchDeform=
PatchDeleteFirstColumn=
PatchDeleteFirstRow=
PatchDeleteLastColumn=Ctrl+Shift+Num+-
PatchDeleteLastRow=Ctrl+Num+-
PatchEndCap=
PatchInsertFirstColumn=Ctrl+Shift+Num++
PatchInsertFirstRow=Ctrl+Num++
PatchInsertLastColumn=
PatchInsertLastRow=
PatchSphere=
PatchSquareCylinder=
PatchThicken=Ctrl+T
PatchXactCone=
PatchXactCylinder=
PatchXactSphere=
Preferences=P
PrevLeakSpot=Ctrl+Shift+L
RedisperseCols=
RedisperseRows=
Redo=Ctrl+Shift+Z
Redo2=Ctrl+Y
RefreshReferences=
RefreshShaders=
RegionOff=
RegionSetBrush=
RegionSetSelection=Ctrl+Shift+R
RegionSetXY=
RepeatTransforms=Ctrl+R
ResetFilters=
RotateSelectionAnticlockwise=
RotateSelectionClockwise=
RotateSelectionX=
RotateSelectionY=
RotateSelectionZ=
SaveMap=Ctrl+S
SaveMapAs=
SaveRegion=
SaveSelected=
SearchFromStart=
SelectAllOfType=Shift+A
SelectConnectedEntities=Ctrl+Shift+E
SelectInside=
SelectNudgeDown=Alt+Down
SelectNudgeLeft=Alt+Left
SelectNudgeRight=Alt+Right
SelectNudgeUp=Alt+Up
SelectTextured=Ctrl+Shift+A
SelectTouching=
SetGrid0.125=
SetGrid0.25=
SetGrid0.5=
SetGrid1=1
SetGrid1024=
SetGrid128=8
SetGrid16=5
SetGrid2=2
SetGrid256=9
SetGrid32=6
SetGrid4=3
SetGrid512=
SetGrid64=7
SetGrid8=4
ShaderInfo=
ShowAllTextures=Ctrl+A
ShowAngles=
ShowAxes=
ShowBboxes=
ShowBlocks=
ShowConnections=
ShowCoordinates=
ShowHidden=Shift+H
ShowInUse=U
ShowLightRadiuses=
ShowNames=
ShowSize2d=J
ShowSize3d=
ShowStats=
ShowWindowOutline=
ShowWorkzone2d=
ShowWorkzone3d=
SimplePatchMesh=Shift+P
SmoothCols=Ctrl+Shift+W
SmoothRows=Ctrl+W
SnapToGrid=Ctrl+G
SurfaceInspector=S
TagAdd=
TagCopy=
TagDelete=
TagPaste=
TagRename=
TagSearch=
TagSearchUntagged=
TagsToggleGui=
TexRotateClock=Shift+PgDown
TexRotateCounter=Shift+PgUp
TexScaleDown=Ctrl+Down
TexScaleLeft=Ctrl+Left
TexScaleRight=Ctrl+Right
TexScaleUp=Ctrl+Up
TexShiftDown=Shift+Down
TexShiftLeft=Shift+Left
TexShiftRight=Shift+Right
TexShiftUp=Shift+Up
TextureProjectAxial=
TextureProjectCam=
TextureProjectOrtho=
TextureReset/Cap=Shift+N
TogTexLock=Shift+T
TogTexVertexLock=
ToggleCamera=Ctrl+Shift+C
ToggleClipper=X
ToggleConsole=O
ToggleCrosshairs=Shift+X
ToggleCubicClip=Ctrl+\
ToggleEntityInspector=N
ToggleFrontView=
ToggleGrid=0
ToggleGridSnap=
ToggleModelBrowser=/
TogglePointfile=
ToggleShowShaderlistOnly=
ToggleShowShaders=
ToggleShowTextures=
ToggleSideView=
ToggleTextures=T
ToggleView=
UnSelectSelection=C
UnSelectSelection2=Esc
Undo=Ctrl+Z
UpFloor=PgUp
ViewFront=Num+1
ViewSide=Num+3
ViewTop=Num+7
XYFocusOnSelected=`
Zoom100=
ZoomIn=Del
ZoomOut=Ins
bobToolz::About=
bobToolz::BrushCleanup=
bobToolz::CaulkSelection=
bobToolz::DoorBuilder=
bobToolz::DropEntity=
bobToolz::FindDuplicates=
bobToolz::Intersect=
bobToolz::MakeChain=
bobToolz::MergePatches=
bobToolz::PathPlotter=
bobToolz::PitOMatic=
bobToolz::PlotSplines=
bobToolz::PolygonBuilder=
bobToolz::ResetTextures=
bobToolz::SplitPatches=
bobToolz::SplitPatchesCols=
bobToolz::SplitPatchesRows=
bobToolz::StairBuilder=
bobToolz::TreePlanter=
bobToolz::TurnEdge=
bobToolz::VisViewer=
brushexport2::About=
brushexport2::Export.obj=
meshTex.About=
meshTex.GeneralFunction=
meshTex.GetInfo=
meshTex.Help=
meshTex.SMaxAlign=
meshTex.SMinAlign=
meshTex.SMinMaxAlignAuto=
meshTex.SMinMaxAlignShrink=
meshTex.SMinMaxAlignStretch=
meshTex.STMinMaxAlignAuto=
meshTex.SetScale=
meshTex.TMaxAlign=
meshTex.TMinAlign=
meshTex.TMinMaxAlignAuto=
meshTex.TMinMaxAlignShrink=
meshTex.TMinMaxAlignStretch=
prtview::AboutPortalViewer=
prtview::ConfigurePortalViewer=
prtview::Load.prtFile=
prtview::TogglePortals(2D)=
prtview::TogglePortals(3D)=
prtview::Unload.prtFile=
shaderPlug::About=
shaderPlug::CreateTagFile=
sunPlug::About=
sunPlug::ET-MapCoordinator=
uFO:AI::About=
uFO:AI::ActorClip=
uFO:AI::Level1=
uFO:AI::Level2=
uFO:AI::Level3=
uFO:AI::Level4=
uFO:AI::Level5=
uFO:AI::Level6=
uFO:AI::Level7=
uFO:AI::Level8=
uFO:AI::Nodraw=
uFO:AI::PerformCheck=
uFO:AI::StepOn=
uFO:AI::WeaponClip=
uFO:AI::Worldspawn=
uFO:AI::WorldspawnReset=