netradiant_installed/settings/1.6.0/Q3.game/local.pref
2024-06-01 22:53:35 +02:00

151 lines
6.4 KiB
XML

<?xml version="1.0"?>
<qpref version="1.0">
<epair name="2DZoomInToPointer">true</epair>
<epair name="3DCreateBrushes">true</epair>
<epair name="3DMoveStyle">0</epair>
<epair name="3DZoomInToPointer">true</epair>
<epair name="Autosave">true</epair>
<epair name="AutosaveMinutes">15</epair>
<epair name="BrushAlwaysCaulk">false</epair>
<epair name="BrushSnapPlanes">false</epair>
<epair name="BrushType">1</epair>
<epair name="BuildDumpLog">false</epair>
<epair name="BuildEngineArgs"></epair>
<epair name="BuildEngineArgsMP"></epair>
<epair name="BuildEngineExecutable"></epair>
<epair name="BuildEngineExecutableMP"></epair>
<epair name="BuildLeakStop">true</epair>
<epair name="BuildMenu">build_menu.xml</epair>
<epair name="BuildMonitor">false</epair>
<epair name="BuildRunGame">false</epair>
<epair name="BuiltInGroupDialog">false</epair>
<epair name="CamDiscrete">true</epair>
<epair name="CamInverseMouse">false</epair>
<epair name="CamMoveSpeed">500</epair>
<epair name="CamMoveTimeToMaxSpeed">200</epair>
<epair name="CamStrafeSpeed">1</epair>
<epair name="CameraFaceFill">true</epair>
<epair name="CameraFaceWire">true</epair>
<epair name="CameraMSAA">8</epair>
<epair name="CameraRenderMode">2</epair>
<epair name="ChaseMouse">true</epair>
<epair name="Clipper2PointsIn2D">true</epair>
<epair name="ClipperCaulk">true</epair>
<epair name="ClipperDoubleclickedSplit">1</epair>
<epair name="ClipperResetFlip">true</epair>
<epair name="ClipperResetPoints">true</epair>
<epair name="Count">9</epair>
<epair name="CubicClipping">false</epair>
<epair name="CubicScale">14</epair>
<epair name="CustomShaderEditorCommand"></epair>
<epair name="DetachableMenus">true</epair>
<epair name="EnableAlpha">false</epair>
<epair name="EnginePath">D:/DeFRag_RTX/</epair>
<epair name="EntListSearchFromStart">false</epair>
<epair name="ExtraResourcePath0"></epair>
<epair name="ExtraResourcePath1"></epair>
<epair name="ExtraResourcePath2"></epair>
<epair name="ExtraResourcePath3"></epair>
<epair name="ExtraResourcePath4"></epair>
<epair name="File0">D:/DeFRag_RTX/defrag/maps/items.map</epair>
<epair name="File1">D:/Quake_Defrag/DeFRag/baseq3/maps/Combined.map</epair>
<epair name="File2">D:/Quake_Defrag/DeFRag/baseq3/maps/RunMap.map</epair>
<epair name="File3">D:/Quake_Defrag/DeFRag/baseq3/maps/Stones.map</epair>
<epair name="File4">D:/Quake_Defrag/DeFRag/baseq3/maps/RunRunRun.map</epair>
<epair name="File5">D:/Quake_Defrag/DeFRag/baseq3/maps/Wooden.map</epair>
<epair name="File6">D:/Quake_Defrag/DeFRag/defrag/maps/unnamed.map</epair>
<epair name="File7">D:/Quake_Defrag/DeFRag/defrag/maps/Ruuuun.map</epair>
<epair name="File8">D:/Quake_Defrag/DeFRag/defrag/maps/LavaRun.map</epair>
<epair name="FilterNotex">false</epair>
<epair name="FixedSize">true</epair>
<epair name="GUITheme">1</epair>
<epair name="GameMode"></epair>
<epair name="GameName">defrag</epair>
<epair name="GridDefault">7</epair>
<epair name="GridMaxCoordPower">4</epair>
<epair name="HideNonShadersInCommon">true</epair>
<epair name="InstalledDevFilesPath">D:/DeFRag_RTX/</epair>
<epair name="LastLightIntensity">120</epair>
<epair name="LastMap">D:/DeFRag_RTX/defrag/maps/items.map</epair>
<epair name="LightRadiuses">true</epair>
<epair name="LoadLastMap">false</epair>
<epair name="LoadShaders">1</epair>
<epair name="ModelBrowserCellSize">80</epair>
<epair name="ModelBrowserFolders">*models/99*</epair>
<epair name="NoStipple">true</epair>
<epair name="NudgeAfterClone">false</epair>
<epair name="OpenGLFont"></epair>
<epair name="OpenGLFontSize">8</epair>
<epair name="PreferPointEntsIn2D">true</epair>
<epair name="QE4StyleWindows">0</epair>
<epair name="SELECT_EPSILON">12</epair>
<epair name="SI_AxisColors0">1 0 0</epair>
<epair name="SI_AxisColors1">0 1 0</epair>
<epair name="SI_AxisColors2">0 0 1</epair>
<epair name="SI_Colors0">0.25 0.25 0.25</epair>
<epair name="SI_Colors1">0.77 0.77 0.77</epair>
<epair name="SI_Colors10">0 0 1</epair>
<epair name="SI_Colors11">1 0 0</epair>
<epair name="SI_Colors12">1 0 0</epair>
<epair name="SI_Colors2">0.83 0.83 0.83</epair>
<epair name="SI_Colors3">0.89 0.89 0.89</epair>
<epair name="SI_Colors4">0.25 0.25 0.25</epair>
<epair name="SI_Colors5">0 0 0</epair>
<epair name="SI_Colors6">1 1 1</epair>
<epair name="SI_Colors7">0 0 0</epair>
<epair name="SI_Colors8">0 0 0</epair>
<epair name="SI_Colors9">0.5 0 0.75</epair>
<epair name="SI_Exclude">512</epair>
<epair name="SI_Gamma">1</epair>
<epair name="SI_ShowAngles">true</epair>
<epair name="SI_ShowAxis">true</epair>
<epair name="SI_ShowBboxes">true</epair>
<epair name="SI_ShowConnections">true</epair>
<epair name="SI_ShowCoords">false</epair>
<epair name="SI_ShowNames">true</epair>
<epair name="SI_ShowNamesDist">512</epair>
<epair name="SI_ShowNamesRatio">64</epair>
<epair name="SI_ShowOutlines">true</epair>
<epair name="SI_ShowTargetNames">false</epair>
<epair name="SI_SurfaceTexdef_Rotate">1</epair>
<epair name="SI_SurfaceTexdef_Scale1">0.5</epair>
<epair name="SI_SurfaceTexdef_Scale2">0.5</epair>
<epair name="SI_SurfaceTexdef_Shift1">32</epair>
<epair name="SI_SurfaceTexdef_Shift2">32</epair>
<epair name="ScrollMoveSpeed">100</epair>
<epair name="SearchFromStart">false</epair>
<epair name="Sensitivity">9</epair>
<epair name="ShowCrosshair">false</epair>
<epair name="ShowShaderlistOnly">false</epair>
<epair name="ShowShaders">true</epair>
<epair name="ShowSize2d">true</epair>
<epair name="ShowSize3d">true</epair>
<epair name="ShowStats">false</epair>
<epair name="ShowTextures">true</epair>
<epair name="ShowWorkzone2d">false</epair>
<epair name="ShowWorkzone3d">true</epair>
<epair name="SnapTToGrid">false</epair>
<epair name="Snapshots">false</epair>
<epair name="StrafeMode">3</epair>
<epair name="Subdivisions">4</epair>
<epair name="TagsShowGui">true</epair>
<epair name="TexdefDefaultScale">0.5</epair>
<epair name="TextureAnisotropy">true</epair>
<epair name="TextureCompressionFormat">0</epair>
<epair name="TextureFiltering">5</epair>
<epair name="TextureLock">true</epair>
<epair name="TextureMipLevel">0</epair>
<epair name="TextureScale">100</epair>
<epair name="TextureScrollbar">true</epair>
<epair name="TextureVertexLock">false</epair>
<epair name="UndoLevels">512</epair>
<epair name="UniformTextureMinSize">48</epair>
<epair name="UniformTextureSize">240</epair>
<epair name="WheelMouseInc">64</epair>
<epair name="XYMSAA">8</epair>
<epair name="XYVIS">true</epair>
<epair name="XZVIS">false</epair>
<epair name="YZVIS">false</epair>
<epair name="fieldOfView">100</epair>
</qpref>