"D:/Quake_Defrag/Editor/netradiant-custom_nq/q3map2.exe" -v -fs_pakpath "//10.0.0.31/fileshare/files/Games/Quake 3 DeFRaG/CustomTextures/" -game quake3 -fs_basepath "D:/DeFRag_RTX/" -fs_game defrag -meta "D:/DeFRag_RTX/defrag/maps/City2.map"
"D:/Quake_Defrag/Editor/netradiant-custom_nq/q3map2.exe" -v -fs_pakpath "//10.0.0.31/fileshare/files/Games/Quake 3 DeFRaG/CustomTextures/" -game quake3 -fs_basepath "D:/DeFRag_RTX/" -fs_game defrag -vis "D:/DeFRag_RTX/defrag/maps/City2.map"
"D:/Quake_Defrag/Editor/netradiant-custom_nq/q3map2.exe" -v -fs_pakpath "//10.0.0.31/fileshare/files/Games/Quake 3 DeFRaG/CustomTextures/" -game quake3 -fs_basepath "D:/DeFRag_RTX/" -fs_game defrag -light -fast -patchshadows -samples 2 -filter -bounce 8 "D:/DeFRag_RTX/defrag/maps/City2.map"
D:/DeFRag_RTX//oDFe.vk.x64.exe + set df_promode 1 +set sv_pure 0 +set sv_pure 0 +devmap City2
