netradiant-custom/radiant/shaders.cpp
Garux eef3995202 Q3map2:
* -pk3: autopackager mode(complete Q3 support); bsp path as input; switches: -dbg - talkative mode, -png - include pngs, at highest priority
		is using file 'gamename.exclude' to exclude vanilla game resources
		tip: ioq3, netradiant, compiler (and packager) treat *.pk3dir directories as separate pk3 files
2017-08-01 13:51:52 +03:00

128 lines
3.7 KiB
C++

/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "shaders.h"
#include "ifilesystem.h"
#include "stream/stringstream.h"
#include "gtkdlgs.h"
void ViewShader( const char *pFile, const char *pName ){
char* pBuff = 0;
//int nSize =
vfsLoadFile( pFile, reinterpret_cast<void**>( &pBuff ) );
if ( pBuff == 0 ) {
globalErrorStream() << "Failed to load shader file " << pFile << "\n";
return;
}
// look for the shader declaration
StringOutputStream strFind( string_length( pName ) );
strFind << LowerCase( pName );
StringOutputStream strLook( string_length( pBuff ) );
strLook << LowerCase( pBuff );
// offset used when jumping over commented out definitions
int length = string_length( pBuff );
std::size_t nOffset = 0;
bool startOK = false;
bool endOK = false;
while ( !startOK || !endOK ){
const char* substr = strstr( strLook.c_str() + nOffset, strFind.c_str() );
if ( substr == 0 ) {
break;
}
std::size_t nStart = substr - strLook.c_str();
startOK = endOK = false;
if ( nStart == 0 ){
startOK = true;
}
//validate found one...
for ( const char* i = substr - 1; i > strLook.c_str(); i-- ){
if( (strncmp( i, "\t", 1 ) == 0) || (strncmp( i, " ", 1 ) == 0) ){
startOK = true;
continue;
}
else if ( (strncmp( i, "\n", 1 ) == 0) || (strncmp( i, "\r", 1 ) == 0) ){
startOK = true;
break;
}
else{
startOK = false;
break;
}
}
const char* b = strLook.c_str() + strlen( strLook.c_str() );
for ( const char* i = substr + strlen( strFind.c_str() ); i < b; i++ ){
if( (strncmp( i, "\t", 1 ) == 0) || (strncmp( i, " ", 1 ) == 0) ){
endOK = true;
continue;
}
else if ( (strncmp( i, "\n", 1 ) == 0) || (strncmp( i, "\r", 1 ) == 0) || (strncmp( i, "{", 1 ) == 0) || (strncmp( i, ":q3map", 6 ) == 0) ){
endOK = true;
break;
}
else{
endOK = false;
break;
}
}
if( !startOK || !endOK ){
nOffset = nStart + 1;
}
else{
//globalErrorStream() << "Validated successfully" << "\n";
nOffset = nStart;
//fix cr+lf
for ( const char* i = strLook.c_str(); i < substr ; i++ ){
if ( (strncmp( i, "\r\n", 2 ) == 0) ){
nOffset--;
}
}
}
/*// we have found something, maybe it's a commented out shader name?
char *strCheck = new char[string_length( strLook.c_str() ) + 1];
strcpy( strCheck, strLook.c_str() );
strCheck[nStart] = 0;
char *pCheck = strrchr( strCheck, '\n' );
// if there's a commentary sign in-between we'll continue
if ( pCheck && strstr( pCheck, "//" ) ) {
delete[] strCheck;
nOffset = nStart + 1;
continue;
}
delete[] strCheck;
nOffset = nStart;
break;*/
}
//fix up length
const char* b = strLook.c_str() + strlen( strLook.c_str() ) - 1;
for ( const char* i = strLook.c_str(); i < b; i++ ){
if ( (strncmp( i, "\r\n", 2 ) == 0) ){
length--;
}
}
// now close the file
vfsFreeFile( pBuff );
DoTextEditor( pFile, static_cast<int>( nOffset ), length );
}